Player Matchup

Heimdallr
Heimdallr
LeSmolFox
Heimdallr
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,721 Elo+
Party 1
Tiamat
Tiamat
MisakiUzu
Tiamat
Level 89
God Stats
4W - 7L
1,387 SR
Queue Stats
553W - 480L
1,649 Elo+
Party 1
Xing Tian
Xing Tian
WilfriedVIII
Xing Tian
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 10L
1,817 Elo+
Party 1
Bakasura
Bakasura
xphillow
Bakasura
Level 15
God Stats
5W - 3L
1,511 SR
Queue Stats
142W - 137L
1,551 Elo+
Solo
Nu Wa
Nu Wa
xzion35
Nu Wa
Level 123
God Stats
16W - 6L
1,735 SR
Queue Stats
196W - 116L
1,721 Elo+
Party 1
Team Averages
Level 50
1,526 SR
1,692 Elo+

VS

Team Averages
Level 17
1,509 SR
1,580 Elo+
Sun Wukong
Sun Wukong
Incrassus
Sun Wukong
Level 26
God Stats
2W - 2L
1,514 SR
Queue Stats
86W - 69L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Lord of Furries
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,699 Elo+
Solo
Artemis
Artemis
Mrhacker2013
Artemis
Level 27
God Stats
9W - 9L
1,529 SR
Queue Stats
14W - 16L
1,489 Elo+
Solo
Ymir
Ymir
Ttv Vexor
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,728 Elo+
Solo
Cthulhu
Cthulhu
theblackwolf456
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeSmolFox
Heimdallr
11
6 / 0 / 3
6,200
620
4,038
2,736
908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
MisakiUzu
Tiamat
10
2 / 1 / 3
5,946
595
4,351
5,727
6,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
WilfriedVIII
Xing Tian
9
2 / 0 / 8
5,334
533
3,306
4,322
2,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
xphillow
Bakasura
10
6 / 0 / 4
6,387
639
4,609
6,528
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
xzion35
Nu Wa
10
1 / 0 / 9
5,641
564
4,082
2,514
727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Incrassus
Sun Wukong
8
1 / 3 / 0
4,800
480
3,581
7,616
2,868
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
0 / 2 / 1
6,028
603
2,005
5,746
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Mrhacker2013
Artemis
6
0 / 4 / 0
4,270
427
1,912
5,153
1,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
5
0 / 4 / 0
4,013
401
801
6,397
2,840
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 0
4,327
433
1,709
5,792
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Incrassus
Sun Wukong
1
3
0
0.33
W
Heimdallr
LeSmolFox
Heimdallr
6
0
3
7.5
L
Sylvanus
0
2
1
0.25
W
Tiamat
MisakiUzu
Tiamat
2
1
3
3.5
L
Artemis
Mrhacker2013
Artemis
0
4
0
0
L
Ymir
0
4
0
0
W
Xing Tian
WilfriedVIII
Xing Tian
2
0
8
6
L
0
4
0
0
W
Bakasura
xphillow
Bakasura
6
0
4
8
W
Nu Wa
xzion35
Nu Wa
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
10,008
21,827
Taken
30,704
12,450
Mitigated
12,545
6,760
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Incrassus
Sun Wukong
3,581
728
144
2,396
7,616
2,868
0
3,760
3,648
0
16,562
W
Heimdallr
LeSmolFox
Heimdallr
4,038
602
0
1,225
2,736
908
390
343
2,393
0
35,128
L
Sylvanus
2,005
204
224
2,128
5,746
2,702
111
2,470
3,021
32,808
9,857
W
Tiamat
MisakiUzu
Tiamat
4,351
1,032
0
1,805
5,727
6,094
548
756
4,971
28,782
0
L
Artemis
Mrhacker2013
Artemis
1,912
526
0
1,033
5,153
1,275
0
1,878
3,057
0
18,979
L
Ymir
801
143
0
1,123
6,397
2,840
0
2,339
3,903
5,918
0
W
Xing Tian
WilfriedVIII
Xing Tian
3,306
241
0
470
4,322
2,159
96
1,318
3,004
10,830
0
L
1,709
486
50
0
5,792
2,860
0
997
4,647
12,464
0
W
Bakasura
xphillow
Bakasura
4,609
3,065
0
2,877
6,528
2,562
810
689
5,839
0
25,592
W
Nu Wa
xzion35
Nu Wa
4,082
355
0
383
2,514
727
1,001
1,334
1,180
28,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
23,438
299
Minions Killed
189
0
Camps Cleared
0
930,872
Distance Traveled
970,076
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,800
480
31
3
0
190,027
0
W
Heimdallr
6,200
620
83
8
0
181,735
3
L
Sylvanus
6,028
603
86
9
0
177,020
3
W
Tiamat
5,946
595
64
6
0
161,341
0
L
Artemis
4,270
427
40
4
0
171,164
3
L
Ymir
4,013
401
9
1
0
205,548
3
W
Xing Tian
5,334
533
12
1
0
196,244
3
L
Cthulhu
4,327
433
23
2
0
226,317
0
W
Bakasura
6,387
639
75
8
0
200,245
1
W
Nu Wa
5,641
564
65
7
0
191,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role