Player Matchup

Tiamat
Tiamat
Bombrabbit
Tiamat
Level 77
God Stats
4W - 1L
1,740 SR
Queue Stats
8W - 5L
1,455 Elo+
Party 2
Bellona
Bellona
TioPatrico
Bellona
Level 15
God Stats
3W - 2L
1,508 SR
Queue Stats
7W - 7L
1,379 Elo+
Party 2
Geb
Geb
sheikmagic
Geb
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
10W - 11L
1,390 Elo+
Party 2
Team Averages
Level 40
1,656 SR
1,408 Elo+

VS

Team Averages
Level 56
1,548 SR
1,309 Elo+
Bellona
Bellona
Frenkydwarf
Bellona
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,407 Elo+
Solo
Chronos
Chronos
Sameric5000
Chronos
Level 17
God Stats
5W - 5L
1,612 SR
Queue Stats
9W - 16L
1,136 Elo+
Party 1
Rama
Rama
xImAimBot
Rama
Level 108
God Stats
3W - 1L
1,533 SR
Queue Stats
23W - 18L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bombrabbit
Tiamat
16
4 / 2 / 14
11,864
659
22,407
12,732
10,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
TioPatrico
Bellona
17
13 / 2 / 6
13,187
733
15,584
12,284
15,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 13
11,423
635
7,625
16,045
17,305
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frenkydwarf
Bellona
14
1 / 5 / 4
10,444
580
4,600
18,397
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Sameric5000
Chronos
14
2 / 10 / 4
10,979
610
8,280
18,920
6,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
3 / 5 / 2
11,755
653
13,804
16,499
5,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
6
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bombrabbit
Tiamat
4
2
14
5.5
L
Bellona
Frenkydwarf
Bellona
1
5
4
0.6
L
Chronos
Sameric5000
Chronos
2
10
4
0.4
W
Bellona
TioPatrico
Bellona
13
2
6
8
W
3
2
13
4.75
L
Rama
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
26,684
41,061
Taken
53,816
42,749
Mitigated
24,905
9,213
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bombrabbit
Tiamat
22,407
1,794
0
4,442
12,732
10,215
949
2,749
9,983
63,877
0
L
Bellona
Frenkydwarf
Bellona
4,600
790
0
543
18,397
12,965
0
10,194
8,203
0
25,290
L
Chronos
Sameric5000
Chronos
8,280
2,487
0
3,072
18,920
6,367
41
10,898
8,022
39,761
0
W
Bellona
TioPatrico
Bellona
15,584
3,713
1,231
3,200
12,284
15,229
1,016
2,134
10,150
0
31,934
W
7,625
942
0
340
16,045
17,305
261
3,397
12,648
24,733
0
L
Rama
13,804
8,582
0
5,341
16,499
5,573
0
8,773
7,559
0
66,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
33,178
146
Minions Killed
185
0
Camps Cleared
0
1,091,742
Distance Traveled
925,921
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,864
659
80
4
0
344,587
0
L
Bellona
10,444
580
41
2
0
364,742
0
L
Chronos
10,979
610
45
3
0
278,586
0
W
Bellona
13,187
733
44
2
0
368,646
5
W
Geb
11,423
635
22
1
0
378,509
5
L
Rama
11,755
653
99
6
0
282,593
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role