Player Matchup

Ra
Ra
EL_M1NiN0
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SynARG
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
cirogamer_2020
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
mage8093
Ymir
Level 15
God Stats
20W - 21L
1,526 SR
Queue Stats
43W - 54L
1,260 Elo+
Party 2
Anhur
Anhur
oHenryzinx
Anhur
Level 16
God Stats
8W - 10L
1,566 SR
Queue Stats
150W - 186L
1,207 Elo+
Party 2
Team Averages
Level 9
1,518 SR
1,393 Elo+

VS

Team Averages
Level 27
1,577 SR
1,320 Elo+
Hachiman
Hachiman
DioFerGamer
Hachiman
Level 34
God Stats
9W - 8L
1,553 SR
Queue Stats
190W - 286L
1,345 Elo+
Party 1
Ne Zha
Ne Zha
Dw-MANIAC0
Ne Zha
Level 43
God Stats
7W - 1L
1,857 SR
Queue Stats
271W - 388L
1,305 Elo+
Party 1
Raijin
Raijin
Dw-jack
Raijin
Level 16
God Stats
6W - 9L
1,394 SR
Queue Stats
54W - 77L
1,290 Elo+
Party 1
Osiris
Osiris
TobiaspeXD
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 75L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
yBriNkzZ-
Baron Samedi
Level 26
God Stats
16W - 7L
1,580 SR
Queue Stats
87W - 102L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,573
515
0
209
18
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SynARG
Bellona
5
0 / 2 / 0
3,241
648
1,145
2,894
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
cirogamer_2020
Cu Chulainn
4
0 / 3 / 0
3,008
602
476
4,956
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
4
1 / 1 / 0
2,998
600
315
1,556
499
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
4
0 / 3 / 1
2,889
578
827
2,715
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DioFerGamer
Hachiman
6
2 / 1 / 1
3,661
732
1,124
2,534
497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Dw-MANIAC0
Ne Zha
6
1 / 0 / 2
3,790
758
940
2,321
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Dw-jack
Raijin
6
2 / 0 / 1
4,003
801
1,460
708
247
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
TobiaspeXD
Osiris
6
2 / 0 / 0
3,858
772
1,696
1,850
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
yBriNkzZ-
Baron Samedi
6
2 / 0 / 2
3,794
759
1,704
1,967
899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DioFerGamer
Hachiman
2
1
1
2.5
W
Ne Zha
Dw-MANIAC0
Ne Zha
1
0
2
2
W
Raijin
Dw-jack
Raijin
2
0
1
2.5
L
0
0
0
0
L
Bellona
SynARG
Bellona
0
2
0
0
W
Osiris
TobiaspeXD
Osiris
2
0
0
2
L
Cu Chulainn
cirogamer_2020
Cu Chulainn
0
3
0
0
L
Ymir
1
1
0
1
L
Anhur
0
3
1
0.17
W
Baron Samedi
yBriNkzZ-
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,763
Damage
6,924
12,330
Taken
9,380
4,152
Mitigated
3,366
1,662
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DioFerGamer
Hachiman
1,124
838
0
780
2,534
497
637
90
2,444
0
11,114
W
Ne Zha
Dw-MANIAC0
Ne Zha
940
274
0
834
2,321
598
0
0
2,321
0
10,849
W
Raijin
Dw-jack
Raijin
1,460
756
0
328
708
247
27
0
708
11,152
0
L
0
0
0
0
209
18
0
0
209
0
0
L
Bellona
SynARG
Bellona
1,145
548
0
851
2,894
1,511
0
0
2,894
0
8,993
W
Osiris
TobiaspeXD
Osiris
1,696
836
0
807
1,850
1,125
0
0
1,850
0
11,771
L
Cu Chulainn
cirogamer_2020
Cu Chulainn
476
257
0
669
4,956
1,472
12
1,460
3,496
0
6,426
L
Ymir
315
0
0
0
1,556
499
0
901
655
4,601
0
L
Anhur
827
505
0
142
2,715
652
24
803
1,912
0
4,716
W
Baron Samedi
yBriNkzZ-
Baron Samedi
1,704
0
456
908
1,967
899
139
225
1,742
8,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,709
Gold Earned
19,106
50
Minions Killed
109
0
Camps Cleared
0
464,362
Distance Traveled
473,204
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,661
732
21
4
0
88,043
0
W
Ne Zha
3,790
758
29
6
0
104,314
0
W
Raijin
4,003
801
16
3
0
83,946
0
L
Ra
2,573
515
0
0
0
17,832
0
L
Bellona
3,241
648
26
5
0
118,157
3
W
Osiris
3,858
772
31
6
0
106,578
0
L
Cu Chulainn
3,008
602
9
2
0
107,646
1
L
Ymir
2,998
600
6
1
0
108,531
0
L
Anhur
2,889
578
9
2
0
112,196
0
W
Baron Samedi
3,794
759
12
2
0
90,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role