Player Matchup

Bellona
Bellona
BLOODxHAVER2701
Bellona
Level 6
God Stats
3W - 1L
1,831 SR
Queue Stats
14W - 13L
1,342 Elo+
Solo
Cthulhu
Cthulhu
FIFAMADNESS1996
Cthulhu
Level 14
God Stats
5W - 2L
1,570 SR
Queue Stats
20W - 20L
1,459 Elo+
Party 2
Da Ji
Da Ji
Mc_Nuggets93
Da Ji
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,481 Elo+
Party 2
Scylla
Scylla
bloodline71
Scylla
Level 14
God Stats
9W - 9L
1,437 SR
Queue Stats
48W - 59L
1,144 Elo+
Solo
Fenrir
Fenrir
xClapDiddyx
Fenrir
Level 21
God Stats
60W - 96L
1,497 SR
Queue Stats
95W - 159L
1,369 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,359 Elo+

VS

Team Averages
Level 8
1,500 SR
1,620 Elo+
Kukulkan
Kukulkan
Country72815294
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,659 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IIazeloII
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 3
Ymir
Ymir
ItachiGunnaShoot
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SacDawgiinn-
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
patchetthead
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
16,124
1,075
16,836
26,240
18,033
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 7 / 17
15,849
1,057
22,712
25,200
15,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
25 / 13 / 10
19,687
1,312
33,856
27,975
14,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
7 / 7 / 12
15,909
1,061
25,453
16,709
8,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
18
0 / 0 / 1
11,216
748
0
0
0
Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
2 / 12 / 18
14,418
961
9,975
17,523
7,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
IIazeloII
Morgan Le Fay
20
10 / 5 / 13
16,682
1,112
35,083
19,990
8,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 18
15,873
1,058
13,598
19,462
27,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
SacDawgiinn-
Cernunnos
20
12 / 12 / 12
16,966
1,131
23,223
25,149
10,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
patchetthead
Gilgamesh
20
2 / 15 / 21
14,543
970
8,778
29,348
13,477
Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
114
45
Kills
32
32
Deaths
45
55
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
L
Kukulkan
2
12
18
0.92
W
8
7
17
2.36
L
Morgan Le Fay
IIazeloII
Morgan Le Fay
10
5
13
3.3
L
6
1
18
15
W
25
13
10
2.31
L
Cernunnos
SacDawgiinn-
Cernunnos
12
12
12
1.5
W
Scylla
7
7
12
1.86
L
Gilgamesh
patchetthead
Gilgamesh
2
15
21
0.83
W
Fenrir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,857
Damage
90,657
96,124
Taken
111,472
56,942
Mitigated
67,793
3,105
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,836
3,337
0
898
26,240
18,033
0
15,638
10,602
0
45,477
L
Kukulkan
9,975
4,099
0
348
17,523
7,468
0
7,606
9,917
21,309
0
W
22,712
2,238
0
931
25,200
15,763
0
16,053
9,147
44,435
0
L
Morgan Le Fay
IIazeloII
Morgan Le Fay
35,083
4,219
0
1,957
19,990
8,455
0
8,924
11,066
66,380
0
L
13,598
3,302
0
79
19,462
27,912
0
10,485
8,977
37,493
0
W
33,856
6,534
0
1,276
27,975
14,204
0
18,698
9,277
0
43,887
L
Cernunnos
SacDawgiinn-
Cernunnos
23,223
12,792
0
37
25,149
10,481
0
10,425
14,724
0
46,337
W
Scylla
25,453
4,471
0
0
16,709
8,942
0
8,267
8,442
54,162
0
L
Gilgamesh
patchetthead
Gilgamesh
8,778
1,601
0
25
29,348
13,477
0
10,725
17,200
0
21,549
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,785
Gold Earned
78,482
223
Minions Killed
197
2
Camps Cleared
3
1,080,212
Distance Traveled
1,372,767
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,124
1,075
71
5
0
294,874
0
L
Kukulkan
14,418
961
14
1
1
185,376
0
W
Cthulhu
15,849
1,057
68
5
0
287,628
3
L
Morgan Le Fay
16,682
1,112
61
4
1
296,329
0
L
Ymir
15,873
1,058
42
3
0
306,868
1
W
Da Ji
19,687
1,312
19
1
2
251,634
0
L
Cernunnos
16,966
1,131
62
4
0
285,555
0
W
Scylla
15,909
1,061
65
4
0
245,387
0
L
Gilgamesh
14,543
970
18
1
1
298,639
1
W
Fenrir
11,216
748
0
0
0
689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role