Player Matchup

Ra
Ra
Brrolyy
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,149 Elo+
Solo
Mercury
Mercury
CapvxD
Mercury
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
353W - 339L
1,494 Elo+
Solo
Jing Wei
Jing Wei
NekroGasm
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,610 Elo+
Party 1
Nemesis
Nemesis
dave11111111111
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,610 Elo+
Party 1
Sobek
Sobek
wanted4notreal
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,459 Elo+

VS

Team Averages
Level 45
1,642 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
Arielwz
Cu Chulainn
Level 102
God Stats
33W - 29L
1,629 SR
Queue Stats
455W - 456L
1,573 Elo+
Party 2
Izanami
Izanami
DaddyComet
Izanami
Level 28
God Stats
41W - 23L
1,759 SR
Queue Stats
516W - 500L
1,519 Elo+
Solo
Fenrir
Fenrir
JoelvXD69
Fenrir
Level 84
God Stats
4W - 3L
1,580 SR
Queue Stats
259W - 270L
1,564 Elo+
Party 2
The Morrigan
The Morrigan
MARVID 360
The Morrigan
Level 8
God Stats
2W - 0L
1,740 SR
Queue Stats
10W - 4L
1,638 Elo+
Party 2
Hades
Hades
Patata48
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,402
450
5,169
5,660
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
CapvxD
Mercury
10
1 / 5 / 1
6,161
513
1,817
8,440
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
NekroGasm
Jing Wei
7
2 / 5 / 0
4,839
403
3,527
7,933
1,876
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,697
391
2,235
8,572
2,559
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 2
4,785
399
1,582
7,834
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arielwz
Cu Chulainn
13
10 / 0 / 2
8,131
678
9,836
6,749
3,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DaddyComet
Izanami
11
5 / 0 / 5
7,120
593
8,597
3,139
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
JoelvXD69
Fenrir
10
3 / 1 / 8
7,010
584
5,609
9,269
3,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
MARVID 360
The Morrigan
13
6 / 0 / 1
7,344
612
2,807
4,627
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Patata48
Hades
9
2 / 3 / 2
5,786
482
1,212
3,629
1,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
26
26
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arielwz
Cu Chulainn
10
0
2
11
L
1
5
2
0.4
L
Mercury
CapvxD
Mercury
1
5
1
0.3
W
Izanami
DaddyComet
Izanami
5
0
5
7.5
W
Fenrir
JoelvXD69
Fenrir
3
1
8
7
W
The Morrigan
MARVID 360
The Morrigan
6
0
1
6.5
L
Jing Wei
NekroGasm
Jing Wei
2
5
0
0.4
W
Hades
Patata48
Hades
2
3
2
1
L
0
6
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,330
Damage
28,061
38,439
Taken
27,413
13,200
Mitigated
11,283
4,765
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arielwz
Cu Chulainn
9,836
535
0
2,705
6,749
3,976
0
1,038
5,605
7,800
42,956
L
5,169
642
59
946
5,660
1,529
790
918
4,742
22,981
0
L
Mercury
CapvxD
Mercury
1,817
755
0
375
8,440
2,446
0
651
7,789
0
34,924
W
Izanami
DaddyComet
Izanami
8,597
5,707
0
1,021
3,139
987
2,070
751
2,326
0
40,345
W
Fenrir
JoelvXD69
Fenrir
5,609
1,148
200
3,035
9,269
3,284
426
3,416
5,697
0
15,750
W
The Morrigan
MARVID 360
The Morrigan
2,807
880
0
2,696
4,627
1,455
0
977
3,624
36,664
4,271
L
Jing Wei
NekroGasm
Jing Wei
3,527
3,297
0
1,056
7,933
1,876
0
1,108
6,825
0
15,992
W
Hades
Patata48
Hades
1,212
171
0
568
3,629
1,581
0
215
3,410
8,313
0
L
2,235
459
0
1,198
8,572
2,559
0
738
7,834
0
13,345
L
1,582
539
0
1,131
7,834
4,790
0
899
6,935
7,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
35,391
176
Minions Killed
295
0
Camps Cleared
0
1,133,581
Distance Traveled
1,031,378
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,131
678
96
8
0
265,731
2
L
Ra
5,402
450
46
4
0
201,427
0
L
Mercury
6,161
513
72
6
0
232,770
1
W
Izanami
7,120
593
71
6
0
178,337
1
W
Fenrir
7,010
584
27
2
0
237,309
2
W
The Morrigan
7,344
612
85
7
0
200,082
2
L
Jing Wei
4,839
403
22
2
0
221,805
0
W
Hades
5,786
482
16
1
0
149,919
0
L
Nemesis
4,697
391
26
2
0
242,947
0
L
Sobek
4,785
399
10
1
0
234,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role