Player Matchup

Nemesis
Nemesis
Mesemir
Nemesis
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 203L
1,478 Elo+
Solo
Tiamat
Tiamat
hazXtwist
Tiamat
Level 144
God Stats
8W - 8L
1,632 SR
Queue Stats
301W - 296L
1,539 Elo+
Solo
Jing Wei
Jing Wei
juanco_one
Jing Wei
Level 153
God Stats
5W - 6L
1,586 SR
Queue Stats
187W - 178L
1,512 Elo+
Solo
Ravana
Ravana
tdlCraig
Ravana
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
447W - 471L
1,550 Elo+
Solo
Da Ji
Da Ji
zoonrove
Da Ji
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,401 Elo+
Solo
Team Averages
Level 143
1,543 SR
1,496 Elo+

VS

Team Averages
Level 88
1,453 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Munnai
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,567 Elo+
Party 1
Thanatos
Thanatos
Sickopatomus
Thanatos
Level 69
God Stats
1W - 3L
1,140 SR
Queue Stats
209W - 210L
1,498 Elo+
Solo
Artemis
Artemis
SleightlySleepy
Artemis
Level 62
God Stats
1W - 0L
1,624 SR
Queue Stats
31W - 30L
1,509 Elo+
Party 1
Pele
Pele
TiER4Fusion
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mesemir
Nemesis
17
6 / 8 / 8
10,511
809
10,773
13,282
7,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
hazXtwist
Tiamat
17
6 / 4 / 7
9,609
739
15,214
14,370
11,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
juanco_one
Jing Wei
16
2 / 6 / 10
8,965
690
10,616
12,006
4,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
tdlCraig
Ravana
14
3 / 7 / 9
9,076
698
4,003
14,488
9,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
zoonrove
Da Ji
15
2 / 6 / 6
8,414
647
7,502
11,467
4,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 3 / 16
11,301
869
12,121
19,000
29,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Munnai
Thoth
15
1 / 4 / 10
9,203
708
5,052
6,339
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Sickopatomus
Thanatos
19
14 / 3 / 8
11,580
891
15,691
14,211
9,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 14
10,624
817
14,694
7,495
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 7 / 17
10,575
813
12,289
18,377
8,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
19
Kills
31
31
Deaths
19
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
16
4.67
L
Nemesis
Mesemir
Nemesis
6
8
8
1.25
W
Thoth
Munnai
Thoth
1
4
10
1.5
W
Thanatos
Sickopatomus
Thanatos
14
3
8
6
W
5
2
14
6
W
5
7
17
1.93
L
Tiamat
hazXtwist
Tiamat
6
4
7
2.38
L
Jing Wei
juanco_one
Jing Wei
2
6
10
1.17
L
Ravana
tdlCraig
Ravana
3
7
9
1.07
L
Da Ji
zoonrove
Da Ji
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,108
Damage
59,847
65,613
Taken
65,422
36,604
Mitigated
52,939
15,336
Healing
26,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,121
764
1,379
3,147
19,000
29,952
517
4,172
14,828
19,333
0
L
Nemesis
Mesemir
Nemesis
10,773
2,860
364
2,193
13,282
7,733
0
3,465
9,817
420
15,477
W
Thoth
Munnai
Thoth
5,052
263
647
713
6,339
1,954
1,452
1,123
5,216
16,777
0
W
Thanatos
Sickopatomus
Thanatos
15,691
4,850
1,566
10,533
14,211
9,352
22
2,428
11,783
0
22,685
W
14,694
6,909
1,287
2,175
7,495
3,472
2,271
2,160
5,335
0
29,193
W
12,289
2,065
251
4,828
18,377
8,209
1,289
5,751
12,626
0
27,760
L
Tiamat
hazXtwist
Tiamat
15,214
352
708
4,698
14,370
11,073
0
3,876
10,494
30,583
0
L
Jing Wei
juanco_one
Jing Wei
10,616
6,318
318
1,723
12,006
4,293
0
2,170
9,836
0
26,108
L
Ravana
tdlCraig
Ravana
4,003
703
955
2,529
14,488
9,037
0
5,209
9,279
0
7,939
L
Da Ji
zoonrove
Da Ji
7,502
1,222
761
1,087
11,467
4,468
0
2,453
9,014
0
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,575
Gold Earned
53,283
97
Minions Killed
141
0
Camps Cleared
0
1,102,428
Distance Traveled
1,271,753
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,301
869
15
1
0
235,569
1
L
Nemesis
10,511
809
12
1
0
210,235
1
W
Thoth
9,203
708
26
2
0
241,846
0
W
Thanatos
11,580
891
13
1
0
298,593
3
W
Artemis
10,624
817
50
4
0
245,692
3
W
Pele
10,575
813
37
3
0
250,053
0
L
Tiamat
9,609
739
22
2
0
235,427
1
L
Jing Wei
8,965
690
43
3
0
207,284
0
L
Ravana
9,076
698
5
0
0
230,046
0
L
Da Ji
8,414
647
15
1
0
219,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role