Player Matchup

Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Guhdersh
Jing Wei
Level 29
God Stats
12W - 5L
1,840 SR
Queue Stats
333W - 296L
1,636 Elo+
Solo
Mercury
Mercury
ShiftMatchMaking
Mercury
Level 6
God Stats
8W - 5L
1,638 SR
Queue Stats
46W - 27L
1,814 Elo+
Solo
Yemoja
Yemoja
SoulForce
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,569 Elo+
Solo
Ra
Ra
squínts
Ra
Level 24
God Stats
3W - 1L
1,678 SR
Queue Stats
36W - 36L
1,529 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,610 Elo+

VS

Team Averages
Level 21
1,606 SR
1,607 Elo+
Artemis
Artemis
HiddenPuddle
Artemis
Level 11
God Stats
7W - 2L
1,862 SR
Queue Stats
74W - 70L
1,747 Elo+
Solo
Neith
Neith
bobbujack
Neith
Level 18
God Stats
3W - 7L
1,606 SR
Queue Stats
84W - 97L
1,613 Elo+
Solo
Tyr
Tyr
eric1818
Tyr
Level 29
God Stats
6W - 8L
1,423 SR
Queue Stats
43W - 41L
1,555 Elo+
Solo
Fenrir
Fenrir
fartsuckerberg
Fenrir
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
145W - 137L
1,498 Elo+
Solo
Ymir
Ymir
qtToy
Ymir
Level 20
God Stats
10W - 5L
1,638 SR
Queue Stats
34W - 29L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 3 / 9
10,571
556
10,212
15,650
14,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Guhdersh
Jing Wei
14
2 / 7 / 5
8,782
462
5,047
14,530
4,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 1 / 5
13,320
701
20,668
11,145
5,297
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
SoulForce
Yemoja
14
1 / 2 / 12
9,273
488
4,854
10,222
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 7 / 10
9,822
517
6,545
9,700
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HiddenPuddle
Artemis
17
11 / 7 / 3
11,053
582
16,342
16,057
6,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
bobbujack
Neith
14
3 / 3 / 7
9,504
500
3,534
10,616
8,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 3 / 3
9,609
506
3,075
11,314
12,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 8 / 6
9,178
483
6,978
16,298
10,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
qtToy
Ymir
14
3 / 7 / 9
9,880
520
11,313
15,973
8,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
28
Kills
20
20
Deaths
28
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
3
9
2.83
W
Jing Wei
Guhdersh
Jing Wei
2
7
5
0.64
L
Artemis
HiddenPuddle
Artemis
11
7
3
1.79
W
18
1
5
20.5
W
Yemoja
SoulForce
Yemoja
1
2
12
3.5
L
Neith
bobbujack
Neith
3
3
7
2.17
L
0
3
3
0.5
L
3
8
6
0.75
L
Ymir
qtToy
Ymir
3
7
9
1.07
W
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
41,242
61,247
Taken
70,258
36,664
Mitigated
47,386
10,506
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,212
1,693
0
3,091
15,650
14,888
542
808
14,842
9,153
51,192
W
Jing Wei
Guhdersh
Jing Wei
5,047
3,012
0
3,220
14,530
4,025
280
1,476
13,054
0
36,887
L
Artemis
HiddenPuddle
Artemis
16,342
8,945
0
5,295
16,057
6,832
4,262
3,557
12,460
0
65,305
W
20,668
12,594
0
546
11,145
5,297
0
1,803
9,342
0
117,484
W
Yemoja
SoulForce
Yemoja
4,854
1,098
1,119
928
10,222
8,756
418
3,634
6,588
20,592
0
L
Neith
bobbujack
Neith
3,534
1,415
0
881
10,616
8,730
0
1,812
8,754
0
38,722
L
3,075
693
0
2,586
11,314
12,849
480
1,060
10,204
0
60,688
L
6,978
2,804
0
4,347
16,298
10,965
110
3,118
13,020
0
41,474
L
Ymir
qtToy
Ymir
11,313
3,722
0
2,009
15,973
8,010
362
3,810
11,907
47,671
0
W
6,545
1,097
413
1,189
9,700
3,698
860
3,592
6,108
42,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,768
Gold Earned
49,224
472
Minions Killed
470
0
Camps Cleared
0
1,855,526
Distance Traveled
1,613,891
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,571
556
109
6
0
356,163
3
W
Jing Wei
8,782
462
69
4
0
345,699
5
L
Artemis
11,053
582
105
6
0
282,415
0
W
Mercury
13,320
701
164
9
0
487,685
4
W
Yemoja
9,273
488
28
1
0
339,494
0
L
Neith
9,504
500
73
4
0
321,429
8
L
Tyr
9,609
506
136
7
0
350,843
0
L
Fenrir
9,178
483
68
4
0
317,939
2
L
Ymir
9,880
520
88
5
0
341,265
3
W
Ra
9,822
517
102
5
0
326,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role