Player Matchup

Scylla
Scylla
Cristian6216
Scylla
Level 129
God Stats
5W - 2L
1,751 SR
Queue Stats
218W - 94L
1,846 Elo+
Party 2
Sun Wukong
Sun Wukong
D3ATHxVADER
Sun Wukong
Level 83
God Stats
4W - 1L
1,717 SR
Queue Stats
30W - 15L
1,681 Elo+
Party 2
Danzaburou
Danzaburou
TheBanishedX
Danzaburou
Level 17
God Stats
5W - 1L
1,951 SR
Queue Stats
65W - 6L
2,029 Elo+
Party 2
Team Averages
Level 76
1,807 SR
1,852 Elo+

VS

Team Averages
Level 73
1,648 SR
1,650 Elo+
Medusa
Medusa
FLEX212
Medusa
Level 102
God Stats
61W - 50L
1,599 SR
Queue Stats
1,054W - 1,202L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SinsOfHxtred
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,759 Elo+
Party 1
Odin
Odin
StraightSweaty
Odin
Level 109
God Stats
4W - 0L
1,846 SR
Queue Stats
153W - 87L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 6 / 5
13,853
630
20,579
12,771
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
D3ATHxVADER
Sun Wukong
18
3 / 2 / 8
13,458
612
11,475
14,024
13,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TheBanishedX
Danzaburou
18
4 / 10 / 5
13,635
620
15,290
21,185
9,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FLEX212
Medusa
19
3 / 5 / 7
13,499
614
11,327
17,948
6,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SinsOfHxtred
Morgan Le Fay
20
8 / 4 / 7
14,880
676
16,049
17,369
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 9
14,765
671
13,190
19,482
23,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
18
18
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
6
5
1.25
L
Sun Wukong
D3ATHxVADER
Sun Wukong
3
2
8
3.5
W
Medusa
FLEX212
Medusa
3
5
7
1.3
W
Morgan Le Fay
SinsOfHxtred
Morgan Le Fay
8
4
7
2.88
W
7
3
9
3.83
L
Danzaburou
TheBanishedX
Danzaburou
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
40,566
47,980
Taken
54,799
28,815
Mitigated
36,603
5,906
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
20,579
907
0
886
12,771
5,819
48
3,133
9,536
61,343
0
L
Sun Wukong
D3ATHxVADER
Sun Wukong
11,475
2,276
0
1,856
14,024
13,620
0
6,981
6,783
0
54,213
W
Medusa
FLEX212
Medusa
11,327
5,470
871
6,709
17,948
6,435
2,343
7,035
10,566
0
61,165
W
Morgan Le Fay
SinsOfHxtred
Morgan Le Fay
16,049
851
543
3,368
17,369
6,440
580
7,678
9,376
75,343
0
W
13,190
3,111
0
250
19,482
23,728
140
5,004
14,278
0
49,274
L
Danzaburou
TheBanishedX
Danzaburou
15,290
8,355
0
3,164
21,185
9,376
0
5,323
15,612
0
70,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
43,144
270
Minions Killed
251
0
Camps Cleared
0
1,131,279
Distance Traveled
1,168,114
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,853
630
104
5
0
356,120
0
L
Sun Wukong
13,458
612
79
4
0
432,159
2
W
Medusa
13,499
614
94
4
0
404,978
1
W
Morgan Le Fay
14,880
676
94
4
0
364,371
2
W
Odin
14,765
671
63
3
0
398,765
1
L
Danzaburou
13,635
620
87
4
0
343,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role