Player Matchup

Sol
Sol
JunkMysterion
Sol
Level 58
God Stats
1W - 0L
1,750 SR
Queue Stats
15W - 10L
1,725 Elo+
Party 1
Amaterasu
Amaterasu
WiB Davidon
Amaterasu
Level 26
God Stats
2W - 2L
1,689 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 1
Izanami
Izanami
WiB KrAKeN
Izanami
Level 7
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 30
1,582 SR
1,533 Elo+

VS

Team Averages
Level 65
1,540 SR
1,432 Elo+
Kukulkan
Kukulkan
Dodge2707
Kukulkan
Level 103
God Stats
68W - 67L
1,603 SR
Queue Stats
202W - 263L
1,423 Elo+
Solo
Fenrir
Fenrir
El-Loren34
Fenrir
Level 24
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
tonyTZ91
Chaac
Level 67
God Stats
10W - 15L
1,455 SR
Queue Stats
81W - 118L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 3
18,367
835
40,755
30,716
10,156
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
WiB Davidon
Amaterasu
20
3 / 8 / 14
15,794
718
11,089
31,394
32,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
WiB KrAKeN
Izanami
16
1 / 15 / 8
13,112
596
9,586
19,942
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dodge2707
Kukulkan
20
14 / 7 / 11
16,397
745
35,723
21,409
7,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
El-Loren34
Fenrir
20
8 / 5 / 7
15,364
698
13,629
24,266
20,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
tonyTZ91
Chaac
17
8 / 7 / 14
14,716
669
21,047
34,430
44,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
19
Kills
30
30
Deaths
19
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dodge2707
Kukulkan
14
7
11
2.79
L
Fenrir
El-Loren34
Fenrir
8
5
7
2.3
W
15
7
3
2.36
W
Amaterasu
WiB Davidon
Amaterasu
3
8
14
1.25
W
Izanami
WiB KrAKeN
Izanami
1
15
8
0.33
L
Chaac
tonyTZ91
Chaac
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,430
Damage
70,399
82,052
Taken
80,105
49,730
Mitigated
72,558
29,884
Healing
27,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dodge2707
Kukulkan
35,723
2,940
263
6,778
21,409
7,817
380
12,120
8,922
94,408
0
L
Fenrir
El-Loren34
Fenrir
13,629
2,656
172
7,608
24,266
20,067
13
10,400
13,455
0
81,945
W
40,755
12,256
1,022
16,398
30,716
10,156
1,371
14,452
15,918
99,693
0
W
Amaterasu
WiB Davidon
Amaterasu
11,089
4,331
0
11,717
31,394
32,488
1,236
13,953
16,831
0
28,929
W
Izanami
WiB KrAKeN
Izanami
9,586
7,140
0
747
19,942
7,086
0
7,832
11,379
0
32,727
L
Chaac
tonyTZ91
Chaac
21,047
4,484
0
13,097
34,430
44,674
328
16,940
16,973
519
49,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
46,477
193
Minions Killed
265
0
Camps Cleared
0
1,061,394
Distance Traveled
1,043,941
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,397
745
137
6
0
319,202
0
L
Fenrir
15,364
698
81
4
0
393,473
0
W
Sol
18,367
835
114
5
0
375,974
3
W
Amaterasu
15,794
718
33
2
0
401,055
2
W
Izanami
13,112
596
46
2
0
284,365
4
L
Chaac
14,716
669
47
2
0
331,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role