Player Matchup

Arachne
Arachne
BlindFaith88
Arachne
Level 81
God Stats
7W - 6L
1,581 SR
Queue Stats
18W - 20L
1,486 Elo+
Party 3
Neith
Neith
Jojkara1
Neith
Level 27
God Stats
2W - 6L
1,378 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
Narogar
Amaterasu
Level 98
God Stats
1W - 1L
1,514 SR
Queue Stats
26W - 21L
1,474 Elo+
Party 2
Tiamat
Tiamat
TheBoost
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
yougotrimmed
Aphrodite
Level 40
God Stats
2W - 3L
1,648 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 3
Team Averages
Level 55
1,524 SR
1,488 Elo+

VS

Team Averages
Level 78
1,437 SR
1,633 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gylark
Jormungandr
Level 160
God Stats
1W - 1L
1,206 SR
Queue Stats
264W - 142L
1,615 Elo+
Party 1
Hun Batz
Hun Batz
TATTO7
Hun Batz
Level 29
God Stats
2W - 1L
1,543 SR
Queue Stats
41W - 21L
1,665 Elo+
Party 1
Thor
Thor
VladimirPalGanso
Thor
Level 28
God Stats
4W - 3L
1,285 SR
Queue Stats
134W - 53L
1,696 Elo+
Party 1
Anhur
Anhur
miguelito292
Anhur
Level 107
God Stats
17W - 7L
1,651 SR
Queue Stats
282W - 162L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlindFaith88
Arachne
9
0 / 8 / 5
6,368
425
5,734
13,855
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Jojkara1
Neith
11
4 / 7 / 2
7,292
486
3,666
9,711
2,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Narogar
Amaterasu
11
2 / 6 / 4
7,039
469
5,152
14,746
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
TheBoost
Tiamat
11
4 / 10 / 2
7,467
498
7,136
15,375
8,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
yougotrimmed
Aphrodite
10
2 / 9 / 3
6,737
449
5,876
11,706
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 3 / 12
8,233
549
5,750
15,389
10,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Gylark
Jormungandr
16
15 / 1 / 7
10,528
702
21,303
11,160
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
TATTO7
Hun Batz
16
3 / 3 / 5
9,307
620
3,988
9,833
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 2 / 3
10,544
703
14,428
8,567
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
10 / 3 / 5
10,319
688
10,702
11,670
4,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
12
Kills
40
40
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
12
2.67
L
Arachne
BlindFaith88
Arachne
0
8
5
0.31
W
Jormungandr
Gylark
Jormungandr
15
1
7
18.5
L
Neith
Jojkara1
Neith
4
7
2
0.71
L
Amaterasu
Narogar
Amaterasu
2
6
4
0.67
W
Hun Batz
TATTO7
Hun Batz
3
3
5
1.83
L
Tiamat
TheBoost
Tiamat
4
10
2
0.5
W
10
2
3
5.75
W
10
3
5
4.17
L
Aphrodite
yougotrimmed
Aphrodite
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
56,171
65,393
Taken
56,619
26,693
Mitigated
31,028
10,595
Healing
21,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,750
794
295
6,242
15,389
10,715
251
3,648
11,741
33,866
0
L
Arachne
BlindFaith88
Arachne
5,734
3,165
0
1,882
13,855
4,595
0
6,893
6,962
0
32,025
W
Jormungandr
Gylark
Jormungandr
21,303
4,179
180
1,983
11,160
5,355
0
4,714
6,446
74,275
0
L
Neith
Jojkara1
Neith
3,666
1,822
0
881
9,711
2,413
0
2,908
6,803
0
26,923
L
Amaterasu
Narogar
Amaterasu
5,152
1,171
0
1,399
14,746
8,242
0
1,855
12,891
0
22,824
W
Hun Batz
TATTO7
Hun Batz
3,988
1,174
0
4,831
9,833
3,348
1,330
1,210
8,623
0
68,523
L
Tiamat
TheBoost
Tiamat
7,136
1,172
0
1,431
15,375
8,246
0
10,426
4,949
24,765
0
W
14,428
4,305
0
2,275
8,567
7,263
335
865
7,702
0
70,380
W
10,702
5,892
0
5,891
11,670
4,347
3,515
2,575
9,095
0
77,135
L
Aphrodite
yougotrimmed
Aphrodite
5,876
1,381
2,413
2,589
11,706
3,197
0
4,971
6,735
21,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
48,931
238
Minions Killed
606
0
Camps Cleared
0
1,288,688
Distance Traveled
1,494,296
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,233
549
59
4
0
280,213
6
L
Arachne
6,368
425
53
4
0
290,433
0
W
Jormungandr
10,528
702
128
9
0
298,596
1
L
Neith
7,292
486
64
4
0
199,929
2
L
Amaterasu
7,039
469
53
4
0
283,324
2
W
Hun Batz
9,307
620
120
8
0
346,873
0
L
Tiamat
7,467
498
36
2
0
263,060
3
W
Thor
10,544
703
144
10
0
300,578
3
W
Anhur
10,319
688
155
10
0
268,036
0
L
Aphrodite
6,737
449
32
2
0
251,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role