Player Matchup

Izanami
Izanami
Durahcell
Izanami
Level 152
God Stats
3W - 0L
1,817 SR
Queue Stats
519W - 227L
1,796 Elo+
Party 3
Kali
Kali
Paparapupi
Kali
Level 100
God Stats
6W - 6L
1,500 SR
Queue Stats
334W - 329L
1,474 Elo+
Solo
Jormungandr
Jormungandr
VSTTVEG
Jormungandr
Level 24
God Stats
4W - 0L
1,730 SR
Queue Stats
90W - 17L
1,882 Elo+
Party 3
Sylvanus
Sylvanus
Xanderflame
Sylvanus
Level 86
God Stats
11W - 7L
1,500 SR
Queue Stats
471W - 163L
1,878 Elo+
Party 3
Osiris
Osiris
avengexlife
Osiris
Level 154
God Stats
8W - 7L
1,311 SR
Queue Stats
300W - 285L
1,513 Elo+
Solo
Team Averages
Level 103
1,571 SR
1,708 Elo+

VS

Team Averages
Level 74
1,605 SR
1,553 Elo+
Ganesha
Ganesha
Bweppe
Ganesha
Level 29
God Stats
0W - 5L
1,149 SR
Queue Stats
148W - 124L
1,545 Elo+
Party 2
Mercury
Mercury
CCSONICON
Mercury
Level 29
God Stats
4W - 2L
1,776 SR
Queue Stats
97W - 89L
1,538 Elo+
Party 1
Mulan
Mulan
Ei8thWanderer
Mulan
Level 49
God Stats
3W - 2L
1,948 SR
Queue Stats
41W - 47L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lil_spray
Ah Muzen Cab
Level 141
God Stats
3W - 3L
1,398 SR
Queue Stats
366W - 339L
1,605 Elo+
Party 2
Merlin
Merlin
worlife
Merlin
Level 124
God Stats
9W - 6L
1,753 SR
Queue Stats
319W - 310L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Durahcell
Izanami
15
6 / 1 / 4
9,091
568
10,412
9,321
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 0 / 3
9,770
611
3,789
11,114
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
VSTTVEG
Jormungandr
16
9 / 1 / 4
9,661
604
13,133
11,906
8,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Xanderflame
Sylvanus
13
2 / 0 / 10
7,743
484
3,432
9,849
8,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
0 / 7 / 2
8,056
504
5,200
13,156
7,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bweppe
Ganesha
7
0 / 6 / 0
5,949
372
2,581
8,923
4,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
CCSONICON
Mercury
15
2 / 4 / 0
9,288
581
3,361
11,069
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 0
9,245
578
11,871
12,123
10,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
lil_spray
Ah Muzen Cab
11
0 / 6 / 0
6,957
435
7,610
11,124
3,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
worlife
Merlin
12
0 / 4 / 0
7,441
465
3,303
7,372
2,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
22
Kills
9
9
Deaths
22
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bweppe
Ganesha
0
6
0
0
L
Mercury
CCSONICON
Mercury
2
4
0
0.5
W
Izanami
Durahcell
Izanami
6
1
4
8
L
7
2
0
3.5
W
5
0
3
6.5
W
Jormungandr
VSTTVEG
Jormungandr
9
1
4
11
W
Sylvanus
Xanderflame
Sylvanus
2
0
10
7
W
Osiris
0
7
2
0.14
L
Ah Muzen Cab
lil_spray
Ah Muzen Cab
0
6
0
0
L
Merlin
worlife
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
28,726
55,346
Taken
50,611
33,823
Mitigated
24,695
18,928
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bweppe
Ganesha
2,581
289
0
410
8,923
4,783
0
1,750
7,173
12,062
0
L
Mercury
CCSONICON
Mercury
3,361
1,144
0
482
11,069
3,790
0
4,341
6,728
0
72,514
W
Izanami
Durahcell
Izanami
10,412
7,014
0
2,328
9,321
3,123
50
1,285
8,036
0
76,059
L
11,871
4,243
0
3,872
12,123
10,443
604
1,321
10,802
0
60,532
W
3,789
1,477
0
5,417
11,114
6,459
1,374
323
10,791
0
74,159
W
Jormungandr
VSTTVEG
Jormungandr
13,133
2,396
0
3,252
11,906
8,280
79
2,580
9,326
78,254
0
W
Sylvanus
Xanderflame
Sylvanus
3,432
994
2,478
3,956
9,849
8,593
82
1,854
7,995
9,550
0
W
Osiris
5,200
2,819
0
1,497
13,156
7,368
47
0
13,156
0
45,047
L
Ah Muzen Cab
lil_spray
Ah Muzen Cab
7,610
3,393
0
3,487
11,124
3,156
0
3,079
8,045
0
45,531
L
Merlin
worlife
Merlin
3,303
41
112
937
7,372
2,523
0
6,195
1,177
41,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
38,880
541
Minions Killed
437
0
Camps Cleared
0
1,566,185
Distance Traveled
1,355,390
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,949
372
5
0
0
181,267
3
L
Mercury
9,288
581
129
8
0
346,161
2
W
Izanami
9,091
568
164
10
0
276,709
3
L
Mulan
9,245
578
113
7
0
288,185
3
W
Kali
9,770
611
138
9
0
376,942
4
W
Jormungandr
9,661
604
130
8
0
293,839
3
W
Sylvanus
7,743
484
16
1
0
324,145
1
W
Osiris
8,056
504
93
6
0
294,550
1
L
Ah Muzen Cab
6,957
435
93
6
0
261,046
0
L
Merlin
7,441
465
97
6
0
278,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role