Player Matchup

Ah Puch
Ah Puch
Beter_Griff
Ah Puch
Level 24
God Stats
7W - 12L
1,290 SR
Queue Stats
93W - 67L
1,428 Elo+
Solo
Ymir
Ymir
DomQueenLilith
Ymir
Level 8
God Stats
1W - 2L
1,770 SR
Queue Stats
17W - 13L
1,482 Elo+
Solo
Ares
Ares
SamSaltzman
Ares
Level 5
God Stats
2W - 2L
1,527 SR
Queue Stats
6W - 3L
1,441 Elo+
Party 2
Artemis
Artemis
ShinCyb
Artemis
Level 26
God Stats
1W - 2L
1,627 SR
Queue Stats
27W - 25L
1,314 Elo+
Party 2
Agni
Agni
chrissychris105
Agni
Level 29
God Stats
24W - 12L
1,744 SR
Queue Stats
154W - 129L
1,407 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,414 Elo+

VS

Team Averages
Level 21
1,515 SR
1,377 Elo+
Neith
Neith
Bloodborne9
Neith
Level 28
God Stats
5W - 5L
1,417 SR
Queue Stats
111W - 96L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Kiarashenami1694
Gilgamesh
Level 28
God Stats
10W - 7L
1,569 SR
Queue Stats
234W - 186L
1,411 Elo+
Solo
Bellona
Bellona
MarfiPL
Bellona
Level 8
God Stats
1W - 3L
1,149 SR
Queue Stats
7W - 9L
1,316 Elo+
Solo
Vulcan
Vulcan
Piggywiggy 666
Vulcan
Level 26
God Stats
6W - 3L
1,799 SR
Queue Stats
40W - 32L
1,351 Elo+
Solo
Nike
Nike
captainmills20
Nike
Level 16
God Stats
17W - 15L
1,641 SR
Queue Stats
38W - 40L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beter_Griff
Ah Puch
11
1 / 2 / 1
6,499
464
5,747
8,980
4,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 3
6,391
457
4,524
13,433
7,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 5 / 1
5,710
408
1,928
7,748
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
ShinCyb
Artemis
9
0 / 7 / 0
5,655
404
5,536
9,880
2,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 2
7,029
502
10,335
6,384
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
7,182
513
8,010
7,913
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
12
9 / 0 / 2
8,224
587
7,983
7,023
5,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MarfiPL
Bellona
12
2 / 0 / 6
7,253
518
3,688
8,069
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 0 / 1
7,548
539
5,347
6,577
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 6
7,276
520
5,658
12,396
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
19
19
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Beter_Griff
Ah Puch
1
2
1
0.75
W
5
3
2
2
L
2
3
3
1.17
W
Gilgamesh
9
0
2
10
W
Bellona
MarfiPL
Bellona
2
0
6
5
W
2
0
1
2.5
L
0
5
1
0.1
L
Artemis
ShinCyb
Artemis
0
7
0
0
W
1
2
6
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
30,686
46,425
Taken
41,978
22,431
Mitigated
20,163
13,220
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Beter_Griff
Ah Puch
5,747
376
0
5,483
8,980
4,568
733
728
8,202
36,775
0
W
8,010
4,551
192
3,240
7,913
2,599
1,635
5,813
1,988
0
29,626
L
4,524
1,094
0
3,560
13,433
7,006
233
448
12,967
17,064
0
W
Gilgamesh
7,983
2,825
0
1,551
7,023
5,101
270
2,009
4,962
0
31,918
W
Bellona
MarfiPL
Bellona
3,688
1,334
0
2,414
8,069
4,278
1,205
1,679
6,310
0
25,867
W
5,347
1,166
0
2,649
6,577
2,167
658
3,811
2,528
38,867
0
L
1,928
165
0
631
7,748
6,231
0
413
7,301
10,875
0
L
Artemis
ShinCyb
Artemis
5,536
3,211
0
2,258
9,880
2,752
16
2,227
7,443
0
24,202
W
5,658
821
0
5,101
12,396
6,018
602
8,540
3,656
0
24,876
L
10,335
843
0
1,288
6,384
1,874
0
1,081
5,165
47,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
37,483
218
Minions Killed
276
0
Camps Cleared
0
1,214,583
Distance Traveled
1,357,623
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,499
464
65
5
0
246,731
0
W
Neith
7,182
513
60
4
0
234,752
3
L
Ymir
6,391
457
12
1
0
211,536
5
W
Gilgamesh
8,224
587
57
4
0
296,609
1
W
Bellona
7,253
518
41
3
0
284,757
0
W
Vulcan
7,548
539
80
6
0
269,824
3
L
Ares
5,710
408
11
1
0
266,237
0
L
Artemis
5,655
404
42
3
0
217,545
2
W
Nike
7,276
520
38
3
0
271,681
2
L
Agni
7,029
502
88
6
0
272,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role