Player Matchup

Rama
Rama
Dauta
Rama
Level 96
God Stats
2W - 7L
1,271 SR
Queue Stats
66W - 70L
1,429 Elo+
Party 4
Kukulkan
Kukulkan
Hyunnie
Kukulkan
Level 107
God Stats
18W - 25L
1,491 SR
Queue Stats
78W - 99L
1,449 Elo+
Party 3
Artio
Artio
ISparhawkI
Artio
Level 120
God Stats
1W - 0L
1,436 SR
Queue Stats
124W - 142L
1,434 Elo+
Party 3
Cerberus
Cerberus
Jowler96
Cerberus
Level 126
God Stats
23W - 15L
1,499 SR
Queue Stats
188W - 196L
1,460 Elo+
Party 3
Arachne
Arachne
ngorovitch
Arachne
Level 118
God Stats
8W - 7L
1,544 SR
Queue Stats
215W - 217L
1,542 Elo+
Party 4
Team Averages
Level 113
1,448 SR
1,463 Elo+

VS

Team Averages
Level 68
1,463 SR
1,419 Elo+
Artio
Artio
Desavori
Artio
Level 107
God Stats
0W - 2L
1,350 SR
Queue Stats
86W - 100L
1,437 Elo+
Party 2
Scylla
Scylla
Elekshar
Scylla
Level 69
God Stats
30W - 47L
1,520 SR
Queue Stats
215W - 327L
1,463 Elo+
Party 1
Bakasura
Bakasura
FreakyNoob
Bakasura
Level 63
God Stats
5W - 4L
1,571 SR
Queue Stats
42W - 42L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jiangi930
Cu Chulainn
Level 43
God Stats
0W - 2L
1,228 SR
Queue Stats
118W - 191L
1,307 Elo+
Party 1
Artemis
Artemis
Markisio17
Artemis
Level 58
God Stats
22W - 20L
1,647 SR
Queue Stats
193W - 261L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dauta
Rama
18
4 / 1 / 22
12,951
498
15,199
15,655
5,012
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kukulkan
Hyunnie
Kukulkan
20
6 / 0 / 8
14,336
551
18,209
7,698
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
18
5 / 4 / 16
13,965
537
10,999
24,923
30,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Jowler96
Cerberus
20
9 / 0 / 16
14,899
573
16,324
20,719
17,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
ngorovitch
Arachne
20
14 / 3 / 14
15,992
615
20,251
20,897
11,394
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Desavori
Artio
15
2 / 7 / 5
11,205
431
6,752
32,219
36,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Elekshar
Scylla
18
3 / 4 / 3
11,363
437
12,011
11,723
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
FreakyNoob
Bakasura
19
3 / 8 / 3
12,475
480
9,675
25,169
13,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Jiangi930
Cu Chulainn
15
0 / 11 / 2
9,728
374
4,863
18,736
13,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Markisio17
Artemis
17
0 / 9 / 6
10,473
403
13,233
20,351
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
38
Kills
8
8
Deaths
39
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
Dauta
Rama
4
1
22
15
L
Artio
Desavori
Artio
2
7
5
0.64
L
Scylla
Elekshar
Scylla
3
4
3
1.13
L
Bakasura
FreakyNoob
Bakasura
3
8
3
0.56
W
Kukulkan
Hyunnie
Kukulkan
6
0
8
10
W
Artio
5
4
16
3.25
L
Cu Chulainn
Jiangi930
Cu Chulainn
0
11
2
0.09
W
Cerberus
Jowler96
Cerberus
9
0
16
17
L
Artemis
Markisio17
Artemis
0
9
6
0.33
W
Arachne
ngorovitch
Arachne
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,982
Damage
46,534
89,892
Taken
108,198
67,504
Mitigated
75,014
43,831
Healing
26,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dauta
Rama
15,199
10,234
0
6,510
15,655
5,012
5,831
4,700
10,803
0
90,081
L
Artio
Desavori
Artio
6,752
709
1,226
7,238
32,219
36,422
722
13,973
18,246
25,587
0
L
Scylla
Elekshar
Scylla
12,011
525
0
2,219
11,723
4,556
871
5,881
5,842
77,346
0
L
Bakasura
FreakyNoob
Bakasura
9,675
7,961
519
6,031
25,169
13,102
390
8,027
17,142
0
73,405
W
Kukulkan
Hyunnie
Kukulkan
18,209
1,602
0
3,373
7,698
3,265
2,922
2,251
5,423
121,284
0
W
Artio
10,999
750
2,788
11,796
24,923
30,045
344
6,518
17,887
57,851
0
L
Cu Chulainn
Jiangi930
Cu Chulainn
4,863
1,670
0
237
18,736
13,501
635
11,058
7,678
163
48,703
W
Cerberus
Jowler96
Cerberus
16,324
1,089
0
10,043
20,719
17,788
1,134
2,955
16,563
103,666
0
L
Artemis
Markisio17
Artemis
13,233
6,004
1,346
7,441
20,351
7,433
0
6,674
13,677
0
79,137
W
Arachne
ngorovitch
Arachne
20,251
14,887
0
9,321
20,897
11,394
1,167
4,543
16,130
0
132,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,143
Gold Earned
55,244
752
Minions Killed
488
0
Camps Cleared
0
2,582,739
Distance Traveled
2,187,530
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,951
498
122
5
0
476,438
1
L
Artio
11,205
431
43
2
0
486,393
4
L
Scylla
11,363
437
136
5
0
449,335
3
L
Bakasura
12,475
480
142
5
0
488,919
3
W
Kukulkan
14,336
551
195
8
0
526,923
5
W
Artio
13,965
537
66
3
0
459,000
2
L
Cu Chulainn
9,728
374
69
3
0
369,593
3
W
Cerberus
14,899
573
204
8
0
545,310
0
L
Artemis
10,473
403
98
4
0
393,290
7
W
Arachne
15,992
615
165
6
0
575,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role