Player Matchup

Bastet
Bastet
ATEMAGOT
Bastet
Level 22
God Stats
9W - 13L
1,368 SR
Queue Stats
74W - 67L
1,460 Elo+
Solo
Loki
Loki
Annoying__Gamb1t
Loki
Level 29
God Stats
17W - 12L
1,546 SR
Queue Stats
68W - 58L
1,442 Elo+
Solo
Ares
Ares
Col French Fry
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Santashohoho298
Neith
Level 15
God Stats
5W - 5L
1,446 SR
Queue Stats
10W - 15L
1,435 Elo+
Solo
Nu Wa
Nu Wa
SmiteAltAccount
Nu Wa
Level 11
God Stats
16W - 13L
1,499 SR
Queue Stats
31W - 25L
1,372 Elo+
Solo
Team Averages
Level 16
1,472 SR
1,442 Elo+

VS

Team Averages
Level 13
1,488 SR
1,397 Elo+
Ares
Ares
DaddyBarnes9252
Ares
Level 5
God Stats
2W - 4L
1,488 SR
Queue Stats
3W - 9L
1,339 Elo+
Party 1
Mercury
Mercury
MSkyeee
Mercury
Level 27
God Stats
14W - 18L
1,584 SR
Queue Stats
119W - 145L
1,425 Elo+
Solo
Athena
Athena
ShootaTAYKEEF
Athena
Level 3
God Stats
2W - 4L
1,426 SR
Queue Stats
6W - 14L
1,440 Elo+
Party 1
Olorun
Olorun
The Jacadasag
Olorun
Level 11
God Stats
7W - 3L
1,574 SR
Queue Stats
13W - 12L
1,393 Elo+
Party 1
King Arthur
King Arthur
TheSilentSteppa8
King Arthur
Level 18
God Stats
9W - 12L
1,367 SR
Queue Stats
179W - 192L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ATEMAGOT
Bastet
12
1 / 4 / 2
7,357
433
6,407
12,176
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 0
7,461
439
2,208
9,636
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
7,076
416
3,482
11,350
5,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
6,445
379
3,633
8,110
2,604
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 2
8,484
499
14,833
7,277
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,975
469
4,249
6,460
4,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
MSkyeee
Mercury
13
2 / 2 / 1
7,999
471
4,442
8,836
3,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 4
8,552
503
3,146
10,225
8,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 3
9,170
539
9,974
12,935
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheSilentSteppa8
King Arthur
15
5 / 1 / 3
8,885
523
8,622
15,317
7,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
19
19
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
ATEMAGOT
Bastet
1
4
2
0.5
L
1
4
0
0.25
L
2
5
0
0.4
W
4
1
3
5.5
W
Mercury
MSkyeee
Mercury
2
2
1
1.25
L
1
4
1
0.38
W
2
2
4
2
L
3
2
2
2
W
6
2
3
3.75
W
King Arthur
TheSilentSteppa8
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
30,433
48,549
Taken
53,773
18,245
Mitigated
26,853
9,142
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ATEMAGOT
Bastet
6,407
3,137
0
2,679
12,176
4,396
0
4,078
8,098
0
44,417
L
2,208
427
0
2,602
9,636
3,206
0
1,498
8,138
0
43,257
L
3,482
347
0
707
11,350
5,460
0
8,043
3,307
21,241
0
W
4,249
466
0
250
6,460
4,367
0
2,638
3,726
23,609
0
W
Mercury
MSkyeee
Mercury
4,442
2,167
0
320
8,836
3,098
0
1,417
7,223
0
51,977
L
3,633
1,170
0
416
8,110
2,604
468
1,841
6,269
0
20,784
W
3,146
964
0
722
10,225
8,115
404
2,314
7,795
25,293
0
L
14,833
2,814
280
2,458
7,277
2,579
1,477
1,909
5,368
51,768
0
W
9,974
5,333
673
6,528
12,935
3,871
1,701
5,199
7,358
65,300
0
W
King Arthur
TheSilentSteppa8
King Arthur
8,622
692
0
4,983
15,317
7,402
475
5,483
9,356
0
52,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
42,581
324
Minions Killed
376
0
Camps Cleared
0
1,484,518
Distance Traveled
1,532,472
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,357
433
77
5
0
335,726
2
L
Loki
7,461
439
81
5
0
278,852
0
L
Ares
7,076
416
45
3
0
279,669
2
W
Ares
7,975
469
32
2
0
318,875
4
W
Mercury
7,999
471
85
5
0
369,888
0
L
Neith
6,445
379
40
2
0
302,098
0
W
Athena
8,552
503
56
3
0
288,077
2
L
Nu Wa
8,484
499
81
5
0
288,173
1
W
Olorun
9,170
539
115
7
0
283,824
0
W
King Arthur
8,885
523
88
5
0
271,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role