Player Matchup

Ah Puch
Ah Puch
Beter_Griff
Ah Puch
Level 24
God Stats
7W - 12L
1,252 SR
Queue Stats
93W - 67L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Ddoppiab9638
Danzaburou
Level 18
God Stats
2W - 1L
1,426 SR
Queue Stats
28W - 31L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
Kiarashenami1694
Gilgamesh
Level 28
God Stats
10W - 7L
1,627 SR
Queue Stats
234W - 186L
1,422 Elo+
Solo
Sol
Sol
mad-cam-11
Sol
Level 25
God Stats
3W - 4L
1,559 SR
Queue Stats
87W - 83L
1,508 Elo+
Solo
Ymir
Ymir
toonyy11
Ymir
Level 27
God Stats
3W - 3L
1,800 SR
Queue Stats
21W - 44L
1,332 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,403 Elo+

VS

Team Averages
Level 18
1,633 SR
1,480 Elo+
Danzaburou
Danzaburou
FaceSlapzzz
Danzaburou
Level 12
God Stats
34W - 31L
1,504 SR
Queue Stats
55W - 58L
1,459 Elo+
Solo
Anubis
Anubis
Predator12128
Anubis
Level 29
God Stats
37W - 20L
1,716 SR
Queue Stats
177W - 171L
1,465 Elo+
Solo
Vulcan
Vulcan
chrissychris105
Vulcan
Level 29
God Stats
2W - 4L
1,738 SR
Queue Stats
154W - 129L
1,395 Elo+
Solo
Thor
Thor
koga144
Thor
Level 9
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 6L
1,748 Elo+
Solo
Zhong Kui
Zhong Kui
nacar-colorin
Zhong Kui
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 67L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beter_Griff
Ah Puch
20
6 / 1 / 6
15,547
555
22,230
23,832
24,946
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Ddoppiab9638
Danzaburou
18
4 / 2 / 8
13,469
481
10,528
13,055
5,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
20
18 / 2 / 5
15,119
540
19,058
25,139
16,023
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 1 / 7
16,061
574
24,907
24,016
8,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
17
1 / 8 / 11
12,272
438
8,451
20,664
14,792
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaceSlapzzz
Danzaburou
20
6 / 7 / 5
14,832
530
19,006
21,006
7,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 10 / 2
13,030
465
20,109
22,494
9,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 2
9,454
338
8,357
9,015
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
koga144
Thor
18
0 / 9 / 4
11,286
403
9,093
26,539
10,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
nacar-colorin
Zhong Kui
19
1 / 11 / 2
12,102
432
13,686
27,224
16,266
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
41
Kills
14
14
Deaths
41
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beter_Griff
Ah Puch
6
1
6
9
W
Danzaburou
Ddoppiab9638
Danzaburou
4
2
8
4
L
Danzaburou
FaceSlapzzz
Danzaburou
6
7
5
1.21
W
Gilgamesh
18
2
5
10.25
L
7
10
2
0.8
L
0
4
2
0.25
L
Thor
koga144
Thor
0
9
4
0.22
W
12
1
7
15.5
L
Zhong Kui
nacar-colorin
Zhong Kui
1
11
2
0.18
W
Ymir
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,174
Damage
70,251
106,706
Taken
106,278
69,987
Mitigated
47,823
42,593
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beter_Griff
Ah Puch
22,230
1,246
0
14,821
23,832
24,946
1,916
11,327
11,977
109,054
0
W
Danzaburou
Ddoppiab9638
Danzaburou
10,528
3,073
0
2,540
13,055
5,243
6,080
3,054
10,001
0
60,289
L
Danzaburou
FaceSlapzzz
Danzaburou
19,006
8,447
191
3,261
21,006
7,873
2,328
10,531
10,387
0
88,500
W
Gilgamesh
19,058
5,582
0
5,036
25,139
16,023
1,005
9,487
15,514
0
77,051
L
20,109
206
346
4,428
22,494
9,573
734
12,256
10,238
81,586
0
L
8,357
2,212
0
2,182
9,015
3,217
0
3,034
5,981
46,374
0
L
Thor
koga144
Thor
9,093
980
0
5,060
26,539
10,894
0
12,570
13,969
0
68,536
W
24,907
10,622
0
17,622
24,016
8,983
6,929
10,058
13,918
125,445
0
L
Zhong Kui
nacar-colorin
Zhong Kui
13,686
2,216
0
2,767
27,224
16,266
156
17,055
10,115
74,259
0
W
Ymir
8,451
2,043
0
2,574
20,664
14,792
687
7,520
13,144
68,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,468
Gold Earned
60,704
686
Minions Killed
589
0
Camps Cleared
0
2,463,384
Distance Traveled
1,976,126
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,547
555
194
7
0
460,812
2
W
Danzaburou
13,469
481
104
4
0
490,462
0
L
Danzaburou
14,832
530
141
5
0
396,947
0
W
Gilgamesh
15,119
540
98
4
0
557,720
1
L
Anubis
13,030
465
143
5
0
421,226
0
L
Vulcan
9,454
338
79
3
0
298,410
0
L
Thor
11,286
403
106
4
0
443,711
0
W
Sol
16,061
574
197
7
0
508,940
0
L
Zhong Kui
12,102
432
120
4
0
415,832
0
W
Ymir
12,272
438
93
3
0
445,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role