Player Matchup

Sun Wukong
Sun Wukong
Calamity_pellex
Sun Wukong
Level 7
God Stats
1W - 2L
1,621 SR
Queue Stats
16W - 21L
1,569 Elo+
Party 2
Loki
Loki
GOLIATH2410-TTV
Loki
Level 77
God Stats
21W - 15L
1,505 SR
Queue Stats
346W - 362L
1,463 Elo+
Party 2
Eset
Eset
GhxstinTheShell
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,482 Elo+
Solo
Danzaburou
Danzaburou
KiIIer_ShotZ
Danzaburou
Level 45
God Stats
23W - 23L
1,506 SR
Queue Stats
93W - 121L
1,350 Elo+
Party 2
Ymir
Ymir
Refresh--Mp4
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,421 Elo+
Party 2
Team Averages
Level 52
1,526 SR
1,457 Elo+

VS

Team Averages
Level 79
1,526 SR
1,461 Elo+
Hou Yi
Hou Yi
AgenteDoblex
Hou Yi
Level 121
God Stats
3W - 4L
1,622 SR
Queue Stats
271W - 273L
1,500 Elo+
Party 1
Athena
Athena
DarkSoul099
Athena
Level 17
God Stats
5W - 2L
1,557 SR
Queue Stats
36W - 45L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
LashGAMX
Gilgamesh
Level 128
God Stats
1W - 0L
1,390 SR
Queue Stats
126W - 121L
1,484 Elo+
Party 1
Chaac
Chaac
Ms_Brax
Chaac
Level 98
God Stats
7W - 7L
1,597 SR
Queue Stats
390W - 401L
1,471 Elo+
Solo
Anubis
Anubis
isaacyannis
Anubis
Level 29
God Stats
8W - 6L
1,465 SR
Queue Stats
103W - 111L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calamity_pellex
Sun Wukong
14
0 / 3 / 0
8,175
409
4,882
13,859
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 7 / 2
9,293
465
9,625
16,885
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 7 / 0
9,198
460
6,125
13,012
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KiIIer_ShotZ
Danzaburou
13
3 / 9 / 2
8,898
445
12,086
16,674
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 4 / 3
7,910
396
3,895
19,564
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
14 / 2 / 3
11,557
578
17,574
13,927
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 5 / 9
8,444
422
3,990
14,582
5,887
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
LashGAMX
Gilgamesh
17
8 / 1 / 11
11,052
553
14,493
15,640
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Ms_Brax
Chaac
19
5 / 0 / 2
11,758
588
13,438
13,165
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
16
2 / 3 / 8
9,786
489
8,421
9,457
3,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
11
Kills
30
30
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
14
2
3
7.75
L
Sun Wukong
Calamity_pellex
Sun Wukong
0
3
0
0
W
Athena
1
5
9
1.1
L
3
7
2
0.57
L
4
7
0
0.57
L
Danzaburou
KiIIer_ShotZ
Danzaburou
3
9
2
0.44
W
Gilgamesh
LashGAMX
Gilgamesh
8
1
11
13.5
W
Chaac
Ms_Brax
Chaac
5
0
2
6
L
1
4
3
0.63
W
Anubis
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,613
Damage
57,916
79,994
Taken
66,771
40,235
Mitigated
36,357
16,536
Healing
24,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
17,574
10,352
0
4,381
13,927
5,422
4,173
1,635
12,292
0
72,237
L
Sun Wukong
Calamity_pellex
Sun Wukong
4,882
737
0
1,323
13,859
11,291
38
614
11,914
0
48,564
W
Athena
3,990
1,663
60
2,160
14,582
5,887
368
2,419
12,052
16,733
0
L
9,625
3,079
0
4,868
16,885
5,175
0
4,019
12,669
0
58,259
L
6,125
722
313
1,440
13,012
4,153
0
2,297
10,666
46,934
0
L
Danzaburou
KiIIer_ShotZ
Danzaburou
12,086
3,800
0
3,587
16,674
6,534
0
3,313
13,312
0
51,308
W
Gilgamesh
LashGAMX
Gilgamesh
14,493
4,358
0
5,146
15,640
6,732
305
1,981
13,511
0
65,059
W
Chaac
Ms_Brax
Chaac
13,438
3,153
0
8,411
13,165
14,851
140
165
11,902
0
82,634
L
3,895
565
324
4,681
19,564
13,082
0
2,168
17,396
33,534
0
W
Anubis
8,421
944
0
4,333
9,457
3,465
1,135
3,272
5,857
55,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
52,597
397
Minions Killed
476
0
Camps Cleared
0
1,774,427
Distance Traveled
1,922,286
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,557
578
88
4
0
375,874
6
L
Sun Wukong
8,175
409
80
4
0
410,110
2
W
Athena
8,444
422
29
1
0
367,325
0
L
Loki
9,293
465
101
5
0
383,307
4
L
Eset
9,198
460
100
5
0
308,739
5
L
Danzaburou
8,898
445
81
4
0
335,377
2
W
Gilgamesh
11,052
553
100
5
0
439,635
9
W
Chaac
11,758
588
156
8
0
372,688
10
L
Ymir
7,910
396
35
2
0
336,894
2
W
Anubis
9,786
489
103
5
0
366,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role