Player Matchup

Fenrir
Fenrir
Bberzerker
Fenrir
Level 41
God Stats
8W - 10L
1,450 SR
Queue Stats
37W - 30L
1,476 Elo+
Solo
Ra
Ra
DWicked92
Ra
Level 45
God Stats
3W - 1L
1,565 SR
Queue Stats
109W - 128L
1,352 Elo+
Solo
Heimdallr
Heimdallr
TheLast0ftheGods
Heimdallr
Level 89
God Stats
3W - 8L
1,298 SR
Queue Stats
111W - 146L
1,377 Elo+
Solo
Tyr
Tyr
guwap22
Tyr
Level 153
God Stats
6W - 6L
1,500 SR
Queue Stats
167W - 183L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marutol
Morgan Le Fay
Level 47
God Stats
12W - 17L
1,434 SR
Queue Stats
37W - 41L
1,385 Elo+
Solo
Team Averages
Level 75
1,449 SR
1,388 Elo+

VS

Team Averages
Level 42
1,446 SR
1,409 Elo+
Fafnir
Fafnir
DownwardNote198
Fafnir
Level 44
God Stats
4W - 4L
1,393 SR
Queue Stats
309W - 295L
1,387 Elo+
Party 1
Zeus
Zeus
Dunkys_Dones
Zeus
Level 69
God Stats
1W - 4L
1,132 SR
Queue Stats
423W - 481L
1,416 Elo+
Solo
Heimdallr
Heimdallr
HorridFuture38
Heimdallr
Level 26
God Stats
25W - 24L
1,473 SR
Queue Stats
165W - 182L
1,387 Elo+
Party 1
Thanatos
Thanatos
PlayedChipmunk8
Thanatos
Level 23
God Stats
19W - 18L
1,754 SR
Queue Stats
104W - 113L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
VIKINGO_ZAPATA22
Cabrakan
Level 46
God Stats
2W - 2L
1,479 SR
Queue Stats
152W - 188L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bberzerker
Fenrir
20
17 / 0 / 5
13,356
636
17,949
14,686
15,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 3 / 5
9,889
471
7,625
11,841
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
17
10 / 1 / 2
11,239
535
20,503
13,879
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
15
3 / 6 / 2
9,937
473
4,161
17,060
11,431
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
marutol
Morgan Le Fay
14
0 / 5 / 12
9,588
457
6,081
13,539
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,655
460
7,576
18,995
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 10 / 3
9,555
455
17,277
15,411
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
HorridFuture38
Heimdallr
14
2 / 2 / 4
8,604
410
7,752
10,925
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
13
2 / 9 / 4
8,435
402
5,350
14,935
5,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 10 / 2
8,886
423
8,085
17,124
19,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
31
Kills
15
15
Deaths
31
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bberzerker
Fenrir
17
0
5
19.5
W
1
3
5
1.17
L
2
0
4
4
L
5
10
3
0.65
L
Heimdallr
HorridFuture38
Heimdallr
2
2
4
2
L
Thanatos
2
9
4
0.44
W
Heimdallr
10
1
2
11
L
4
10
2
0.5
W
Tyr
3
6
2
0.67
W
Morgan Le Fay
marutol
Morgan Le Fay
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,319
Damage
46,040
71,005
Taken
77,390
42,530
Mitigated
52,172
24,536
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bberzerker
Fenrir
17,949
5,426
0
2,380
14,686
15,157
2,667
7,266
7,128
0
79,533
W
7,625
782
3,489
5,825
11,841
4,872
0
4,100
7,577
65,423
0
L
7,576
2,014
0
10,487
18,995
17,763
0
5,607
13,388
36,816
0
L
17,277
2,631
0
2,312
15,411
5,891
771
1,860
13,548
58,693
0
L
Heimdallr
HorridFuture38
Heimdallr
7,752
2,811
0
1,846
10,925
4,061
947
2,726
8,199
0
56,534
L
Thanatos
5,350
1,394
0
7,039
14,935
5,452
29
1,940
12,995
0
42,962
W
Heimdallr
20,503
9,289
0
6,179
13,879
6,169
2,935
5,541
8,234
0
80,568
L
8,085
897
0
581
17,124
19,005
0
1,573
15,550
40,391
0
W
Tyr
4,161
1,427
0
4,579
17,060
11,431
1,126
6,532
10,423
0
59,422
W
Morgan Le Fay
marutol
Morgan Le Fay
6,081
517
249
1,835
13,539
4,901
0
8,645
4,488
45,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,009
Gold Earned
45,135
509
Minions Killed
387
0
Camps Cleared
0
2,043,557
Distance Traveled
1,906,090
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,356
636
119
6
0
462,589
5
W
Ra
9,889
471
93
4
0
384,269
2
L
Fafnir
9,655
460
47
2
0
418,740
0
L
Zeus
9,555
455
110
5
0
337,668
5
L
Heimdallr
8,604
410
89
4
0
407,062
4
L
Thanatos
8,435
402
65
3
0
392,944
2
W
Heimdallr
11,239
535
121
6
0
395,684
10
L
Cabrakan
8,886
423
76
4
0
349,676
3
W
Tyr
9,937
473
92
4
0
413,012
4
W
Morgan Le Fay
9,588
457
84
4
0
388,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role