Player Matchup

Kali
Kali
ELS_Alejito11414
Kali
Level 15
God Stats
1W - 1L
1,192 SR
Queue Stats
2W - 3L
1,240 Elo+
Solo
Thor
Thor
HeroesXK
Thor
Level 28
God Stats
9W - 7L
1,458 SR
Queue Stats
318W - 330L
1,427 Elo+
Party 1
Thanatos
Thanatos
Narcotik III
Thanatos
Level 146
God Stats
7W - 10L
1,533 SR
Queue Stats
756W - 791L
1,468 Elo+
Party 1
Team Averages
Level 63
1,394 SR
1,378 Elo+

VS

Team Averages
Level 12
1,389 SR
1,452 Elo+
Tiamat
Tiamat
NikLaPaulisse
Tiamat
Level 7
God Stats
0W - 1L
1,405 SR
Queue Stats
3W - 7L
1,712 Elo+
Party 2
Bacchus
Bacchus
Papa-Trabaja13
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,143 Elo+
Solo
Da Ji
Da Ji
m1000au
Da Ji
Level 4
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
9,558
637
5,383
11,018
4,334
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
15
3 / 5 / 10
10,541
703
5,398
8,116
3,430
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Narcotik III
Thanatos
16
10 / 4 / 2
12,047
803
12,323
12,224
4,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
10,006
667
11,416
12,337
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 6
8,454
564
1,754
3,658
1,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
m1000au
Da Ji
13
8 / 8 / 3
10,087
672
7,178
12,988
3,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
14
14
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
W
Thor
3
5
10
1.6
W
Thanatos
Narcotik III
Thanatos
10
4
2
2.75
L
5
4
7
2.13
L
1
2
6
2
L
Da Ji
m1000au
Da Ji
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
20,348
31,358
Taken
28,983
12,614
Mitigated
10,940
10,904
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,383
3,172
0
937
11,018
4,334
464
2,938
8,080
0
29,943
W
Thor
5,398
1,033
0
390
8,116
3,430
273
4,144
3,972
0
27,707
W
Thanatos
Narcotik III
Thanatos
12,323
4,297
311
9,266
12,224
4,850
1,234
6,088
6,136
0
42,250
L
11,416
1,369
300
2,808
12,337
5,748
92
0
12,337
33,656
0
L
1,754
279
0
0
3,658
1,440
0
0
3,658
3,307
0
L
Da Ji
m1000au
Da Ji
7,178
1,811
0
0
12,988
3,752
114
0
12,988
0
21,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
28,547
134
Minions Killed
78
0
Camps Cleared
0
786,429
Distance Traveled
529,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,558
637
43
3
0
256,306
0
W
Thor
10,541
703
32
2
0
267,198
1
W
Thanatos
12,047
803
59
4
0
262,925
1
L
Tiamat
10,006
667
50
3
0
229,316
0
L
Bacchus
8,454
564
1
0
0
78,901
0
L
Da Ji
10,087
672
27
2
0
221,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role