Player Matchup

Tsukuyomi
Tsukuyomi
Darkshadow5678
Tsukuyomi
Level 88
God Stats
10W - 14L
1,587 SR
Queue Stats
78W - 86L
1,475 Elo+
Party 2
Anubis
Anubis
Hangoverman290
Anubis
Level 29
God Stats
6W - 7L
1,956 SR
Queue Stats
24W - 35L
1,496 Elo+
Party 2
Rama
Rama
SwisherSweetMini
Rama
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
UwUcity
Gilgamesh
Level 16
God Stats
10W - 4L
1,715 SR
Queue Stats
14W - 11L
1,541 Elo+
Party 2
Cerberus
Cerberus
jonnyspike
Cerberus
Level 82
God Stats
9W - 4L
1,616 SR
Queue Stats
68W - 66L
1,462 Elo+
Party 2
Team Averages
Level 70
1,675 SR
1,484 Elo+

VS

Team Averages
Level 50
1,589 SR
1,470 Elo+
Janus
Janus
BraCee14
Janus
Level 93
God Stats
5W - 9L
1,510 SR
Queue Stats
181W - 164L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElChakasGiovanni
Cu Chulainn
Level 53
God Stats
1W - 1L
1,770 SR
Queue Stats
81W - 89L
1,461 Elo+
Party 1
Mercury
Mercury
El_matad0rLFC
Mercury
Level 72
God Stats
2W - 1L
1,527 SR
Queue Stats
144W - 127L
1,485 Elo+
Party 1
Chiron
Chiron
Hachita18
Chiron
Level 16
God Stats
10W - 10L
1,536 SR
Queue Stats
11W - 11L
1,477 Elo+
Party 1
Cerberus
Cerberus
Ronaldolo8423
Cerberus
Level 15
God Stats
3W - 3L
1,601 SR
Queue Stats
8W - 12L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkshadow5678
Tsukuyomi
12
1 / 2 / 3
8,597
409
3,145
7,385
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 3
11,195
533
8,789
14,548
8,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 7
11,006
524
7,317
8,455
3,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
UwUcity
Gilgamesh
19
5 / 3 / 4
12,699
605
10,971
13,254
11,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
jonnyspike
Cerberus
17
7 / 2 / 5
11,119
529
12,070
15,285
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BraCee14
Janus
18
4 / 3 / 4
11,953
569
14,082
14,062
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ElChakasGiovanni
Cu Chulainn
15
2 / 3 / 3
9,246
440
7,202
14,150
9,526
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
17
5 / 5 / 4
10,649
507
9,872
18,004
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Hachita18
Chiron
14
0 / 3 / 1
8,225
392
2,249
9,778
2,662
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Ronaldolo8423
Cerberus
12
0 / 2 / 2
7,363
351
1,722
10,716
7,244
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
11
11
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
BraCee14
Janus
4
3
4
2
W
Tsukuyomi
Darkshadow5678
Tsukuyomi
1
2
3
1.25
L
Cu Chulainn
ElChakasGiovanni
Cu Chulainn
2
3
3
1.17
L
Mercury
5
5
4
1.4
L
Chiron
Hachita18
Chiron
0
3
1
0.17
W
2
3
3
1.17
L
Cerberus
Ronaldolo8423
Cerberus
0
2
2
0.5
W
1
1
7
4.5
W
Gilgamesh
UwUcity
Gilgamesh
5
3
4
2.33
W
Cerberus
jonnyspike
Cerberus
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,292
Damage
35,127
58,927
Taken
66,710
36,407
Mitigated
31,349
23,947
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BraCee14
Janus
14,082
829
299
3,694
14,062
5,083
0
6,378
7,684
84,761
0
W
Tsukuyomi
Darkshadow5678
Tsukuyomi
3,145
618
0
2,630
7,385
2,395
0
1,415
5,970
0
35,666
L
Cu Chulainn
ElChakasGiovanni
Cu Chulainn
7,202
1,459
227
2,983
14,150
9,526
500
4,345
9,805
0
40,828
L
Mercury
9,872
4,779
0
1,637
18,004
6,834
0
5,302
12,702
0
85,764
L
Chiron
Hachita18
Chiron
2,249
1,124
695
2,619
9,778
2,662
563
4,121
5,657
0
46,605
W
8,789
46
484
9,410
14,548
8,381
1,097
6,220
8,328
87,216
0
L
Cerberus
Ronaldolo8423
Cerberus
1,722
53
0
1,823
10,716
7,244
181
2,236
8,480
34,432
0
W
7,317
4,340
0
2,834
8,455
3,275
3,306
2,228
6,227
0
88,267
W
Gilgamesh
UwUcity
Gilgamesh
10,971
2,363
0
3,352
13,254
11,136
531
2,189
11,065
9,801
59,114
W
Cerberus
jonnyspike
Cerberus
12,070
191
109
5,128
15,285
11,220
597
4,034
11,251
42,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
47,436
624
Minions Killed
508
0
Camps Cleared
0
1,823,358
Distance Traveled
1,884,082
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,953
569
154
7
0
443,960
6
W
Tsukuyomi
8,597
409
75
4
0
270,797
3
L
Cu Chulainn
9,246
440
73
3
0
344,959
7
L
Mercury
10,649
507
123
6
0
402,282
1
L
Chiron
8,225
392
85
4
0
369,500
0
W
Anubis
11,195
533
146
7
0
390,945
2
L
Cerberus
7,363
351
73
3
0
323,381
0
W
Rama
11,006
524
167
8
0
368,835
2
W
Gilgamesh
12,699
605
142
7
0
363,403
5
W
Cerberus
11,119
529
94
4
0
429,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role