Player Matchup

Chaac
Chaac
JustGreen2
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 3
Hera
Hera
Ogsukki
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 50L
1,565 Elo+
Party 2
Zeus
Zeus
SpidiGonshik
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 48L
1,652 Elo+
Party 2
King Arthur
King Arthur
Vampirek1
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,336 Elo+
Party 3
Kukulkan
Kukulkan
g0lubika
Kukulkan
Level 157
God Stats
10W - 2L
1,688 SR
Queue Stats
177W - 157L
1,580 Elo+
Party 2
Team Averages
Level 61
1,538 SR
1,502 Elo+

VS

Team Averages
Level 69
1,561 SR
1,360 Elo+
Bastet
Bastet
Kentauros
Bastet
Level 156
God Stats
2W - 2L
1,805 SR
Queue Stats
222W - 224L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
RAGEQUIT7
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,453 Elo+
Party 1
Yemoja
Yemoja
Shinjitsu
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,423 Elo+
Party 1
Bakasura
Bakasura
illdonir
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,418 Elo+
Party 1
Eset
Eset
tonjedj
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 8 / 17
12,652
703
17,120
22,718
23,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
Ogsukki
Hera
20
12 / 8 / 10
13,560
753
14,266
15,059
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 5 / 12
13,250
736
20,038
11,255
2,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Vampirek1
King Arthur
17
2 / 10 / 10
11,224
624
6,957
22,174
13,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
g0lubika
Kukulkan
20
10 / 4 / 17
15,036
835
29,594
15,169
5,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kentauros
Bastet
19
7 / 9 / 17
13,136
730
21,178
23,262
10,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
RAGEQUIT7
Ao Kuang
20
20 / 3 / 8
15,075
838
22,697
20,531
10,365
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Shinjitsu
Yemoja
20
1 / 4 / 20
11,892
661
9,744
18,524
16,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
illdonir
Bakasura
16
2 / 9 / 14
10,774
599
7,274
17,641
7,387
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
tonjedj
Eset
20
4 / 7 / 13
13,109
728
12,273
19,705
11,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
106
32
Kills
34
35
Deaths
32
66
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
8
17
1.44
L
Bastet
Kentauros
Bastet
7
9
17
1.72
W
Hera
Ogsukki
Hera
12
8
10
2.13
L
Ao Kuang
RAGEQUIT7
Ao Kuang
20
3
8
8
L
Yemoja
Shinjitsu
Yemoja
1
4
20
2.75
W
5
5
12
2.2
W
King Arthur
Vampirek1
King Arthur
2
10
10
0.7
W
Kukulkan
g0lubika
Kukulkan
10
4
17
4.63
L
Bakasura
illdonir
Bakasura
2
9
14
1
L
Eset
tonjedj
Eset
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,975
Damage
73,166
86,375
Taken
99,663
51,156
Mitigated
55,284
19,729
Healing
39,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,120
4,043
170
4,719
22,718
23,908
706
10,917
11,283
0
46,234
L
Bastet
Kentauros
Bastet
21,178
6,641
2,386
5,264
23,262
10,169
786
15,630
7,632
0
28,182
W
Hera
Ogsukki
Hera
14,266
4,318
2,843
2,170
15,059
5,057
1,280
6,312
8,537
22,277
0
L
Ao Kuang
RAGEQUIT7
Ao Kuang
22,697
3,146
211
10,195
20,531
10,365
1,774
12,981
7,550
41,870
0
L
Yemoja
Shinjitsu
Yemoja
9,744
981
10,227
3,294
18,524
16,265
620
12,280
6,244
33,112
0
W
20,038
1,122
932
1,369
11,255
2,845
1,350
3,508
7,537
39,400
0
W
King Arthur
Vampirek1
King Arthur
6,957
1,209
0
660
22,174
13,768
494
14,045
7,320
127
12,288
W
Kukulkan
g0lubika
Kukulkan
29,594
2,644
3,031
3,835
15,169
5,578
1,887
9,932
5,237
64,716
0
L
Bakasura
illdonir
Bakasura
7,274
5,176
1,820
935
17,641
7,387
1,495
11,015
6,626
0
8,027
L
Eset
tonjedj
Eset
12,273
1,454
2,709
2,871
19,705
11,098
773
12,049
7,656
40,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,722
Gold Earned
63,986
198
Minions Killed
167
0
Camps Cleared
0
1,578,574
Distance Traveled
1,716,779
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,652
703
39
2
0
333,435
3
L
Bastet
13,136
730
12
1
0
363,803
0
W
Hera
13,560
753
21
1
0
284,651
2
L
Ao Kuang
15,075
838
49
3
0
370,117
5
L
Yemoja
11,892
661
34
2
0
335,767
0
W
Zeus
13,250
736
50
3
0
325,706
0
W
King Arthur
11,224
624
8
0
0
298,701
0
W
Kukulkan
15,036
835
80
4
0
336,081
0
L
Bakasura
10,774
599
9
1
0
322,763
0
L
Eset
13,109
728
63
4
0
324,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role