Player Matchup

Odin
Odin
 
Odin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AramisBelle
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,233 Elo+
Solo
Ao Kuang
Ao Kuang
Bongwwater
Ao Kuang
Level 147
God Stats
6W - 15L
1,314 SR
Queue Stats
545W - 561L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
KakashiNate
Erlang Shen
Level 66
God Stats
0W - 5L
1,324 SR
Queue Stats
314W - 344L
1,402 Elo+
Solo
Sol
Sol
LunaKitten71
Sol
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 124L
1,500 Elo+
Solo
Team Averages
Level 52
1,428 SR
1,403 Elo+

VS

Team Averages
Level 80
1,572 SR
1,528 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Krothradomix
Scylla
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 1
Cupid
Cupid
NoflexNoStunt
Cupid
Level 56
God Stats
3W - 1L
1,588 SR
Queue Stats
115W - 91L
1,461 Elo+
Solo
Nox
Nox
TesticularTwist
Nox
Level 126
God Stats
4W - 1L
1,585 SR
Queue Stats
94W - 87L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
garlicbreadgoat
Jormungandr
Level 58
God Stats
2W - 4L
1,690 SR
Queue Stats
171W - 140L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 6 / 1
6,570
821
1,210
9,000
4,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
AramisBelle
Tsukuyomi
7
0 / 3 / 2
5,407
676
1,401
2,853
849
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Bongwwater
Ao Kuang
11
2 / 6 / 3
6,491
811
4,241
10,313
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
KakashiNate
Erlang Shen
13
2 / 6 / 2
6,570
821
3,679
10,977
5,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 5 / 5
6,510
814
6,334
7,756
2,433
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
8 / 2 / 12
9,177
1,147
16,341
7,105
2,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
12
2 / 2 / 16
7,567
946
6,565
5,046
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 15
7,903
988
4,166
7,370
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 1 / 15
9,047
1,131
5,345
5,570
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
garlicbreadgoat
Jormungandr
15
4 / 1 / 18
8,456
1,057
4,669
8,040
6,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
7
Kills
26
26
Deaths
8
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
6
1
0.58
W
Discordia
 
Discordia
8
2
12
7
L
Tsukuyomi
AramisBelle
Tsukuyomi
0
3
2
0.33
L
Ao Kuang
Bongwwater
Ao Kuang
2
6
3
0.58
L
Erlang Shen
KakashiNate
Erlang Shen
2
6
2
0.5
W
Scylla
2
2
16
5
L
0
5
5
0.5
W
3
2
15
5.25
W
9
1
15
16.5
W
Jormungandr
garlicbreadgoat
Jormungandr
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
37,086
40,899
Taken
33,131
16,682
Mitigated
18,016
7,297
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,210
142
0
0
9,000
4,436
0
7,741
932
0
2,145
W
Discordia
 
Discordia
16,341
1,191
1,476
1,741
7,105
2,966
1,134
1,834
5,271
29,305
0
L
Tsukuyomi
AramisBelle
Tsukuyomi
1,401
196
0
0
2,853
849
0
2,102
656
0
2,122
L
Ao Kuang
Bongwwater
Ao Kuang
4,241
1,426
110
2,101
10,313
3,019
0
6,344
3,589
9,462
0
L
Erlang Shen
KakashiNate
Erlang Shen
3,679
598
330
2,916
10,977
5,945
0
8,546
1,810
0
8,769
W
Scylla
6,565
234
250
980
5,046
2,007
689
1,693
3,353
10,954
0
L
6,334
97
140
1,700
7,756
2,433
0
6,399
992
16,452
0
W
4,166
2,365
1,206
3,884
7,370
3,369
1,311
4,427
2,943
0
13,929
W
5,345
399
421
1,120
5,570
2,810
1,503
1,602
3,968
12,035
0
W
Jormungandr
garlicbreadgoat
Jormungandr
4,669
630
1,523
2,499
8,040
6,864
483
1,019
7,021
12,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
42,150
46
Minions Killed
91
0
Camps Cleared
0
616,460
Distance Traveled
831,271
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,570
821
4
1
0
152,394
0
W
Discordia
9,177
1,147
26
3
0
172,544
1
L
Tsukuyomi
5,407
676
1
0
0
34,881
0
L
Ao Kuang
6,491
811
8
1
0
119,702
0
L
Erlang Shen
6,570
821
9
1
0
155,107
0
W
Scylla
7,567
946
13
2
0
145,856
0
L
Sol
6,510
814
24
3
0
154,376
0
W
Cupid
7,903
988
20
3
0
159,215
0
W
Nox
9,047
1,131
17
2
0
171,390
2
W
Jormungandr
8,456
1,057
15
2
0
182,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role