Player Matchup

Terra
Terra
Epyes
Terra
Level 18
God Stats
1W - 1L
1,520 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 1
Ra
Ra
GolixXL
Ra
Level 17
God Stats
2W - 0L
1,825 SR
Queue Stats
6W - 2L
1,505 Elo+
Party 1
Osiris
Osiris
Lompal
Osiris
Level 25
God Stats
1W - 0L
1,846 SR
Queue Stats
9W - 7L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
MorbidenAngel
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Olorun
Olorun
choupinou01
Olorun
Level 27
God Stats
2W - 1L
1,682 SR
Queue Stats
10W - 6L
1,462 Elo+
Party 1
Team Averages
Level 23
1,675 SR
1,476 Elo+

VS

Team Averages
Level 15
1,396 SR
1,320 Elo+
Bellona
Bellona
ComeoVanillaSky
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
Harukasuka
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,255 Elo+
Solo
Ra
Ra
Menisk3
Ra
Level 15
God Stats
1W - 5L
1,161 SR
Queue Stats
19W - 23L
1,366 Elo+
Party 2
Thor
Thor
NikHorror
Thor
Level 5
God Stats
3W - 7L
1,319 SR
Queue Stats
8W - 17L
1,116 Elo+
Solo
Camazotz
Camazotz
bonku
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 172L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Epyes
Terra
20
3 / 3 / 37
13,257
1,205
12,281
24,430
37,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 4 / 26
12,147
1,104
15,944
13,892
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Lompal
Osiris
20
15 / 4 / 23
14,081
1,280
26,003
23,005
17,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
MorbidenAngel
Jing Wei
16
2 / 1 / 7
9,391
854
1,760
2,153
611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
22 / 6 / 23
15,901
1,446
37,620
23,911
12,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 10
11,240
1,022
19,814
28,695
21,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Harukasuka
Danzaburou
17
7 / 8 / 7
12,738
1,158
20,242
14,018
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 11 / 7
10,896
991
16,065
18,006
6,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
3 / 10 / 8
10,813
983
13,869
19,787
10,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
bonku
Camazotz
17
1 / 9 / 11
10,582
962
11,337
19,836
7,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
61
48
Kills
18
18
Deaths
48
116
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
10
10
0.9
W
Terra
Epyes
Terra
3
3
37
7.17
W
6
4
26
4.75
L
Danzaburou
Harukasuka
Danzaburou
7
8
7
1.31
W
Osiris
Lompal
Osiris
15
4
23
6.63
L
3
11
7
0.59
W
Jing Wei
MorbidenAngel
Jing Wei
2
1
7
5.5
L
Thor
3
10
8
0.7
L
Camazotz
bonku
Camazotz
1
9
11
0.72
W
Olorun
22
6
23
5.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,608
Damage
81,327
87,391
Taken
100,342
74,624
Mitigated
51,043
38,803
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,814
6,044
0
260
28,695
21,783
0
19,834
8,861
812
26,805
W
Terra
Epyes
Terra
12,281
4,368
6,591
7,575
24,430
37,212
0
3,379
20,975
18,286
0
W
15,944
1,526
1,510
1,626
13,892
6,169
0
3,790
10,102
40,694
0
L
Danzaburou
Harukasuka
Danzaburou
20,242
9,777
0
1,500
14,018
5,469
0
11,037
2,981
0
49,986
W
Osiris
Lompal
Osiris
26,003
11,782
0
7,015
23,005
17,920
0
5,430
17,575
561
49,367
L
16,065
1,752
1,007
1,279
18,006
6,288
0
10,145
7,861
36,167
0
W
Jing Wei
MorbidenAngel
Jing Wei
1,760
1,408
0
0
2,153
611
0
249
1,444
0
6,587
L
Thor
13,869
3,299
0
0
19,787
10,047
0
13,114
6,673
0
30,876
L
Camazotz
bonku
Camazotz
11,337
2,478
0
2,858
19,836
7,456
0
12,232
7,604
0
21,670
W
Olorun
37,620
26,374
2,264
12,222
23,911
12,712
0
3,933
19,978
55,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,777
Gold Earned
56,269
176
Minions Killed
174
4
Camps Cleared
9
817,543
Distance Traveled
917,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,240
1,022
25
2
0
198,054
0
W
Terra
13,257
1,205
14
1
0
204,059
0
W
Ra
12,147
1,104
58
5
0
198,134
1
L
Danzaburou
12,738
1,158
59
5
6
167,639
0
W
Osiris
14,081
1,280
63
6
0
188,006
1
L
Ra
10,896
991
45
4
1
164,549
1
W
Jing Wei
9,391
854
12
1
0
80,543
0
L
Thor
10,813
983
30
3
1
178,624
0
L
Camazotz
10,582
962
15
1
1
209,029
1
W
Olorun
15,901
1,446
29
3
4
146,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role