Player Matchup

Morgan Le Fay
Morgan Le Fay
Cudromostro
Morgan Le Fay
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 13L
1,544 Elo+
Party 1
Chang'e
Chang'e
ElGato431
Chang'e
Level 69
God Stats
17W - 17L
1,416 SR
Queue Stats
413W - 450L
1,440 Elo+
Solo
Horus
Horus
SirSagely
Horus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 76L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
rorris34
Ah Puch
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 120L
1,530 Elo+
Party 1
Nemesis
Nemesis
sandrogenoTTV
Nemesis
Level 52
God Stats
24W - 22L
1,514 SR
Queue Stats
154W - 180L
1,429 Elo+
Party 2
Team Averages
Level 47
1,486 SR
1,479 Elo+

VS

Team Averages
Level 55
1,460 SR
1,372 Elo+
Baron Samedi
Baron Samedi
ChillyChimera
Baron Samedi
Level 129
God Stats
5W - 6L
1,410 SR
Queue Stats
232W - 221L
1,400 Elo+
Party 4
Cabrakan
Cabrakan
HazumoTori
Cabrakan
Level 49
God Stats
5W - 5L
1,460 SR
Queue Stats
42W - 91L
1,329 Elo+
Solo
Yemoja
Yemoja
alexnoobatxbox
Yemoja
Level 29
God Stats
37W - 34L
1,459 SR
Queue Stats
48W - 48L
1,378 Elo+
Party 4
Amaterasu
Amaterasu
ginopat22
Amaterasu
Level 44
God Stats
10W - 15L
1,474 SR
Queue Stats
29W - 42L
1,403 Elo+
Party 3
Ullr
Ullr
lecuyergaming
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cudromostro
Morgan Le Fay
16
5 / 2 / 3
9,179
510
9,640
7,851
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ElGato431
Chang'e
14
2 / 1 / 2
8,834
491
9,379
8,139
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
SirSagely
Horus
13
2 / 1 / 8
8,461
470
5,386
11,761
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
rorris34
Ah Puch
15
5 / 1 / 2
9,491
527
9,715
9,016
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
13
0 / 2 / 2
7,861
437
3,547
12,773
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChillyChimera
Baron Samedi
15
1 / 4 / 2
8,494
472
7,514
9,515
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
HazumoTori
Cabrakan
11
2 / 5 / 2
7,655
425
6,649
12,981
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 2
7,750
431
2,139
6,954
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ginopat22
Amaterasu
15
0 / 0 / 2
8,495
472
6,183
17,848
13,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 5 / 1
6,958
387
3,658
12,349
4,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
4
7
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChillyChimera
Baron Samedi
1
4
2
0.5
W
Morgan Le Fay
Cudromostro
Morgan Le Fay
5
2
3
3.25
W
Chang'e
ElGato431
Chang'e
2
1
2
3
L
Cabrakan
HazumoTori
Cabrakan
2
5
2
0.6
W
Horus
SirSagely
Horus
2
1
8
6
L
0
0
2
1
L
Amaterasu
ginopat22
Amaterasu
0
0
2
1
L
1
5
1
0.3
W
Ah Puch
rorris34
Ah Puch
5
1
2
6
W
Nemesis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
26,143
49,540
Taken
59,647
28,951
Mitigated
31,655
19,506
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChillyChimera
Baron Samedi
7,514
236
404
3,027
9,515
3,625
0
5,946
3,569
55,812
0
W
Morgan Le Fay
Cudromostro
Morgan Le Fay
9,640
672
0
2,038
7,851
2,818
1,020
1,697
6,154
63,521
0
W
Chang'e
ElGato431
Chang'e
9,379
1,270
1,162
4,937
8,139
7,272
0
1,081
7,058
57,178
0
L
Cabrakan
HazumoTori
Cabrakan
6,649
1,380
0
3,341
12,981
7,130
0
6,163
6,818
33,241
0
W
Horus
SirSagely
Horus
5,386
2,658
394
3,336
11,761
10,666
363
4,567
7,194
0
24,642
L
2,139
476
945
1,051
6,954
3,634
0
2,436
4,518
31,986
0
L
Amaterasu
ginopat22
Amaterasu
6,183
3,385
0
10,245
17,848
13,153
640
7,540
10,308
0
57,610
L
3,658
2,488
0
1,176
12,349
4,113
0
6,649
5,700
0
32,412
W
Ah Puch
rorris34
Ah Puch
9,715
448
0
2,985
9,016
3,688
1,269
6,224
2,792
57,865
0
W
Nemesis
3,547
1,463
16
4,638
12,773
4,507
18
2,733
10,040
0
49,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
39,352
462
Minions Killed
390
0
Camps Cleared
0
1,559,617
Distance Traveled
1,584,765
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,494
472
111
6
0
313,216
7
W
Morgan Le Fay
9,179
510
103
6
0
282,404
1
W
Chang'e
8,834
491
118
7
0
322,597
7
L
Cabrakan
7,655
425
50
3
0
306,760
2
W
Horus
8,461
470
39
2
0
319,111
2
L
Yemoja
7,750
431
58
3
0
314,473
4
L
Amaterasu
8,495
472
118
7
0
360,954
0
L
Ullr
6,958
387
53
3
0
289,362
0
W
Ah Puch
9,491
527
114
6
0
274,414
0
W
Nemesis
7,861
437
88
5
0
361,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role