Player Matchup

Sylvanus
Sylvanus
Greydi
Sylvanus
Level 153
God Stats
6W - 5L
2,007 SR
Queue Stats
137W - 151L
1,456 Elo+
Solo
Artemis
Artemis
Ignacirou
Artemis
Level 116
God Stats
6W - 8L
1,688 SR
Queue Stats
47W - 53L
1,401 Elo+
Solo
Chiron
Chiron
Masculinah2161
Chiron
Level 160
God Stats
8W - 10L
1,525 SR
Queue Stats
530W - 458L
1,545 Elo+
Solo
Nox
Nox
alucardJr1
Nox
Level 129
God Stats
8W - 16L
1,324 SR
Queue Stats
714W - 656L
1,507 Elo+
Solo
Bastet
Bastet
xXNiclebackXx
Bastet
Level 157
God Stats
80W - 73L
1,628 SR
Queue Stats
427W - 466L
1,523 Elo+
Solo
Team Averages
Level 143
1,634 SR
1,487 Elo+

VS

Team Averages
Level 126
1,689 SR
1,619 Elo+
Cthulhu
Cthulhu
ARTHUR A101
Cthulhu
Level 109
God Stats
38W - 27L
1,618 SR
Queue Stats
412W - 416L
1,448 Elo+
Solo
Aphrodite
Aphrodite
AlyCrimson
Aphrodite
Level 160
God Stats
5W - 5L
1,649 SR
Queue Stats
27W - 25L
1,603 Elo+
Solo
Loki
Loki
Briathosmyth
Loki
Level 160
God Stats
2W - 1L
1,480 SR
Queue Stats
148W - 87L
1,680 Elo+
Party 1
Neith
Neith
Siomara
Neith
Level 146
God Stats
41W - 41L
1,603 SR
Queue Stats
207W - 221L
1,586 Elo+
Solo
Anubis
Anubis
apertaTporfavor
Anubis
Level 56
God Stats
1W - 0L
2,095 SR
Queue Stats
54W - 10L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Greydi
Sylvanus
17
2 / 4 / 4
11,247
489
9,630
19,618
11,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Ignacirou
Artemis
20
10 / 5 / 2
13,291
578
19,606
19,733
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 10 / 6
12,426
540
11,674
23,339
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 16
11,140
484
7,451
15,649
14,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 6 / 5
12,989
565
16,622
23,008
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARTHUR A101
Cthulhu
18
5 / 4 / 12
12,055
524
16,305
17,714
18,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
AlyCrimson
Aphrodite
19
3 / 3 / 9
12,700
552
10,711
21,634
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 6 / 8
13,710
596
12,454
17,514
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Siomara
Neith
19
4 / 5 / 9
12,538
545
9,987
17,320
5,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 9 / 8
14,309
622
25,379
23,693
11,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
75
27
Kills
29
30
Deaths
27
33
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ARTHUR A101
Cthulhu
5
4
12
2.75
W
Aphrodite
AlyCrimson
Aphrodite
3
3
9
2.5
W
7
6
8
1.83
L
Sylvanus
Greydi
Sylvanus
2
4
4
1
L
Artemis
Ignacirou
Artemis
10
5
2
2.2
L
6
10
6
0.9
W
Neith
Siomara
Neith
4
5
9
1.7
L
2
5
16
2
W
10
9
8
1.56
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,983
Damage
74,836
101,347
Taken
97,875
46,230
Mitigated
51,341
27,162
Healing
36,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ARTHUR A101
Cthulhu
16,305
538
543
2,760
17,714
18,253
864
2,156
15,558
47,793
0
W
Aphrodite
AlyCrimson
Aphrodite
10,711
994
3,040
12,239
21,634
9,235
3,292
5,834
15,800
81,010
0
W
12,454
3,274
0
3,912
17,514
6,920
0
1,692
15,822
0
87,402
L
Sylvanus
Greydi
Sylvanus
9,630
1,854
1,351
7,954
19,618
11,807
253
11,680
7,938
49,206
0
L
Artemis
Ignacirou
Artemis
19,606
10,764
0
7,846
19,733
5,940
1,077
11,403
8,330
0
107,776
L
11,674
4,127
264
4,264
23,339
6,877
785
11,967
11,345
0
90,432
W
Neith
Siomara
Neith
9,987
3,398
0
4,398
17,320
5,895
5,316
3,103
14,217
0
96,562
L
7,451
913
0
321
15,649
14,966
81
7,475
8,174
33,656
0
W
25,379
499
0
9,519
23,693
11,038
1,783
4,296
19,397
97,348
0
L
16,622
3,539
0
5,162
23,008
6,640
0
9,869
13,139
0
104,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,093
Gold Earned
65,312
635
Minions Killed
624
0
Camps Cleared
0
1,890,951
Distance Traveled
2,126,773
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,055
524
77
3
0
473,204
1
W
Aphrodite
12,700
552
145
6
0
411,318
7
W
Loki
13,710
596
125
5
0
476,793
6
L
Sylvanus
11,247
489
98
4
0
321,355
6
L
Artemis
13,291
578
174
8
0
368,776
7
L
Chiron
12,426
540
167
7
0
378,909
2
W
Neith
12,538
545
132
6
0
411,163
7
L
Nox
11,140
484
40
2
0
419,262
3
W
Anubis
14,309
622
145
6
0
354,295
4
L
Bastet
12,989
565
156
7
0
402,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role