Player Matchup

Danzaburou
Danzaburou
Ballfatih
Danzaburou
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 3
Bakasura
Bakasura
DJHamblo
Bakasura
Level 23
God Stats
12W - 10L
1,399 SR
Queue Stats
12W - 11L
1,340 Elo+
Solo
Cabrakan
Cabrakan
Fatihbg0678
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
928 Elo+
Party 3
Nike
Nike
SirBanTheUndead
Nike
Level 24
God Stats
11W - 10L
1,160 SR
Queue Stats
377W - 502L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
TGODHUMMELS
Gilgamesh
Level 25
God Stats
9W - 5L
1,160 SR
Queue Stats
338W - 449L
1,300 Elo+
Party 1
Team Averages
Level 16
1,303 SR
1,193 Elo+

VS

Team Averages
Level 20
1,523 SR
1,328 Elo+
Cabrakan
Cabrakan
Dancho457
Cabrakan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,334 Elo+
Party 2
Izanami
Izanami
Spaghetboi
Izanami
Level 16
God Stats
41W - 41L
1,559 SR
Queue Stats
107W - 119L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
TottiGHG
Gilgamesh
Level 28
God Stats
8W - 8L
1,264 SR
Queue Stats
18W - 20L
1,309 Elo+
Solo
Artemis
Artemis
bobkataJDM
Artemis
Level 16
God Stats
14W - 11L
1,790 SR
Queue Stats
96W - 122L
1,350 Elo+
Party 2
Anubis
Anubis
scitnika
Anubis
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 194L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ballfatih
Danzaburou
7
3 / 1 / 2
4,444
741
2,342
2,766
640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
DJHamblo
Bakasura
1
0 / 1 / 0
2,844
474
529
756
123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Fatihbg0678
Cabrakan
5
3 / 4 / 3
4,013
669
1,648
4,549
2,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 4 / 0
3,666
611
997
3,458
1,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TGODHUMMELS
Gilgamesh
7
3 / 0 / 0
4,503
751
1,191
2,640
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dancho457
Cabrakan
6
2 / 2 / 2
3,987
665
1,848
3,398
2,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Spaghetboi
Izanami
4
0 / 1 / 0
3,336
556
52
2,158
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TottiGHG
Gilgamesh
7
5 / 1 / 0
4,727
788
2,312
4,380
940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
bobkataJDM
Artemis
6
2 / 4 / 2
4,172
695
1,970
4,342
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
scitnika
Anubis
7
1 / 1 / 0
4,184
697
1,003
1,712
902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
10
10
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ballfatih
Danzaburou
3
1
2
4
L
Bakasura
DJHamblo
Bakasura
0
1
0
0
W
Cabrakan
Dancho457
Cabrakan
2
2
2
1.5
L
Cabrakan
Fatihbg0678
Cabrakan
3
4
3
1.13
L
0
4
0
0
W
Izanami
Spaghetboi
Izanami
0
1
0
0
L
Gilgamesh
TGODHUMMELS
Gilgamesh
3
0
0
3
W
Gilgamesh
TottiGHG
Gilgamesh
5
1
0
5
W
Artemis
bobkataJDM
Artemis
2
4
2
0.75
W
Anubis
scitnika
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,707
Damage
7,185
14,169
Taken
15,990
5,469
Mitigated
5,581
3,677
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ballfatih
Danzaburou
2,342
1,196
0
1,376
2,766
640
546
731
2,035
0
14,362
L
Bakasura
DJHamblo
Bakasura
529
459
0
83
756
123
0
0
756
0
1,724
W
Cabrakan
Dancho457
Cabrakan
1,848
479
60
165
3,398
2,103
0
985
2,413
8,993
0
L
Cabrakan
Fatihbg0678
Cabrakan
1,648
417
60
820
4,549
2,315
144
1,925
2,624
3,138
0
L
997
382
0
15
3,458
1,448
0
0
3,458
0
13,621
W
Izanami
Spaghetboi
Izanami
52
48
0
472
2,158
417
0
0
2,158
0
9,532
L
Gilgamesh
TGODHUMMELS
Gilgamesh
1,191
542
0
1,323
2,640
943
0
195
2,445
0
20,648
W
Gilgamesh
TottiGHG
Gilgamesh
2,312
834
0
743
4,380
940
240
0
4,310
0
14,425
W
Artemis
bobkataJDM
Artemis
1,970
1,303
0
668
4,342
1,219
0
537
3,805
0
14,610
W
Anubis
scitnika
Anubis
1,003
132
0
339
1,712
902
1,264
126
1,586
14,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,470
Gold Earned
20,406
105
Minions Killed
133
0
Camps Cleared
0
547,036
Distance Traveled
559,530
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,444
741
23
4
0
109,678
1
L
Bakasura
2,844
474
4
1
0
33,702
1
W
Cabrakan
3,987
665
14
2
0
117,623
0
L
Cabrakan
4,013
669
5
1
0
124,525
1
L
Nike
3,666
611
26
4
0
130,707
0
W
Izanami
3,336
556
29
5
0
102,770
1
L
Gilgamesh
4,503
751
47
8
0
148,424
3
W
Gilgamesh
4,727
788
28
5
0
128,927
2
W
Artemis
4,172
695
27
5
0
111,300
1
W
Anubis
4,184
697
35
6
0
98,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role