Player Matchup

Hera
Hera
AtlasForce
Hera
Level 85
God Stats
2W - 3L
1,597 SR
Queue Stats
13W - 6L
1,703 Elo+
Party 1
Gilgamesh
Gilgamesh
BLACKDRAGONx95x
Gilgamesh
Level 87
God Stats
7W - 4L
1,717 SR
Queue Stats
9W - 8L
1,563 Elo+
Party 1
Neith
Neith
Frank95x
Neith
Level 22
God Stats
3W - 2L
1,378 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ra
Ra
HAYABUSAx2000x
Ra
Level 108
God Stats
0W - 1L
1,620 SR
Queue Stats
52W - 56L
1,556 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,580 Elo+

VS

Team Averages
Level 68
1,547 SR
1,459 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Beelfometth
Rama
Level 85
God Stats
3W - 4L
1,747 SR
Queue Stats
52W - 73L
1,462 Elo+
Party 2
Cerberus
Cerberus
Mahamok
Cerberus
Level 29
God Stats
3W - 2L
1,440 SR
Queue Stats
7W - 10L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,879
807
6,474
4,549
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BLACKDRAGONx95x
Gilgamesh
13
0 / 4 / 1
7,677
698
6,900
10,353
9,143
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Frank95x
Neith
13
0 / 2 / 1
7,486
681
1,434
3,347
1,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 1
7,925
720
10,092
10,755
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 6
8,881
807
3,007
9,898
9,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
 
Kukulkan
14
1 / 1 / 3
8,735
794
2,763
4,095
1,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 0 / 3
9,878
898
10,461
9,704
3,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Mahamok
Cerberus
14
3 / 1 / 5
8,693
790
6,796
13,036
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
6
6
W
Kukulkan
 
Kukulkan
1
1
3
2.5
L
3
1
0
3
L
Gilgamesh
BLACKDRAGONx95x
Gilgamesh
0
4
1
0.13
W
6
0
3
7.5
L
Neith
Frank95x
Neith
0
2
1
0.25
L
0
6
1
0.08
W
Cerberus
Mahamok
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
23,027
29,004
Taken
36,733
17,124
Mitigated
25,745
7,036
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,007
276
1,714
3,271
9,898
9,355
670
3,143
6,511
0
18,096
W
Kukulkan
 
Kukulkan
2,763
278
0
250
4,095
1,502
0
3,597
450
28,555
0
L
6,474
1,619
131
1,417
4,549
1,539
827
1,575
2,798
26,507
0
L
Gilgamesh
BLACKDRAGONx95x
Gilgamesh
6,900
1,019
380
1,961
10,353
9,143
0
2,786
7,379
0
24,382
W
10,461
9,026
0
3,326
9,704
3,793
4,231
2,770
6,677
0
47,844
L
Neith
Frank95x
Neith
1,434
318
0
218
3,347
1,105
289
0
3,347
0
14,446
L
10,092
799
248
2,681
10,755
5,337
136
5,070
5,250
33,359
0
W
Cerberus
Mahamok
Cerberus
6,796
640
0
4,635
13,036
11,095
335
6,311
5,971
17,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
36,187
189
Minions Killed
189
8
Camps Cleared
6
684,008
Distance Traveled
845,953
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,881
807
22
2
2
227,862
1
W
Kukulkan
8,735
794
71
6
2
187,158
0
L
Hera
8,879
807
62
6
2
214,019
5
L
Gilgamesh
7,677
698
45
4
4
182,617
1
W
Rama
9,878
898
74
7
2
217,427
3
L
Neith
7,486
681
24
2
0
138,467
0
L
Ra
7,925
720
58
5
2
148,905
3
W
Cerberus
8,693
790
22
2
0
213,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role