Player Matchup

Vamana
Vamana
Cherry_005
Vamana
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 61L
1,396 Elo+
Party 1
Apollo
Apollo
EFDZ05
Apollo
Level 27
God Stats
3W - 3L
1,416 SR
Queue Stats
94W - 108L
1,441 Elo+
Party 1
Sol
Sol
KungFuMiggi
Sol
Level 26
God Stats
6W - 1L
1,531 SR
Queue Stats
231W - 149L
1,660 Elo+
Solo
Arachne
Arachne
VERGUD0
Arachne
Level 28
God Stats
19W - 13L
1,654 SR
Queue Stats
51W - 47L
1,469 Elo+
Solo
Nike
Nike
byDIEGO321
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 109L
1,412 Elo+
Party 1
Team Averages
Level 25
1,520 SR
1,476 Elo+

VS

Team Averages
Level 26
1,388 SR
1,480 Elo+
Ymir
Ymir
CaptainMoby
Ymir
Level 16
God Stats
1W - 5L
1,137 SR
Queue Stats
12W - 21L
1,302 Elo+
Solo
Zeus
Zeus
ElitistRocket
Zeus
Level 29
God Stats
0W - 3L
1,533 SR
Queue Stats
4W - 6L
1,569 Elo+
Solo
Fenrir
Fenrir
Lord_Sanguinius
Fenrir
Level 29
God Stats
14W - 9L
1,736 SR
Queue Stats
81W - 70L
1,627 Elo+
Solo
Tiamat
Tiamat
crtezdany999
Tiamat
Level 28
God Stats
0W - 2L
1,050 SR
Queue Stats
21W - 33L
1,504 Elo+
Solo
Danzaburou
Danzaburou
realxpedex
Danzaburou
Level 29
God Stats
1W - 2L
1,486 SR
Queue Stats
18W - 15L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cherry_005
Vamana
12
6 / 0 / 6
7,593
584
3,520
8,095
2,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
EFDZ05
Apollo
13
5 / 1 / 3
7,772
598
8,123
6,599
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
11 / 2 / 5
8,914
686
12,878
10,451
4,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
VERGUD0
Arachne
13
6 / 1 / 7
8,178
629
7,236
7,124
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 7
7,678
591
6,463
6,455
3,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,096
392
2,026
9,014
3,692
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 0
6,100
469
4,485
7,079
1,683
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 6 / 1
7,103
546
4,765
10,745
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
1 / 9 / 0
5,353
412
3,502
10,796
4,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
realxpedex
Danzaburou
7
1 / 8 / 1
5,192
399
3,132
10,042
2,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
34
Kills
5
5
Deaths
34
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Vamana
Cherry_005
Vamana
6
0
6
9
W
Apollo
EFDZ05
Apollo
5
1
3
6.5
L
1
7
0
0.14
W
11
2
5
6.75
L
2
6
1
0.42
W
Arachne
VERGUD0
Arachne
6
1
7
9.5
W
6
1
7
9.5
L
Tiamat
1
9
0
0.11
L
Danzaburou
realxpedex
Danzaburou
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
17,910
38,724
Taken
47,676
16,232
Mitigated
16,722
12,717
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,026
278
0
1,310
9,014
3,692
0
99
8,915
13,331
0
W
Vamana
Cherry_005
Vamana
3,520
1,273
0
970
8,095
2,871
44
1,539
6,556
0
32,079
W
Apollo
EFDZ05
Apollo
8,123
5,841
0
3,229
6,599
1,966
1,635
1,357
5,242
0
45,397
L
4,485
729
0
509
7,079
1,683
182
514
6,565
29,552
0
W
12,878
4,341
0
4,257
10,451
4,547
1,577
2,577
7,874
61,782
0
L
4,765
600
0
2,280
10,745
4,356
0
3,334
7,411
0
31,541
W
Arachne
VERGUD0
Arachne
7,236
4,787
0
2,300
7,124
3,263
775
2,303
4,821
0
46,125
W
6,463
450
0
1,961
6,455
3,585
286
2,237
4,218
3,645
25,235
L
Tiamat
3,502
715
0
1,728
10,796
4,601
0
6,856
3,940
21,550
0
L
Danzaburou
realxpedex
Danzaburou
3,132
1,381
0
2,155
10,042
2,390
0
3,104
6,938
0
16,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
28,844
396
Minions Killed
190
0
Camps Cleared
0
1,324,265
Distance Traveled
1,030,394
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,096
392
20
2
0
187,996
0
W
Vamana
7,593
584
57
4
0
307,243
0
W
Apollo
7,772
598
96
7
0
223,716
1
L
Zeus
6,100
469
50
4
0
219,283
4
W
Sol
8,914
686
109
8
0
233,960
4
L
Fenrir
7,103
546
59
5
0
235,728
1
W
Arachne
8,178
629
82
6
0
279,698
0
W
Nike
7,678
591
52
4
0
279,648
1
L
Tiamat
5,353
412
36
3
0
198,738
0
L
Danzaburou
5,192
399
25
2
0
188,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role