Player Matchup

The Morrigan
The Morrigan
AhriPøtter
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,253 Elo+
Party 1
Bacchus
Bacchus
Furaconas
Bacchus
Level 21
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 8L
1,257 Elo+
Party 1
Thanatos
Thanatos
KANEKI330
Thanatos
Level 32
God Stats
21W - 37L
1,284 SR
Queue Stats
151W - 185L
1,367 Elo+
Party 2
Neith
Neith
fant2005
Neith
Level 27
God Stats
10W - 14L
1,318 SR
Queue Stats
124W - 164L
1,365 Elo+
Party 2
Gilgamesh
Gilgamesh
xamii
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,022 Elo+
Party 1
Team Averages
Level 21
1,463 SR
1,253 Elo+

VS

Team Averages
Level 17
1,531 SR
1,407 Elo+
Nemesis
Nemesis
JohnQP
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Meledefix
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,251 Elo+
Party 4
Pele
Pele
MiQuna
Pele
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 14L
1,207 Elo+
Party 4
Nu Wa
Nu Wa
meromu
Nu Wa
Level 32
God Stats
3W - 3L
1,704 SR
Queue Stats
12W - 9L
1,586 Elo+
Party 3
Erlang Shen
Erlang Shen
nxwqz
Erlang Shen
Level 23
God Stats
12W - 12L
1,449 SR
Queue Stats
16W - 20L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AhriPøtter
The Morrigan
15
5 / 5 / 10
9,102
535
6,531
8,631
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Furaconas
Bacchus
11
1 / 4 / 18
7,936
467
6,155
14,539
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
KANEKI330
Thanatos
16
15 / 3 / 7
10,536
620
11,178
13,485
4,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
fant2005
Neith
11
2 / 8 / 5
7,778
458
9,187
12,663
3,981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
xamii
Gilgamesh
14
10 / 5 / 7
9,503
559
16,096
14,848
12,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JohnQP
Nemesis
12
1 / 8 / 6
8,086
476
4,635
14,384
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
2 / 6 / 9
7,523
443
5,423
12,829
10,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
MiQuna
Pele
14
12 / 7 / 3
9,834
578
14,286
13,343
4,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Nu Wa
meromu
Nu Wa
15
3 / 6 / 4
9,429
555
13,681
10,435
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
nxwqz
Erlang Shen
15
7 / 7 / 3
9,733
573
10,550
13,790
10,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
33
Kills
25
25
Deaths
34
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AhriPøtter
The Morrigan
5
5
10
2
W
Bacchus
Furaconas
Bacchus
1
4
18
2.5
L
Nemesis
JohnQP
Nemesis
1
8
6
0.5
W
Thanatos
KANEKI330
Thanatos
15
3
7
6.17
L
Ymir
2
6
9
1.08
L
Pele
MiQuna
Pele
12
7
3
1.93
W
Neith
fant2005
Neith
2
8
5
0.56
L
Nu Wa
meromu
Nu Wa
3
6
4
0.83
L
Erlang Shen
nxwqz
Erlang Shen
7
7
3
1.21
W
Gilgamesh
xamii
Gilgamesh
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
48,575
64,166
Taken
64,781
38,596
Mitigated
33,779
18,594
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AhriPøtter
The Morrigan
6,531
3,005
0
143
8,631
2,927
1,082
3,106
5,226
32,008
1,832
W
Bacchus
Furaconas
Bacchus
6,155
1,165
0
2,550
14,539
14,963
403
5,039
9,234
16,541
0
L
Nemesis
JohnQP
Nemesis
4,635
2,739
0
3,762
14,384
5,940
0
1,549
12,781
0
44,219
W
Thanatos
KANEKI330
Thanatos
11,178
2,550
0
12,342
13,485
4,593
294
3,364
9,892
0
53,493
L
Ymir
5,423
995
0
1,462
12,829
10,548
0
2,153
10,646
9,908
0
L
Pele
MiQuna
Pele
14,286
3,601
0
1,704
13,343
4,092
0
1,983
11,360
0
28,265
W
Neith
fant2005
Neith
9,187
5,789
0
2,132
12,663
3,981
1,002
2,857
9,786
0
36,621
L
Nu Wa
meromu
Nu Wa
13,681
3,633
0
1,489
10,435
3,097
0
2,042
8,193
62,554
0
L
Erlang Shen
nxwqz
Erlang Shen
10,550
5,129
0
2,558
13,790
10,102
95
2,739
10,947
0
39,116
W
Gilgamesh
xamii
Gilgamesh
16,096
5,406
0
1,427
14,848
12,132
1,098
3,747
10,924
0
43,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,855
Gold Earned
44,605
307
Minions Killed
321
0
Camps Cleared
0
1,555,217
Distance Traveled
1,539,722
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,102
535
80
5
0
249,411
0
W
Bacchus
7,936
467
10
1
0
349,476
1
L
Nemesis
8,086
476
85
5
0
319,234
1
W
Thanatos
10,536
620
88
5
0
366,190
4
L
Ymir
7,523
443
13
1
0
291,748
0
L
Pele
9,834
578
32
2
0
329,851
0
W
Neith
7,778
458
64
4
0
273,618
1
L
Nu Wa
9,429
555
119
7
0
282,211
10
L
Erlang Shen
9,733
573
72
4
0
316,678
3
W
Gilgamesh
9,503
559
65
4
0
316,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role