Player Matchup

Bellona
Bellona
BetrayaI69
Bellona
Level 7
God Stats
1W - 2L
1,313 SR
Queue Stats
14W - 15L
1,647 Elo+
Party 1
Arachne
Arachne
Betrayal69
Arachne
Level 26
God Stats
42W - 25L
1,720 SR
Queue Stats
160W - 138L
1,610 Elo+
Party 1
Athena
Athena
CrazyHooligan
Athena
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 47L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
Deceiver0916
Ah Puch
Level 8
God Stats
15W - 5L
1,803 SR
Queue Stats
30W - 22L
1,624 Elo+
Party 1
Neith
Neith
JackDecker3
Neith
Level 16
God Stats
2W - 0L
1,803 SR
Queue Stats
14W - 3L
1,941 Elo+
Solo
Team Averages
Level 17
1,628 SR
1,688 Elo+

VS

Team Averages
Level 16
1,682 SR
1,659 Elo+
Bakasura
Bakasura
BoneBracker89
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,788 Elo+
Solo
Agni
Agni
PhillipPines
Agni
Level 27
God Stats
1W - 1L
1,920 SR
Queue Stats
29W - 16L
1,722 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pozeidonnn
Tsukuyomi
Level 8
God Stats
1W - 2L
1,889 SR
Queue Stats
4W - 4L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
hunt2cold
Sylvanus
Level 29
God Stats
11W - 10L
1,599 SR
Queue Stats
129W - 122L
1,549 Elo+
Solo
Rama
Rama
tbwater
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BetrayaI69
Bellona
15
1 / 3 / 3
9,282
489
2,811
9,312
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Betrayal69
Arachne
20
11 / 0 / 4
12,988
684
13,252
14,531
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 12
9,810
516
3,842
14,879
12,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Deceiver0916
Ah Puch
16
4 / 4 / 3
10,401
547
11,090
9,398
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 7
11,808
621
11,147
7,922
2,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoneBracker89
Bakasura
11
0 / 9 / 0
7,293
384
206
14,862
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 3 / 0
10,822
570
15,201
15,841
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Pozeidonnn
Tsukuyomi
15
2 / 5 / 0
8,986
473
4,816
11,344
4,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
hunt2cold
Sylvanus
11
0 / 5 / 1
7,477
394
4,767
12,807
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
tbwater
Rama
13
2 / 5 / 0
8,531
449
4,444
8,687
2,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
24
Kills
9
9
Deaths
27
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BetrayaI69
Bellona
1
3
3
0.83
W
Arachne
Betrayal69
Arachne
11
0
4
13
L
Bakasura
BoneBracker89
Bakasura
0
9
0
0
W
2
0
12
8
W
Ah Puch
Deceiver0916
Ah Puch
4
4
3
1.38
W
6
2
7
4.75
L
5
3
0
1.67
L
Tsukuyomi
Pozeidonnn
Tsukuyomi
2
5
0
0.4
L
Sylvanus
hunt2cold
Sylvanus
0
5
1
0.1
L
Rama
tbwater
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
29,434
56,042
Taken
63,541
32,959
Mitigated
24,120
17,937
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BetrayaI69
Bellona
2,811
158
0
2,244
9,312
6,550
750
3,548
5,764
0
24,907
W
Arachne
Betrayal69
Arachne
13,252
10,086
0
8,901
14,531
7,441
0
5,049
9,482
0
117,498
L
Bakasura
BoneBracker89
Bakasura
206
129
0
3,191
14,862
6,253
648
2,068
12,718
0
38,945
W
3,842
1,381
0
1,600
14,879
12,969
182
7,115
7,764
16,009
0
W
Ah Puch
Deceiver0916
Ah Puch
11,090
390
0
1,417
9,398
3,493
150
5,948
3,450
64,496
0
W
11,147
5,376
0
3,775
7,922
2,506
5,252
2,274
5,648
0
88,426
L
15,201
1,345
53
5,730
15,841
4,920
44
6,364
9,051
88,375
0
L
Tsukuyomi
Pozeidonnn
Tsukuyomi
4,816
1,027
0
1,755
11,344
4,036
258
450
10,874
0
56,223
L
Sylvanus
hunt2cold
Sylvanus
4,767
1,465
113
2,498
12,807
6,698
0
4,158
8,519
30,594
13,447
L
Rama
tbwater
Rama
4,444
3,237
0
1,638
8,687
2,213
0
1,162
7,376
0
49,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,289
Gold Earned
43,109
516
Minions Killed
544
0
Camps Cleared
0
1,972,176
Distance Traveled
1,525,520
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,282
489
53
3
0
397,581
6
W
Arachne
12,988
684
171
9
0
481,358
5
L
Bakasura
7,293
384
71
4
0
271,922
0
W
Athena
9,810
516
20
1
0
403,009
3
W
Ah Puch
10,401
547
106
6
0
335,197
0
W
Neith
11,808
621
166
9
0
355,031
8
L
Agni
10,822
570
197
10
0
367,539
9
L
Tsukuyomi
8,986
473
90
5
0
376,140
1
L
Sylvanus
7,477
394
74
4
0
257,118
0
L
Rama
8,531
449
112
6
0
252,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role