Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
DirtyCheekz
Izanami
Gold V
Level 55
God Stats
17W - 7L
1,705 SR
Queue Stats
65W - 70L
1,365 MMR
Solo
Scylla
Scylla
Gold IV
PanzerOfTheDeep
Scylla
Gold IV
Level 109
God Stats
20W - 24L
1,518 SR
Queue Stats
427W - 437L
1,368 MMR
Solo
Cerberus
Cerberus
Gold I
SmitePlayer5752
Cerberus
Gold I
Level 127
God Stats
3W - 1L
1,521 SR
Queue Stats
231W - 229L
1,296 MMR
Party 1
Sobek
Sobek
Gold II
cooldude759
Sobek
Gold II
Level 67
God Stats
6W - 8L
1,145 SR
Queue Stats
176W - 170L
1,266 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,478 SR
1,359 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,514 SR
1,341 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
HBKarma
Arachne
Gold V
Level 63
God Stats
3W - 4L
1,628 SR
Queue Stats
271W - 267L
1,271 MMR
Solo
Hercules
Hercules
Gold IV
Jechak
Hercules
Gold IV
Level 160
God Stats
8W - 9L
1,607 SR
Queue Stats
329W - 340L
1,337 MMR
Solo
Chang'e
Chang'e
Bronze III
Senzubun
Chang'e
Bronze III
Level 30
God Stats
1W - 3L
1,335 SR
Queue Stats
11W - 31L
1,353 MMR
Solo
Freya
Freya
Silver III
jhonesteban446
Freya
Silver III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 0 / 5
6,054
605
5,795
7,933
2,956
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
DirtyCheekz
Izanami
12
2 / 2 / 4
6,876
688
4,682
4,801
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 1 / 2
5,620
562
4,577
2,976
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
3 / 0 / 2
6,550
655
5,427
5,533
3,805
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
2 / 2 / 5
5,860
586
4,143
8,836
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Morgan Le FayGilgameshSetTiamatAthena

VS

Bans
TsukuyomiKing ArthurArtemisNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 2 / 1
4,831
483
5,431
7,076
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
HBKarma
Arachne
8
2 / 3 / 2
5,408
541
3,497
7,320
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Jechak
Hercules
8
3 / 1 / 1
5,472
547
3,403
9,949
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Senzubun
Chang'e
7
0 / 2 / 0
4,572
457
1,360
5,721
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 3
5,220
522
1,977
6,535
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
5
4.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Izanami
DirtyCheekz
Izanami
2
2
4
2
L
Arachne
HBKarma
Arachne
2
3
2
1
L
Hercules
Jechak
Hercules
3
1
1
3.5
W
3
1
2
4
L
Chang'e
Senzubun
Chang'e
0
2
0
0
W
Cerberus
3
0
2
4
W
2
2
5
2.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
15,668
30,079
Taken
36,601
15,044
Mitigated
13,725
12,307
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,795
1,143
0
4,356
7,933
2,956
592
1,761
6,172
0
34,965
L
Aphrodite
 
Aphrodite
5,431
640
1,661
3,421
7,076
3,118
0
3,042
4,034
29,941
0
W
Izanami
DirtyCheekz
Izanami
4,682
3,186
0
1,405
4,801
1,430
282
735
4,066
0
50,666
L
Arachne
HBKarma
Arachne
3,497
2,242
0
1,922
7,320
2,667
0
2,760
4,560
0
22,652
L
Hercules
Jechak
Hercules
3,403
1,001
0
3,632
9,949
5,030
0
4,488
5,461
0
11,917
W
4,577
578
0
416
2,976
848
0
762
2,214
27,828
0
L
Chang'e
Senzubun
Chang'e
1,360
310
22
2,024
5,721
1,243
0
3,141
2,580
15,424
0
W
Cerberus
5,427
674
0
3,368
5,533
3,805
0
1,911
3,622
37,593
0
W
4,143
567
0
2,762
8,836
6,005
64
3,599
5,237
9,304
0
L
1,977
779
0
1,799
6,535
1,667
0
716
5,819
27,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
25,503
342
Minions Killed
214
0
Camps Cleared
0
997,836
Distance Traveled
992,200
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,054
605
88
9
0
242,902
2
L
Aphrodite
4,831
483
57
6
0
189,665
4
W
Izanami
6,876
688
99
10
0
189,527
3
L
Arachne
5,408
541
55
6
0
210,598
1
L
Hercules
5,472
547
14
1
0
202,975
3
W
Scylla
5,620
562
44
4
0
184,442
3
L
Chang'e
4,572
457
39
4
0
189,676
0
W
Cerberus
6,550
655
97
10
0
188,508
0
W
Sobek
5,860
586
14
1
0
192,457
1
L
Freya
5,220
522
49
5
0
199,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role