Player Matchup

Mercury
Mercury
BXNSXI
Mercury
Level 3
God Stats
3W - 0L
1,699 SR
Queue Stats
6W - 6L
1,761 Elo+
Party 1
Xbalanque
Xbalanque
Leifforwin
Xbalanque
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 59L
1,553 Elo+
Solo
Izanami
Izanami
kingjustice435
Izanami
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
138W - 131L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
korsque
Gilgamesh
Level 65
God Stats
23W - 11L
1,591 SR
Queue Stats
78W - 69L
1,433 Elo+
Party 1
Ymir
Ymir
zazu7890
Ymir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,761 Elo+
Party 1
Team Averages
Level 23
1,558 SR
1,591 Elo+

VS

Team Averages
Level 25
1,687 SR
1,494 Elo+
Anhur
Anhur
Bloodborne9
Anhur
Level 28
God Stats
5W - 3L
1,643 SR
Queue Stats
111W - 96L
1,423 Elo+
Party 2
Neith
Neith
EXP_GEOXX
Neith
Level 8
God Stats
6W - 3L
1,678 SR
Queue Stats
10W - 5L
1,638 Elo+
Party 3
Gilgamesh
Gilgamesh
XyR_EnVolVed
Gilgamesh
Level 10
God Stats
9W - 3L
1,772 SR
Queue Stats
13W - 10L
1,505 Elo+
Party 3
Nike
Nike
captainmills20
Nike
Level 16
God Stats
17W - 15L
1,705 SR
Queue Stats
38W - 40L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
davidbalmo
Ao Kuang
Level 64
God Stats
4W - 3L
1,636 SR
Queue Stats
73W - 91L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BXNSXI
Mercury
12
6 / 0 / 3
7,409
674
7,217
4,897
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Leifforwin
Xbalanque
10
2 / 2 / 3
6,246
568
3,149
5,706
1,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 5
6,455
587
5,336
3,715
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
korsque
Gilgamesh
12
10 / 1 / 5
7,583
689
9,024
7,052
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
9
2 / 1 / 9
5,968
543
3,777
5,576
2,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 1
5,185
471
4,013
7,205
1,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
EXP_GEOXX
Neith
8
1 / 5 / 0
5,285
480
2,208
5,727
1,443
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Gilgamesh
XyR_EnVolVed
Gilgamesh
7
0 / 3 / 0
4,424
402
3,414
6,916
2,186
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

6
0 / 7 / 3
4,863
442
4,264
12,972
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
davidbalmo
Ao Kuang
8
2 / 2 / 0
5,624
511
2,781
6,814
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
5
5
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
BXNSXI
Mercury
6
0
3
7.5
L
2
5
1
0.5
L
Neith
EXP_GEOXX
Neith
1
5
0
0.2
W
Xbalanque
Leifforwin
Xbalanque
2
2
3
1.75
L
Gilgamesh
XyR_EnVolVed
Gilgamesh
0
3
0
0
L
0
7
3
0.21
L
Ao Kuang
davidbalmo
Ao Kuang
2
2
0
1
W
2
1
5
4.5
W
Gilgamesh
korsque
Gilgamesh
10
1
5
12.5
W
Ymir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,503
Damage
16,680
26,946
Taken
39,634
9,653
Mitigated
11,322
5,043
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BXNSXI
Mercury
7,217
4,462
0
400
4,897
1,906
0
660
4,237
0
42,248
L
4,013
2,358
0
1,508
7,205
1,649
0
602
6,603
0
19,563
L
Neith
EXP_GEOXX
Neith
2,208
1,025
0
354
5,727
1,443
0
355
5,372
0
17,262
W
Xbalanque
Leifforwin
Xbalanque
3,149
1,713
0
1,901
5,706
1,805
2,431
616
5,090
0
25,238
L
Gilgamesh
XyR_EnVolVed
Gilgamesh
3,414
801
0
170
6,916
2,186
0
369
6,547
0
15,390
L
4,264
614
0
2,473
12,972
4,156
0
2,340
10,632
0
13,311
L
Ao Kuang
davidbalmo
Ao Kuang
2,781
440
0
3,003
6,814
1,888
0
111
6,703
21,401
0
W
5,336
3,586
0
972
3,715
788
3,005
277
3,438
0
38,452
W
Gilgamesh
korsque
Gilgamesh
9,024
3,962
0
817
7,052
2,902
0
1,096
5,956
0
37,177
W
Ymir
3,777
1,443
0
953
5,576
2,252
184
132
5,444
9,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
25,381
282
Minions Killed
169
0
Camps Cleared
0
1,116,069
Distance Traveled
992,041
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,409
674
81
7
0
272,332
4
L
Anhur
5,185
471
36
3
0
181,414
3
L
Neith
5,285
480
37
3
0
197,208
1
W
Xbalanque
6,246
568
54
5
0
194,247
0
L
Gilgamesh
4,424
402
20
2
0
187,433
1
L
Nike
4,863
442
26
2
0
189,554
2
L
Ao Kuang
5,624
511
50
5
0
236,432
0
W
Izanami
6,455
587
68
6
0
192,611
3
W
Gilgamesh
7,583
689
58
5
0
249,913
0
W
Ymir
5,968
543
21
2
0
206,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role