Player Matchup

Scylla
Scylla
LyricalSpring29
Scylla
Level 160
God Stats
5W - 2L
1,687 SR
Queue Stats
55W - 37L
1,614 Elo+
Party 2
Hachiman
Hachiman
Mixamp
Hachiman
Level 160
God Stats
8W - 5L
1,451 SR
Queue Stats
235W - 117L
1,692 Elo+
Party 2
Sun Wukong
Sun Wukong
NaSTYNa5H
Sun Wukong
Level 160
God Stats
3W - 2L
1,589 SR
Queue Stats
176W - 126L
1,557 Elo+
Party 2
Kali
Kali
Wiked Dabba OG
Kali
Level 16
God Stats
5W - 4L
1,415 SR
Queue Stats
13W - 12L
1,358 Elo+
Party 2
Ganesha
Ganesha
WorldRunnR
Ganesha
Level 150
God Stats
91W - 63L
1,521 SR
Queue Stats
313W - 272L
1,496 Elo+
Party 2
Team Averages
Level 129
1,533 SR
1,543 Elo+

VS

Team Averages
Level 91
1,480 SR
1,458 Elo+
Sylvanus
Sylvanus
F3arTheTurtle
Sylvanus
Level 124
God Stats
3W - 2L
1,635 SR
Queue Stats
48W - 41L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
LoyaltyFirst76
Sun Wukong
Level 149
God Stats
4W - 4L
1,392 SR
Queue Stats
208W - 205L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
Raclos
Heimdallr
Level 68
God Stats
31W - 37L
1,536 SR
Queue Stats
378W - 405L
1,492 Elo+
Solo
Sol
Sol
SaltySailor71
Sol
Level 6
God Stats
9W - 10L
1,311 SR
Queue Stats
18W - 33L
1,191 Elo+
Party 1
Aphrodite
Aphrodite
armysnake88
Aphrodite
Level 106
God Stats
5W - 4L
1,526 SR
Queue Stats
79W - 80L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 19
15,441
1,287
42,517
10,546
3,797
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Mixamp
Hachiman
20
13 / 4 / 23
16,006
1,334
42,796
15,162
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
NaSTYNa5H
Sun Wukong
20
13 / 4 / 18
14,984
1,249
20,930
24,837
22,315
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 8 / 19
12,467
1,039
6,694
18,284
8,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
WorldRunnR
Ganesha
20
0 / 8 / 36
14,034
1,170
20,245
24,256
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F3arTheTurtle
Sylvanus
20
8 / 11 / 15
14,077
1,173
17,654
33,465
15,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LoyaltyFirst76
Sun Wukong
20
4 / 7 / 15
12,909
1,076
15,213
27,363
24,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Raclos
Heimdallr
20
6 / 11 / 18
13,788
1,149
29,245
35,507
11,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 7 / 14
12,191
1,016
12,709
20,174
6,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
armysnake88
Aphrodite
19
4 / 8 / 17
12,603
1,050
11,336
23,758
15,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
106
44
Kills
27
27
Deaths
44
115
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
F3arTheTurtle
Sylvanus
8
11
15
1.41
L
Sun Wukong
LoyaltyFirst76
Sun Wukong
4
7
15
1.64
W
14
3
19
7.83
W
Hachiman
Mixamp
Hachiman
13
4
23
6.13
W
Sun Wukong
NaSTYNa5H
Sun Wukong
13
4
18
5.5
L
Heimdallr
Raclos
Heimdallr
6
11
18
1.36
L
5
7
14
1.71
W
4
8
19
1.69
W
Ganesha
WorldRunnR
Ganesha
0
8
36
2.25
L
Aphrodite
armysnake88
Aphrodite
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,182
Damage
86,157
93,085
Taken
140,267
64,241
Mitigated
72,262
10,878
Healing
34,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
F3arTheTurtle
Sylvanus
17,654
2,994
2,164
5,642
33,465
15,033
0
14,118
19,347
35,257
0
L
Sun Wukong
LoyaltyFirst76
Sun Wukong
15,213
1,421
0
3,611
27,363
24,829
0
8,885
18,478
0
37,727
W
42,517
4,179
0
1,816
10,546
3,797
0
5,119
5,112
69,994
0
W
Hachiman
Mixamp
Hachiman
42,796
29,412
0
1,285
15,162
6,695
0
6,212
8,513
0
86,217
W
Sun Wukong
NaSTYNa5H
Sun Wukong
20,930
5,901
0
2,629
24,837
22,315
0
11,748
12,072
0
38,053
L
Heimdallr
Raclos
Heimdallr
29,245
19,273
202
7,471
35,507
11,350
0
20,347
15,160
0
58,753
L
12,709
3,226
0
2,392
20,174
6,032
0
7,888
12,286
34,540
0
W
6,694
2,566
0
3,398
18,284
8,117
0
7,684
10,361
0
18,796
W
Ganesha
WorldRunnR
Ganesha
20,245
908
0
1,750
24,256
23,317
0
9,872
13,648
33,603
0
L
Aphrodite
armysnake88
Aphrodite
11,336
1,048
8,001
5,411
23,758
15,018
0
11,524
12,234
28,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,932
Gold Earned
65,568
249
Minions Killed
228
11
Camps Cleared
6
1,216,866
Distance Traveled
1,134,560
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,077
1,173
32
3
1
201,606
3
L
Sun Wukong
12,909
1,076
44
4
2
244,194
0
W
Scylla
15,441
1,287
79
7
1
238,969
2
W
Hachiman
16,006
1,334
95
8
6
249,656
2
W
Sun Wukong
14,984
1,249
53
4
1
257,873
0
L
Heimdallr
13,788
1,149
70
6
1
205,327
0
L
Sol
12,191
1,016
40
3
1
240,267
0
W
Kali
12,467
1,039
21
2
3
256,311
3
W
Ganesha
14,034
1,170
1
0
0
214,057
3
L
Aphrodite
12,603
1,050
42
4
1
243,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role