Player Matchup

Gilgamesh
Gilgamesh
Rio_Cherubim
Gilgamesh
Level 23
God Stats
24W - 31L
1,479 SR
Queue Stats
48W - 63L
1,353 Elo+
Party 2
Ra
Ra
p112233445566789
Ra
Level 42
God Stats
1W - 1L
1,278 SR
Queue Stats
161W - 154L
1,425 Elo+
Party 2
Pele
Pele
wNara_-
Pele
Level 27
God Stats
7W - 3L
1,684 SR
Queue Stats
51W - 57L
1,457 Elo+
Solo
Team Averages
Level 31
1,480 SR
1,412 Elo+

VS

Team Averages
Level 47
1,557 SR
1,447 Elo+
Discordia
Discordia
AniMeka419
Discordia
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 228L
1,259 Elo+
Party 1
Fenrir
Fenrir
XivwolfviX
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
XolderHD
Chaac
Level 108
God Stats
5W - 4L
1,672 SR
Queue Stats
161W - 118L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rio_Cherubim
Gilgamesh
14
8 / 5 / 3
10,346
796
12,348
11,764
7,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 11
10,025
771
8,974
8,345
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
wNara_-
Pele
14
6 / 5 / 8
10,606
816
9,460
14,172
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AniMeka419
Discordia
14
3 / 6 / 9
10,336
795
8,706
12,300
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
XivwolfviX
Fenrir
9
4 / 9 / 4
8,240
634
6,047
10,166
3,465
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
XolderHD
Chaac
14
6 / 2 / 6
10,110
778
12,917
16,725
15,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
17
Kills
13
13
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
AniMeka419
Discordia
3
6
9
1.25
W
Gilgamesh
Rio_Cherubim
Gilgamesh
8
5
3
1.9
L
Fenrir
XivwolfviX
Fenrir
4
9
4
0.67
L
Chaac
XolderHD
Chaac
6
2
6
4.5
W
3
3
11
2.83
W
Pele
wNara_-
Pele
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
27,670
34,281
Taken
39,191
15,394
Mitigated
24,575
6,965
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AniMeka419
Discordia
8,706
1,346
0
1,816
12,300
5,955
0
2,424
9,876
27,805
0
W
Gilgamesh
Rio_Cherubim
Gilgamesh
12,348
1,625
325
725
11,764
7,203
160
3,358
8,406
0
27,202
L
Fenrir
XivwolfviX
Fenrir
6,047
1,675
0
76
10,166
3,465
0
2,374
7,792
0
9,617
L
Chaac
XolderHD
Chaac
12,917
2,901
0
6,409
16,725
15,155
0
4,176
12,549
0
45,675
W
8,974
1,010
1,835
2,564
8,345
3,060
458
2,468
5,877
43,385
0
W
Pele
wNara_-
Pele
9,460
2,345
0
1,516
14,172
5,131
1,218
2,880
11,292
0
30,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
28,686
146
Minions Killed
113
0
Camps Cleared
0
758,172
Distance Traveled
615,951
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,336
795
44
3
0
200,458
0
W
Gilgamesh
10,346
796
25
2
0
241,915
2
L
Fenrir
8,240
634
10
1
0
161,817
0
L
Chaac
10,110
778
59
5
0
253,676
2
W
Ra
10,025
771
82
6
0
267,747
1
W
Pele
10,606
816
39
3
0
248,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role