Player Matchup

Artemis
Artemis
BeastlyShiva
Artemis
Level 12
God Stats
23W - 13L
1,404 SR
Queue Stats
46W - 40L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
MJPR17-_-
Cthulhu
Level 13
God Stats
5W - 1L
1,725 SR
Queue Stats
41W - 34L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
Natakui
Erlang Shen
Level 28
God Stats
2W - 1L
1,753 SR
Queue Stats
129W - 139L
1,452 Elo+
Party 1
Ymir
Ymir
galvanisateur
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
924 Elo+
Party 2
Bellona
Bellona
seigneuryao2
Bellona
Level 2
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 2L
1,152 Elo+
Party 2
Team Averages
Level 12
1,535 SR
1,253 Elo+

VS

Team Averages
Level 17
1,462 SR
1,239 Elo+
Apollo
Apollo
DLF Brachi
Apollo
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
16W - 28L
1,248 Elo+
Solo
Anhur
Anhur
FrRrAanKy
Anhur
Level 27
God Stats
0W - 2L
1,481 SR
Queue Stats
2W - 10L
1,064 Elo+
Solo
Aphrodite
Aphrodite
MonserratV6
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,209 Elo+
Solo
Thoth
Thoth
Propheteli12
Thoth
Level 29
God Stats
33W - 40L
1,543 SR
Queue Stats
206W - 246L
1,339 Elo+
Solo
Da Ji
Da Ji
turista-adjunto4
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeastlyShiva
Artemis
13
10 / 4 / 5
8,441
563
10,332
8,261
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MJPR17-_-
Cthulhu
12
2 / 2 / 10
8,169
545
5,058
8,489
7,029
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Natakui
Erlang Shen
16
6 / 0 / 4
9,825
655
5,026
7,312
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 4
6,691
446
497
10,593
6,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
seigneuryao2
Bellona
8
0 / 8 / 0
5,812
387
1,081
9,998
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DLF Brachi
Apollo
2
0 / 1 / 0
4,586
306
336
818
187
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
FrRrAanKy
Anhur
11
4 / 8 / 0
6,657
444
6,281
9,960
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
MonserratV6
Aphrodite
8
0 / 5 / 4
5,788
386
2,595
7,484
3,964
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
7 / 0 / 2
8,043
536
12,505
3,823
1,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 4 / 0
6,671
445
2,091
8,154
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
14
18
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeastlyShiva
Artemis
10
4
5
3.13
L
Apollo
DLF Brachi
Apollo
0
1
0
0
L
Anhur
FrRrAanKy
Anhur
4
8
0
0.5
W
Cthulhu
MJPR17-_-
Cthulhu
2
2
10
3.5
L
Aphrodite
MonserratV6
Aphrodite
0
5
4
0.4
W
Erlang Shen
Natakui
Erlang Shen
6
0
4
8
L
7
0
2
8
W
0
4
4
0.5
W
Bellona
seigneuryao2
Bellona
0
8
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
23,808
44,653
Taken
30,239
24,961
Mitigated
10,484
5,822
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeastlyShiva
Artemis
10,332
5,762
0
1,923
8,261
2,512
1,743
1,479
6,782
0
39,946
L
Apollo
DLF Brachi
Apollo
336
206
0
0
818
187
42
74
744
0
3,780
L
Anhur
FrRrAanKy
Anhur
6,281
3,287
0
257
9,960
2,804
48
2,901
7,059
0
20,240
W
Cthulhu
MJPR17-_-
Cthulhu
5,058
687
0
1,030
8,489
7,029
338
1,977
6,512
23,755
0
L
Aphrodite
MonserratV6
Aphrodite
2,595
1,157
207
907
7,484
3,964
42
1,568
5,916
10,413
0
W
Erlang Shen
Natakui
Erlang Shen
5,026
1,270
0
2,074
7,312
4,098
3,628
1,341
5,971
0
65,793
L
12,505
440
0
1,714
3,823
1,161
400
304
3,519
46,804
0
W
497
302
0
0
10,593
6,341
420
5,953
4,640
14,448
0
W
Bellona
seigneuryao2
Bellona
1,081
572
0
795
9,998
4,981
576
4,350
5,648
0
10,550
L
2,091
580
0
976
8,154
2,368
84
708
7,446
0
18,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
31,745
279
Minions Killed
150
0
Camps Cleared
0
1,332,829
Distance Traveled
954,369
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,441
563
65
4
0
213,245
4
L
Apollo
4,586
306
4
0
0
36,327
0
L
Anhur
6,657
444
28
2
0
226,323
0
W
Cthulhu
8,169
545
42
3
0
271,032
0
L
Aphrodite
5,788
386
11
1
0
185,524
0
W
Erlang Shen
9,825
655
129
9
0
302,201
0
L
Thoth
8,043
536
68
5
0
276,983
5
W
Ymir
6,691
446
22
1
0
249,228
0
W
Bellona
5,812
387
21
1
0
297,123
1
L
Da Ji
6,671
445
39
3
0
229,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role