Player Matchup

Aphrodite
Aphrodite
IsMeeee
Aphrodite
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,181 Elo+
Party 1
Agni
Agni
La10delPipiMessi
Agni
Level 34
God Stats
19W - 34L
1,256 SR
Queue Stats
225W - 355L
1,245 Elo+
Solo
Bakasura
Bakasura
Zalim100
Bakasura
Level 63
God Stats
2W - 3L
1,439 SR
Queue Stats
71W - 99L
1,376 Elo+
Party 1
Team Averages
Level 35
1,398 SR
1,267 Elo+

VS

Team Averages
Level 32
1,504 SR
1,462 Elo+
Cthulhu
Cthulhu
Leftlhand
Cthulhu
Level 29
God Stats
8W - 6L
1,478 SR
Queue Stats
11W - 14L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
LocaIFelon
Gilgamesh
Level 17
God Stats
17W - 13L
1,459 SR
Queue Stats
17W - 13L
1,333 Elo+
Party 2
Sol
Sol
MINI JORDAN 7
Sol
Level 51
God Stats
113W - 92L
1,575 SR
Queue Stats
393W - 354L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IsMeeee
Aphrodite
9
0 / 9 / 1
6,279
571
3,615
11,128
7,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 1
6,553
596
6,854
7,487
2,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Zalim100
Bakasura
11
3 / 12 / 1
8,667
788
6,016
15,240
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leftlhand
Cthulhu
14
7 / 1 / 15
9,472
861
8,958
12,047
8,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
LocaIFelon
Gilgamesh
11
4 / 1 / 12
8,196
745
5,371
7,689
3,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
15 / 2 / 7
10,141
922
11,829
7,687
2,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
26
26
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
IsMeeee
Aphrodite
0
9
1
0.06
L
0
5
1
0.1
W
Cthulhu
Leftlhand
Cthulhu
7
1
15
14.5
W
Gilgamesh
LocaIFelon
Gilgamesh
4
1
12
10
W
15
2
7
9.25
L
Bakasura
Zalim100
Bakasura
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,485
Damage
26,158
33,855
Taken
27,423
14,399
Mitigated
14,900
6,177
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
IsMeeee
Aphrodite
3,615
1,384
1,628
2,127
11,128
7,121
182
7,210
3,918
13,937
0
L
6,854
541
265
311
7,487
2,128
64
3,840
3,647
21,046
0
W
Cthulhu
Leftlhand
Cthulhu
8,958
1,506
50
2,623
12,047
8,006
0
5,800
5,913
36,545
0
W
Gilgamesh
LocaIFelon
Gilgamesh
5,371
1,801
0
864
7,689
3,968
355
2,631
5,027
0
16,858
W
11,829
4,738
0
2,863
7,687
2,926
2,486
2,038
5,161
31,818
0
L
Bakasura
Zalim100
Bakasura
6,016
4,452
296
1,550
15,240
5,150
1,170
9,737
5,503
0
16,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,499
Gold Earned
27,809
75
Minions Killed
121
0
Camps Cleared
0
511,133
Distance Traveled
624,031
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,279
571
15
1
0
146,763
1
L
Agni
6,553
596
30
3
0
184,530
1
W
Cthulhu
9,472
861
56
5
0
218,759
0
W
Gilgamesh
8,196
745
15
1
0
209,585
0
W
Sol
10,141
922
50
5
0
195,687
2
L
Bakasura
8,667
788
30
3
0
179,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role