Player Matchup

Nemesis
Nemesis
BarredArtist
Nemesis
Level 140
God Stats
3W - 4L
1,411 SR
Queue Stats
49W - 32L
1,644 Elo+
Party 1
Ares
Ares
Blacksynergy
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,445 Elo+
Party 2
Artemis
Artemis
Fragbian
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,438 Elo+
Party 2
Ymir
Ymir
VERvvxGOTTEM
Ymir
Level 8
God Stats
4W - 2L
1,484 SR
Queue Stats
17W - 9L
1,838 Elo+
Party 1
Baron Samedi
Baron Samedi
Vert69er
Baron Samedi
Level 13
God Stats
5W - 0L
1,754 SR
Queue Stats
25W - 12L
1,742 Elo+
Party 1
Team Averages
Level 43
1,530 SR
1,622 Elo+

VS

Team Averages
Level 24
1,494 SR
1,545 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BoltJD3
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,726 Elo+
Solo
Raijin
Raijin
Jzke
Raijin
Level 30
God Stats
9W - 7L
1,604 SR
Queue Stats
101W - 95L
1,488 Elo+
Party 3
Anhur
Anhur
RapidRAF
Anhur
Level 29
God Stats
10W - 10L
1,536 SR
Queue Stats
229W - 213L
1,510 Elo+
Party 3
Fenrir
Fenrir
fartsuckerberg
Fenrir
Level 29
God Stats
5W - 5L
1,328 SR
Queue Stats
145W - 137L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BarredArtist
Nemesis
11
4 / 0 / 1
6,315
702
1,955
5,301
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 3
4,627
514
2,968
6,332
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Fragbian
Artemis
7
2 / 0 / 0
4,909
545
3,277
4,084
1,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 0
5,869
652
2,993
6,328
3,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Vert69er
Baron Samedi
11
5 / 1 / 2
6,260
696
4,892
3,849
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 1 / 0
5,086
565
3,347
4,502
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
BoltJD3
Cthulhu
9
1 / 1 / 0
4,887
543
3,534
6,238
2,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Jzke
Raijin
5
0 / 5 / 1
3,950
439
1,825
5,181
1,787
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
RapidRAF
Anhur
6
0 / 4 / 1
3,963
440
751
4,859
1,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 1 / 1
5,318
591
3,525
5,591
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
5
5
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
W
Nemesis
BarredArtist
Nemesis
4
0
1
4.5
W
0
3
3
0.5
L
Cthulhu
BoltJD3
Cthulhu
1
1
0
1
W
Artemis
Fragbian
Artemis
2
0
0
2
L
Raijin
Jzke
Raijin
0
5
1
0.1
L
Anhur
RapidRAF
Anhur
0
4
1
0.13
W
1
1
0
1
W
Baron Samedi
Vert69er
Baron Samedi
5
1
2
6
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
12,982
25,894
Taken
26,371
10,101
Mitigated
9,826
11,457
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,347
445
88
2,076
4,502
2,993
0
1,976
2,254
0
25,534
W
Nemesis
BarredArtist
Nemesis
1,955
770
0
4,068
5,301
1,453
0
698
4,603
0
31,055
W
2,968
501
0
1,139
6,332
2,906
0
1,210
5,122
8,694
0
L
Cthulhu
BoltJD3
Cthulhu
3,534
685
0
1,030
6,238
2,160
0
1,699
4,539
17,163
0
W
Artemis
Fragbian
Artemis
3,277
1,605
0
1,763
4,084
1,142
179
2,012
2,072
0
22,143
L
Raijin
Jzke
Raijin
1,825
524
0
763
5,181
1,787
0
3,232
1,949
10,394
0
L
Anhur
RapidRAF
Anhur
751
361
0
829
4,859
1,221
0
2,163
2,696
0
9,790
W
2,993
1,110
0
2,685
6,328
3,199
0
0
5,681
32,596
0
W
Baron Samedi
Vert69er
Baron Samedi
4,892
841
110
1,692
3,849
1,401
716
1,439
2,410
37,991
0
L
3,525
1,671
0
2,638
5,591
1,665
0
1,475
4,080
0
17,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
23,204
279
Minions Killed
174
0
Camps Cleared
0
820,000
Distance Traveled
762,386
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,086
565
59
7
0
176,827
2
W
Nemesis
6,315
702
73
8
0
210,544
3
W
Ares
4,627
514
12
1
0
145,172
7
L
Cthulhu
4,887
543
32
4
0
161,619
3
W
Artemis
4,909
545
57
6
0
148,818
0
L
Raijin
3,950
439
16
2
0
115,995
0
L
Anhur
3,963
440
23
3
0
153,148
1
W
Ymir
5,869
652
73
8
0
163,856
0
W
Baron Samedi
6,260
696
64
7
0
151,610
2
L
Fenrir
5,318
591
44
5
0
154,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role