Player Matchup

Sylvanus
Sylvanus
AJSimstaa
Sylvanus
Level 21
God Stats
35W - 22L
1,781 SR
Queue Stats
93W - 85L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
Leffe41
Ao Kuang
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 104L
1,512 Elo+
Solo
Apollo
Apollo
RileySlaayz
Apollo
Level 69
God Stats
7W - 9L
1,608 SR
Queue Stats
212W - 183L
1,543 Elo+
Party 1
Team Averages
Level 54
1,630 SR
1,528 Elo+

VS

Team Averages
Level 55
1,544 SR
1,672 Elo+
Merlin
Merlin
Azozhi
Merlin
Level 127
God Stats
89W - 118L
1,464 SR
Queue Stats
199W - 222L
1,433 Elo+
Solo
Osiris
Osiris
neithou
Osiris
Level 22
God Stats
3W - 0L
1,670 SR
Queue Stats
18W - 4L
1,823 Elo+
Party 2
Thor
Thor
nuevoensmite
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 9L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AJSimstaa
Sylvanus
13
0 / 2 / 7
9,670
645
4,292
13,866
16,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Leffe41
Ao Kuang
14
5 / 3 / 2
10,232
682
6,504
15,590
6,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
2 / 5 / 3
9,087
606
10,578
13,985
5,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azozhi
Merlin
13
3 / 3 / 4
9,984
666
14,775
7,351
2,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
neithou
Osiris
15
4 / 2 / 5
10,337
689
10,579
13,108
16,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 2 / 5
10,433
696
10,927
12,093
6,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
10
10
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AJSimstaa
Sylvanus
0
2
7
1.75
W
Merlin
Azozhi
Merlin
3
3
4
1.67
L
Ao Kuang
Leffe41
Ao Kuang
5
3
2
2
L
Apollo
2
5
3
0.7
W
Osiris
neithou
Osiris
4
2
5
3.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
36,281
43,441
Taken
32,552
27,886
Mitigated
25,881
16,963
Healing
1,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AJSimstaa
Sylvanus
4,292
652
2,581
3,420
13,866
16,551
0
6,007
7,859
15,589
0
W
Merlin
Azozhi
Merlin
14,775
1,349
0
490
7,351
2,638
445
2,014
5,337
44,904
0
L
Ao Kuang
Leffe41
Ao Kuang
6,504
1,488
792
6,246
15,590
6,245
0
4,768
10,822
36,023
0
L
Apollo
10,578
4,395
0
3,924
13,985
5,090
537
4,000
9,985
0
43,428
W
Osiris
neithou
Osiris
10,579
1,939
0
666
13,108
16,818
318
4,346
8,762
0
25,097
W
10,927
1,256
0
250
12,093
6,425
1,184
4,436
7,657
0
42,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
30,754
156
Minions Killed
178
0
Camps Cleared
0
780,691
Distance Traveled
835,430
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,670
645
31
2
0
250,664
0
W
Merlin
9,984
666
68
5
0
250,206
7
L
Ao Kuang
10,232
682
53
4
0
284,123
2
L
Apollo
9,087
606
72
5
0
245,904
1
W
Osiris
10,337
689
30
2
0
304,457
1
W
Thor
10,433
696
80
5
0
280,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role