Player Matchup

Khepri
Khepri
Armored Rudolph
Khepri
Level 72
God Stats
16W - 9L
1,620 SR
Queue Stats
371W - 383L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Cowmein96
Cthulhu
Level 18
God Stats
1W - 1L
1,250 SR
Queue Stats
16W - 25L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Player3000
Zhong Kui
Level 156
God Stats
16W - 17L
1,471 SR
Queue Stats
559W - 609L
1,440 Elo+
Solo
Ah Puch
Ah Puch
Riku Knightwolf
Ah Puch
Level 160
God Stats
25W - 12L
1,574 SR
Queue Stats
719W - 783L
1,402 Elo+
Solo
Hachiman
Hachiman
braxton203
Hachiman
Level 120
God Stats
3W - 2L
1,345 SR
Queue Stats
225W - 205L
1,546 Elo+
Solo
Team Averages
Level 105
1,452 SR
1,461 Elo+

VS

Team Averages
Level 125
1,456 SR
1,493 Elo+
Izanami
Izanami
Bossanova51
Izanami
Level 134
God Stats
5W - 6L
1,528 SR
Queue Stats
329W - 314L
1,497 Elo+
Solo
Xbalanque
Xbalanque
GotOuid420
Xbalanque
Level 87
God Stats
5W - 5L
1,580 SR
Queue Stats
488W - 502L
1,483 Elo+
Party 1
Da Ji
Da Ji
HxartChakra
Da Ji
Level 160
God Stats
3W - 5L
1,240 SR
Queue Stats
173W - 180L
1,492 Elo+
Solo
Thoth
Thoth
Wabbajax
Thoth
Level 123
God Stats
9W - 12L
1,428 SR
Queue Stats
434W - 470L
1,523 Elo+
Party 1
Hera
Hera
x95stacks
Hera
Level 121
God Stats
5W - 5L
1,506 SR
Queue Stats
430W - 396L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 15
10,426
802
4,047
17,438
19,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Cowmein96
Cthulhu
18
8 / 3 / 11
11,450
881
15,470
26,949
20,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Player3000
Zhong Kui
15
3 / 5 / 12
10,154
781
7,343
12,567
9,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 6
10,967
844
11,996
18,633
10,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
braxton203
Hachiman
18
6 / 3 / 10
11,275
867
12,201
10,641
5,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bossanova51
Izanami
16
5 / 5 / 7
9,946
765
16,486
10,614
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GotOuid420
Xbalanque
14
1 / 7 / 9
8,332
641
12,354
12,744
4,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 6
9,052
696
6,671
10,255
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thoth
Wabbajax
Thoth
19
3 / 5 / 7
10,128
779
11,446
10,196
3,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
16
3 / 3 / 10
9,203
708
15,012
10,866
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
24
Kills
17
17
Deaths
24
54
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
L
Izanami
Bossanova51
Izanami
5
5
7
1.7
W
Cthulhu
Cowmein96
Cthulhu
8
3
11
4.5
L
Xbalanque
GotOuid420
Xbalanque
1
7
9
0.79
L
5
4
6
2
W
Zhong Kui
Player3000
Zhong Kui
3
5
12
1.8
W
7
4
6
2.5
L
Thoth
Wabbajax
Thoth
3
5
7
1.3
W
Hachiman
braxton203
Hachiman
6
3
10
3.67
L
Hera
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,057
Damage
61,969
86,228
Taken
54,675
65,239
Mitigated
20,242
32,240
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,047
20
3,205
3,194
17,438
19,444
370
5,188
12,250
13,310
0
L
Izanami
Bossanova51
Izanami
16,486
8,982
720
1,122
10,614
3,571
0
8,433
2,181
0
24,077
W
Cthulhu
Cowmein96
Cthulhu
15,470
404
3,896
9,804
26,949
20,346
100
8,243
18,322
30,887
0
L
Xbalanque
GotOuid420
Xbalanque
12,354
4,169
2,173
1,259
12,744
4,702
489
8,414
4,330
0
21,336
L
6,671
648
1,685
1,534
10,255
4,478
0
6,348
3,907
0
10,436
W
Zhong Kui
Player3000
Zhong Kui
7,343
681
1,500
1,852
12,567
9,712
971
3,264
9,303
21,252
0
W
11,996
391
1,536
4,936
18,633
10,204
941
5,937
12,696
25,588
0
L
Thoth
Wabbajax
Thoth
11,446
315
1,320
1,949
10,196
3,675
0
7,135
3,061
37,135
0
W
Hachiman
braxton203
Hachiman
12,201
4,586
627
1,690
10,641
5,533
2,655
3,826
6,815
0
38,848
L
Hera
15,012
3,323
1,134
3,174
10,866
3,816
0
8,526
2,340
33,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,272
Gold Earned
46,661
144
Minions Killed
133
0
Camps Cleared
0
1,330,337
Distance Traveled
1,127,236
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,426
802
28
2
0
291,812
0
L
Izanami
9,946
765
21
2
0
181,770
0
W
Cthulhu
11,450
881
27
2
0
302,667
1
L
Xbalanque
8,332
641
16
1
0
235,867
1
L
Da Ji
9,052
696
7
1
0
201,342
6
W
Zhong Kui
10,154
781
26
2
0
231,854
0
W
Ah Puch
10,967
844
17
1
0
255,497
5
L
Thoth
10,128
779
57
4
0
254,114
1
W
Hachiman
11,275
867
46
4
0
248,507
1
L
Hera
9,203
708
32
2
0
254,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role