Player Matchup

Morgan Le Fay
Morgan Le Fay
Byakkubi
Morgan Le Fay
Level 77
God Stats
8W - 1L
1,650 SR
Queue Stats
44W - 44L
1,645 Elo+
Party 1
Cabrakan
Cabrakan
DarkAhS
Cabrakan
Level 26
God Stats
1W - 1L
1,240 SR
Queue Stats
93W - 100L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
Rashedris
Gilgamesh
Level 24
God Stats
8W - 6L
1,933 SR
Queue Stats
57W - 58L
1,642 Elo+
Party 1
He Bo
He Bo
abooofahad
He Bo
Level 29
God Stats
2W - 3L
1,810 SR
Queue Stats
265W - 225L
1,596 Elo+
Party 1
Artemis
Artemis
vBndr
Artemis
Level 18
God Stats
1W - 1L
1,549 SR
Queue Stats
210W - 224L
1,417 Elo+
Party 1
Team Averages
Level 35
1,636 SR
1,567 Elo+

VS

Team Averages
Level 19
1,553 SR
1,591 Elo+
Arachne
Arachne
Arprax
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,605 Elo+
Solo
Danzaburou
Danzaburou
DaniLp7
Danzaburou
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 57L
1,514 Elo+
Solo
Ymir
Ymir
Edche
Ymir
Level 25
God Stats
24W - 21L
1,566 SR
Queue Stats
170W - 169L
1,504 Elo+
Solo
Hera
Hera
time2pop
Hera
Level 21
God Stats
25W - 9L
1,698 SR
Queue Stats
222W - 128L
1,754 Elo+
Solo
Bellona
Bellona
zooopy
Bellona
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 60L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Byakkubi
Morgan Le Fay
16
2 / 6 / 12
10,877
403
16,181
26,816
11,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
DarkAhS
Cabrakan
15
4 / 7 / 13
10,417
386
11,812
38,627
49,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Rashedris
Gilgamesh
20
12 / 5 / 7
14,005
519
23,213
31,410
32,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
19
8 / 7 / 9
12,928
479
20,620
26,540
10,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
vBndr
Artemis
16
3 / 10 / 5
11,025
408
11,573
16,288
5,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arprax
Arachne
18
4 / 9 / 5
13,226
490
10,633
23,241
13,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
DaniLp7
Danzaburou
20
16 / 3 / 7
17,528
649
31,641
24,800
9,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Edche
Ymir
18
3 / 5 / 13
14,230
527
9,960
24,854
29,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
20
11 / 5 / 11
16,900
626
44,934
21,211
11,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
zooopy
Bellona
19
1 / 8 / 9
13,784
511
12,424
26,789
27,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
80
29
Kills
35
35
Deaths
30
46
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arprax
Arachne
4
9
5
0.72
L
Morgan Le Fay
Byakkubi
Morgan Le Fay
2
6
12
1.33
W
Danzaburou
DaniLp7
Danzaburou
16
3
7
6.5
L
Cabrakan
DarkAhS
Cabrakan
4
7
13
1.5
W
Ymir
Edche
Ymir
3
5
13
1.9
L
Gilgamesh
Rashedris
Gilgamesh
12
5
7
3.1
L
He Bo
8
7
9
1.79
W
Hera
11
5
11
3.3
L
Artemis
vBndr
Artemis
3
10
5
0.55
W
Bellona
zooopy
Bellona
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,399
Damage
109,592
139,681
Taken
120,895
110,243
Mitigated
92,275
32,242
Healing
43,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arprax
Arachne
10,633
7,925
0
6,174
23,241
13,748
112
8,895
14,078
0
62,446
L
Morgan Le Fay
Byakkubi
Morgan Le Fay
16,181
932
258
6,122
26,816
11,638
0
15,547
11,269
79,558
0
W
Danzaburou
DaniLp7
Danzaburou
31,641
19,724
0
15,838
24,800
9,923
7,416
11,823
12,549
0
132,399
L
Cabrakan
DarkAhS
Cabrakan
11,812
1,595
1,468
9,887
38,627
49,819
73
14,450
24,177
37,841
0
W
Ymir
Edche
Ymir
9,960
1,638
0
5,644
24,854
29,680
480
9,784
14,595
44,414
0
L
Gilgamesh
Rashedris
Gilgamesh
23,213
7,158
0
4,334
31,410
32,350
1,045
8,857
22,553
0
90,330
L
He Bo
20,620
1,714
781
7,781
26,540
10,515
0
9,607
16,933
97,462
0
W
Hera
44,934
15,275
371
8,509
21,211
11,835
3,692
10,982
10,027
162,422
0
L
Artemis
vBndr
Artemis
11,573
7,162
0
1,611
16,288
5,921
0
8,310
7,978
0
54,735
W
Bellona
zooopy
Bellona
12,424
5,223
0
7,311
26,789
27,089
2,313
9,244
17,499
0
72,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,252
Gold Earned
75,668
530
Minions Killed
626
0
Camps Cleared
0
2,381,664
Distance Traveled
2,491,850
42
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,226
490
78
3
0
569,616
7
L
Morgan Le Fay
10,877
403
110
4
0
517,181
8
W
Danzaburou
17,528
649
155
6
0
474,993
1
L
Cabrakan
10,417
386
33
1
0
440,982
6
W
Ymir
14,230
527
62
2
0
442,735
16
L
Gilgamesh
14,005
519
156
6
0
484,381
13
L
He Bo
12,928
479
151
6
0
473,833
6
W
Hera
16,900
626
207
8
0
497,805
7
L
Artemis
11,025
408
80
3
0
465,287
9
W
Bellona
13,784
511
124
5
0
506,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role