Player Matchup

Skadi
Skadi
 
Skadi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Dimenzions
Horus
Level 29
God Stats
1W - 6L
1,386 SR
Queue Stats
42W - 53L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
EIIusionz
Sylvanus
Level 58
God Stats
7W - 10L
1,408 SR
Queue Stats
102W - 138L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
Redcrayon1
Gilgamesh
Level 40
God Stats
18W - 14L
1,479 SR
Queue Stats
243W - 289L
1,441 Elo+
Solo
Hera
Hera
msbuffys
Hera
Level 16
God Stats
2W - 4L
1,395 SR
Queue Stats
3W - 6L
1,582 Elo+
Party 1
Team Averages
Level 39
1,433 SR
1,485 Elo+

VS

Team Averages
Level 59
1,515 SR
1,502 Elo+
Sobek
Sobek
FireDragon307
Sobek
Level 35
God Stats
1W - 2L
1,319 SR
Queue Stats
33W - 17L
1,313 Elo+
Party 2
Heimdallr
Heimdallr
Glargleshmargle
Heimdallr
Level 29
God Stats
23W - 8L
1,746 SR
Queue Stats
375W - 324L
1,673 Elo+
Party 2
Thanatos
Thanatos
LamBohy
Thanatos
Level 118
God Stats
2W - 2L
1,333 SR
Queue Stats
133W - 96L
1,500 Elo+
Party 2
Anubis
Anubis
gary123123123
Anubis
Level 47
God Stats
3W - 4L
1,721 SR
Queue Stats
4W - 9L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
grannybemobbin
Zhong Kui
Level 66
God Stats
4W - 4L
1,456 SR
Queue Stats
11W - 17L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 2 / 1
5,185
471
3,350
5,410
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
9
0 / 2 / 3
5,308
483
2,307
7,466
3,523
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
EIIusionz
Sylvanus
9
2 / 2 / 2
6,066
551
3,177
8,950
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Redcrayon1
Gilgamesh
11
5 / 1 / 1
6,570
597
5,534
8,467
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
8
0 / 4 / 1
5,379
489
466
4,844
1,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,612
510
2,211
6,549
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Glargleshmargle
Heimdallr
10
1 / 2 / 0
5,746
522
3,967
5,210
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
LamBohy
Thanatos
14
5 / 0 / 0
7,387
672
6,533
7,924
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 3
6,098
554
5,775
4,373
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
grannybemobbin
Zhong Kui
12
3 / 1 / 1
7,211
656
5,398
5,948
3,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
11
11
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
L
Horus
0
2
3
0.75
L
Sylvanus
EIIusionz
Sylvanus
2
2
2
1.5
W
0
0
3
1.5
W
Heimdallr
Glargleshmargle
Heimdallr
1
2
0
0.5
W
Thanatos
LamBohy
Thanatos
5
0
0
5
L
Gilgamesh
Redcrayon1
Gilgamesh
5
1
1
5.5
W
2
4
3
0.88
W
Zhong Kui
grannybemobbin
Zhong Kui
3
1
1
3.5
L
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
23,884
35,137
Taken
30,004
16,108
Mitigated
13,102
9,376
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,350
1,540
183
896
5,410
1,441
0
1,342
4,068
0
25,222
L
Horus
2,307
1,276
133
953
7,466
3,523
901
4,977
2,489
0
16,253
L
Sylvanus
EIIusionz
Sylvanus
3,177
760
1,199
3,941
8,950
6,756
561
3,312
5,584
19,347
0
W
2,211
399
0
2,170
6,549
3,338
108
1,081
5,468
11,905
0
W
Heimdallr
Glargleshmargle
Heimdallr
3,967
2,868
0
0
5,210
1,590
658
833
4,377
0
32,062
W
Thanatos
LamBohy
Thanatos
6,533
2,187
0
11,349
7,924
2,608
0
496
7,428
0
52,343
L
Gilgamesh
Redcrayon1
Gilgamesh
5,534
1,571
0
1,377
8,467
2,911
0
2,493
5,974
0
38,088
W
5,775
99
0
147
4,373
2,290
222
639
3,734
27,405
0
W
Zhong Kui
grannybemobbin
Zhong Kui
5,398
831
130
3,413
5,948
3,276
1,478
594
5,354
29,647
0
L
Hera
466
206
0
694
4,844
1,477
84
1,366
3,478
19,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
32,054
242
Minions Killed
302
0
Camps Cleared
0
988,735
Distance Traveled
1,067,914
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,185
471
48
4
0
176,293
4
L
Horus
5,308
483
34
3
0
203,826
1
L
Sylvanus
6,066
551
36
3
0
207,100
2
W
Sobek
5,612
510
15
1
0
219,658
2
W
Heimdallr
5,746
522
75
7
0
202,717
3
W
Thanatos
7,387
672
101
9
0
261,812
2
L
Gilgamesh
6,570
597
74
7
0
257,716
0
W
Anubis
6,098
554
44
4
0
185,356
0
W
Zhong Kui
7,211
656
67
6
0
198,371
1
L
Hera
5,379
489
50
5
0
143,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role