Player Matchup

Izanami
Izanami
Djay_Djee
Izanami
Level 24
God Stats
14W - 20L
1,500 SR
Queue Stats
65W - 68L
1,423 Elo+
Party 3
Bakasura
Bakasura
Francisco100
Bakasura
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 45L
1,404 Elo+
Party 1
Cerberus
Cerberus
Semagibi
Cerberus
Level 89
God Stats
9W - 2L
1,734 SR
Queue Stats
515W - 529L
1,450 Elo+
Party 1
Janus
Janus
kPrOfBiMpLiZcUiT
Janus
Level 98
God Stats
8W - 1L
1,873 SR
Queue Stats
566W - 548L
1,415 Elo+
Party 3
Bellona
Bellona
ltachi_uchihaa1
Bellona
Level 69
God Stats
17W - 16L
1,466 SR
Queue Stats
455W - 453L
1,399 Elo+
Party 1
Team Averages
Level 59
1,615 SR
1,418 Elo+

VS

Team Averages
Level 66
1,510 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
BIG COLE 22
Tsukuyomi
Level 101
God Stats
20W - 24L
1,524 SR
Queue Stats
200W - 233L
1,405 Elo+
Party 2
Yemoja
Yemoja
baccafootballlin
Yemoja
Level 43
God Stats
4W - 1L
1,599 SR
Queue Stats
91W - 115L
1,353 Elo+
Solo
Xbalanque
Xbalanque
hopefulmarmot
Xbalanque
Level 43
God Stats
11W - 13L
1,427 SR
Queue Stats
292W - 331L
1,481 Elo+
Solo
Guan Yu
Guan Yu
hydra2701
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,365 Elo+
Party 2
Ah Puch
Ah Puch
kwasno
Ah Puch
Level 128
God Stats
141W - 150L
1,502 SR
Queue Stats
407W - 430L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djay_Djee
Izanami
17
4 / 6 / 5
11,935
477
14,226
13,645
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Francisco100
Bakasura
20
10 / 6 / 5
14,070
563
16,061
20,173
12,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Semagibi
Cerberus
18
3 / 2 / 15
12,623
505
16,490
22,576
34,343
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 6 / 5
13,793
552
16,106
14,188
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 1 / 3
15,755
630
19,197
19,790
28,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIG COLE 22
Tsukuyomi
17
5 / 8 / 6
10,950
438
14,317
23,537
9,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 7 / 7
9,343
374
2,975
24,819
20,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
hopefulmarmot
Xbalanque
18
7 / 6 / 7
12,168
487
11,993
21,040
7,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
hydra2701
Guan Yu
14
0 / 7 / 0
8,815
353
1,244
15,967
11,750
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
kwasno
Ah Puch
18
7 / 4 / 8
12,337
493
24,949
22,945
8,587
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
31
Kills
19
21
Deaths
32
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIG COLE 22
Tsukuyomi
5
8
6
1
W
Izanami
Djay_Djee
Izanami
4
6
5
1.08
W
Bakasura
Francisco100
Bakasura
10
6
5
2.08
W
Cerberus
Semagibi
Cerberus
3
2
15
5.25
L
0
7
7
0.5
L
Xbalanque
hopefulmarmot
Xbalanque
7
6
7
1.75
L
Guan Yu
hydra2701
Guan Yu
0
7
0
0
W
5
6
5
1.25
L
Ah Puch
kwasno
Ah Puch
7
4
8
2.75
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,080
Damage
55,478
90,372
Taken
108,308
86,933
Mitigated
57,567
27,840
Healing
30,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIG COLE 22
Tsukuyomi
14,317
3,043
0
3,122
23,537
9,122
0
5,585
17,590
0
71,808
W
Izanami
Djay_Djee
Izanami
14,226
9,088
0
1,762
13,645
5,535
4,430
5,732
7,913
0
73,100
W
Bakasura
Francisco100
Bakasura
16,061
11,907
0
8,982
20,173
12,762
2,432
4,129
16,044
0
111,543
W
Cerberus
Semagibi
Cerberus
16,490
1,111
253
7,666
22,576
34,343
337
6,672
15,904
63,799
0
L
2,975
1,303
6,932
5,319
24,819
20,492
0
12,899
11,399
17,160
0
L
Xbalanque
hopefulmarmot
Xbalanque
11,993
4,454
0
5,059
21,040
7,616
0
6,794
14,144
0
73,902
L
Guan Yu
hydra2701
Guan Yu
1,244
645
0
1,278
15,967
11,750
0
1,736
13,771
0
33,150
W
16,106
1,267
40
1,668
14,188
5,730
3,106
5,177
9,011
101,787
0
L
Ah Puch
kwasno
Ah Puch
24,949
2,704
248
8,616
22,945
8,587
594
7,554
15,045
101,317
0
W
19,197
5,896
171
7,298
19,790
28,563
3,146
6,214
13,576
10,845
103,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,176
Gold Earned
53,613
831
Minions Killed
488
0
Camps Cleared
0
2,369,263
Distance Traveled
2,057,779
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,950
438
111
4
0
438,236
4
W
Izanami
11,935
477
136
5
0
416,093
0
W
Bakasura
14,070
563
161
6
0
530,739
2
W
Cerberus
12,623
505
122
5
0
477,192
3
L
Yemoja
9,343
374
27
1
0
393,853
0
L
Xbalanque
12,168
487
116
5
0
422,329
2
L
Guan Yu
8,815
353
77
3
0
369,479
1
W
Janus
13,793
552
179
7
0
452,397
5
L
Ah Puch
12,337
493
157
6
0
433,882
8
W
Bellona
15,755
630
233
9
0
492,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role