Player Matchup

Anubis
Anubis
Akumare
Anubis
Level 115
God Stats
5W - 1L
1,810 SR
Queue Stats
113W - 107L
1,572 Elo+
Party 1
Chaac
Chaac
Exum
Chaac
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 103L
1,468 Elo+
Party 1
Khepri
Khepri
Mylament
Khepri
Level 110
God Stats
2W - 2L
1,580 SR
Queue Stats
84W - 77L
1,518 Elo+
Party 1
Thor
Thor
SheloveDingBong
Thor
Level 126
God Stats
0W - 4L
1,157 SR
Queue Stats
117W - 125L
1,470 Elo+
Party 1
Izanami
Izanami
VerzIlIon
Izanami
Level 125
God Stats
8W - 8L
1,617 SR
Queue Stats
183W - 168L
1,576 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,521 Elo+

VS

Team Averages
Level 134
1,515 SR
1,516 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
D0NUT5
Chaac
Level 124
God Stats
3W - 0L
1,470 SR
Queue Stats
8W - 6L
1,414 Elo+
Solo
Nox
Nox
HechiiinoKami
Nox
Level 138
God Stats
17W - 21L
1,596 SR
Queue Stats
74W - 61L
1,590 Elo+
Party 2
Set
Set
Purplepluto21
Set
Level 141
God Stats
5W - 7L
1,596 SR
Queue Stats
186W - 185L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatOneScylla
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,414 SR
Queue Stats
96W - 74L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akumare
Anubis
14
5 / 8 / 2
8,922
446
12,478
16,027
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Exum
Chaac
14
3 / 5 / 7
9,315
466
16,034
24,062
15,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Mylament
Khepri
12
3 / 4 / 3
8,758
438
5,047
14,113
10,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 6 / 0
9,039
452
10,713
14,618
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
VerzIlIon
Izanami
11
0 / 7 / 5
7,734
387
7,024
10,190
2,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
9 / 3 / 6
10,659
533
12,245
16,546
9,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
D0NUT5
Chaac
18
4 / 1 / 10
11,294
565
13,444
18,574
15,914
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 17
8,836
442
7,802
13,009
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
12 / 1 / 6
12,850
643
17,730
16,653
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ThatOneScylla
Morgan Le Fay
15
4 / 5 / 7
9,283
464
13,735
10,816
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
14
Kills
30
30
Deaths
14
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
6
4
L
Anubis
Akumare
Anubis
5
8
2
0.75
W
Chaac
D0NUT5
Chaac
4
1
10
9
L
Chaac
Exum
Chaac
3
5
7
1.3
W
1
4
17
2.38
L
Khepri
Mylament
Khepri
3
4
3
1.13
W
12
1
6
15
L
3
6
0
0.5
W
Morgan Le Fay
ThatOneScylla
Morgan Le Fay
4
5
7
1.5
L
Izanami
VerzIlIon
Izanami
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
64,956
79,010
Taken
75,598
46,427
Mitigated
44,779
15,816
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,245
2,287
0
3,286
16,546
9,398
0
3,866
12,583
9,157
52,350
L
Anubis
Akumare
Anubis
12,478
202
0
2,810
16,027
6,769
0
6,660
8,792
47,602
0
W
Chaac
D0NUT5
Chaac
13,444
4,276
0
10,664
18,574
15,914
562
566
17,381
0
82,585
L
Chaac
Exum
Chaac
16,034
3,112
0
9,058
24,062
15,864
0
5,978
17,818
0
63,742
W
7,802
1,376
0
1,545
13,009
7,684
123
4,555
8,396
24,568
0
L
Khepri
Mylament
Khepri
5,047
1,009
0
250
14,113
10,235
0
4,318
9,627
17,095
0
W
17,730
9,546
0
10,197
16,653
9,371
1,160
4,063
12,496
0
111,763
L
10,713
2,436
0
2,489
14,618
10,634
888
2,104
12,239
92
53,450
W
Morgan Le Fay
ThatOneScylla
Morgan Le Fay
13,735
1,334
0
2,299
10,816
2,412
887
4,567
6,199
45,785
0
L
Izanami
VerzIlIon
Izanami
7,024
4,758
0
1,209
10,190
2,925
562
2,700
7,452
0
39,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
52,922
373
Minions Killed
508
0
Camps Cleared
0
1,703,006
Distance Traveled
1,870,695
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,659
533
99
5
0
348,883
3
L
Anubis
8,922
446
91
5
0
296,806
6
W
Chaac
11,294
565
148
7
0
394,903
3
L
Chaac
9,315
466
88
4
0
386,746
3
W
Nox
8,836
442
23
1
0
374,581
4
L
Khepri
8,758
438
13
1
0
367,419
3
W
Set
12,850
643
171
9
0
398,643
8
L
Thor
9,039
452
94
5
0
311,495
2
W
Morgan Le Fay
9,283
464
67
3
0
353,685
0
L
Izanami
7,734
387
87
4
0
340,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role