Player Matchup

Serqet
Serqet
Chillabi772
Serqet
Level 98
God Stats
1W - 0L
1,274 SR
Queue Stats
30W - 23L
1,587 Elo+
Party 2
Chaac
Chaac
Humanoide9000
Chaac
Level 120
God Stats
1W - 0L
1,224 SR
Queue Stats
51W - 77L
1,378 Elo+
Solo
Raijin
Raijin
TheShneed
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,292 Elo+
Party 2
Team Averages
Level 82
1,332 SR
1,419 Elo+

VS

Team Averages
Level 25
1,301 SR
1,177 Elo+
Neith
Neith
CasianGiani
Neith
Level 8
God Stats
0W - 4L
1,397 SR
Queue Stats
34W - 62L
1,004 Elo+
Party 1
King Arthur
King Arthur
MeBamboozled
King Arthur
Level 28
God Stats
3W - 12L
1,224 SR
Queue Stats
46W - 73L
1,183 Elo+
Party 1
Geb
Geb
téchno
Geb
Level 39
God Stats
5W - 9L
1,283 SR
Queue Stats
245W - 364L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
6 / 2 / 6
8,437
767
14,013
8,316
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 8
7,321
666
8,106
9,215
6,272
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
TheShneed
Raijin
12
6 / 2 / 5
8,237
749
9,905
8,783
3,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,543
595
2,692
5,097
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

King Arthur
MeBamboozled
King Arthur
9
2 / 5 / 1
7,072
643
9,223
17,291
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
10
1 / 4 / 1
7,268
661
4,999
16,582
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Serqet
6
2
6
4.5
W
1
0
8
5
L
King Arthur
MeBamboozled
King Arthur
2
5
1
0.5
W
Raijin
TheShneed
Raijin
6
2
5
4.25
L
Geb
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
16,914
26,314
Taken
38,970
13,578
Mitigated
22,305
7,598
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,692
1,144
0
338
5,097
1,335
0
2,005
3,005
0
12,279
W
Serqet
14,013
4,699
0
223
8,316
3,387
669
1,283
6,467
0
26,488
W
8,106
2,120
0
4,810
9,215
6,272
353
1,771
6,868
0
24,809
L
King Arthur
MeBamboozled
King Arthur
9,223
1,203
0
3,676
17,291
8,566
0
3,526
13,393
0
19,365
W
Raijin
TheShneed
Raijin
9,905
2,077
0
2,565
8,783
3,919
156
1,650
6,830
28,380
0
L
Geb
4,999
1,396
0
2,940
16,582
12,404
0
4,374
11,983
13,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
20,883
97
Minions Killed
51
0
Camps Cleared
0
596,237
Distance Traveled
536,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,543
595
20
2
0
149,546
1
W
Serqet
8,437
767
31
3
0
211,783
1
W
Chaac
7,321
666
28
3
0
211,688
1
L
King Arthur
7,072
643
19
2
0
185,608
1
W
Raijin
8,237
749
38
3
0
172,766
0
L
Geb
7,268
661
12
1
0
201,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role