Player Matchup

Cupid
Cupid
FrootyRoots
Cupid
Level 29
God Stats
24W - 23L
1,541 SR
Queue Stats
198W - 196L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
GreenEyedDevil
Gilgamesh
Level 23
God Stats
32W - 26L
1,377 SR
Queue Stats
107W - 103L
1,297 Elo+
Solo
Olorun
Olorun
IvanElNoble
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo
Pele
Pele
gumanator5039
Pele
Level 28
God Stats
11W - 7L
1,430 SR
Queue Stats
89W - 73L
1,408 Elo+
Party 3
Kukulkan
Kukulkan
jobbsy
Kukulkan
Level 14
God Stats
21W - 20L
1,590 SR
Queue Stats
127W - 105L
1,410 Elo+
Party 3
Team Averages
Level 20
1,488 SR
1,383 Elo+

VS

Team Averages
Level 13
1,568 SR
1,385 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ElChurry
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
OneOhwFourTree
King Arthur
Level 14
God Stats
2W - 4L
1,694 SR
Queue Stats
45W - 37L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
RaMellow
Cthulhu
Level 20
God Stats
4W - 4L
1,467 SR
Queue Stats
13W - 20L
1,391 Elo+
Party 1
Thoth
Thoth
WhatTheFunnn
Thoth
Level 11
God Stats
0W - 1L
1,680 SR
Queue Stats
8W - 17L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,323
555
5,613
8,330
2,242
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GreenEyedDevil
Gilgamesh
12
7 / 1 / 5
7,538
503
7,149
7,978
5,089
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
15
3 / 1 / 1
8,855
590
6,704
7,392
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
15 / 0 / 2
9,399
627
9,372
7,246
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
jobbsy
Kukulkan
15
7 / 0 / 10
9,011
601
8,396
3,861
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 7 / 0
6,514
434
3,074
9,536
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
7
0 / 14 / 0
5,059
337
1,063
12,030
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
OneOhwFourTree
King Arthur
13
1 / 4 / 0
7,065
471
4,946
11,560
6,477
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
RaMellow
Cthulhu
7
0 / 6 / 1
5,634
376
3,662
10,206
7,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 7 / 1
6,031
402
4,671
8,020
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
37
Kills
3
4
Deaths
38
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
L
Thor
0
14
0
0
W
5
2
7
4.25
W
Gilgamesh
GreenEyedDevil
Gilgamesh
7
1
5
9.5
W
Olorun
3
1
1
3.5
L
King Arthur
OneOhwFourTree
King Arthur
1
4
0
0.25
L
Cthulhu
RaMellow
Cthulhu
0
6
1
0.08
L
2
7
1
0.36
W
15
0
2
16
W
Kukulkan
jobbsy
Kukulkan
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
17,416
34,807
Taken
51,352
14,647
Mitigated
20,995
12,255
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,074
0
0
1,116
9,536
2,636
56
4,580
4,956
37,684
0
L
Thor
1,063
368
0
0
12,030
2,931
148
4,360
7,670
0
7,239
W
5,613
4,332
289
3,851
8,330
2,242
1,578
4,613
3,717
0
47,647
W
Gilgamesh
GreenEyedDevil
Gilgamesh
7,149
2,965
0
455
7,978
5,089
305
3,788
4,190
0
22,937
W
Olorun
6,704
3,476
72
3,039
7,392
3,455
2,151
727
6,665
51,166
6,591
L
King Arthur
OneOhwFourTree
King Arthur
4,946
518
0
1,160
11,560
6,477
0
5,125
6,435
0
35,171
L
Cthulhu
RaMellow
Cthulhu
3,662
410
123
0
10,206
7,241
0
77
10,129
15,992
0
L
4,671
252
0
80
8,020
1,710
0
209
7,811
23,109
0
W
9,372
2,926
0
4,071
7,246
2,609
0
367
6,879
0
57,733
W
Kukulkan
jobbsy
Kukulkan
8,396
1,031
0
478
3,861
1,252
1,162
1,912
1,949
46,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
30,303
430
Minions Killed
197
0
Camps Cleared
0
1,487,153
Distance Traveled
1,230,055
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,514
434
71
5
0
229,501
0
L
Thor
5,059
337
15
1
0
200,548
2
W
Cupid
8,323
555
94
6
0
253,105
3
W
Gilgamesh
7,538
503
33
2
0
331,467
0
W
Olorun
8,855
590
120
8
0
245,343
0
L
King Arthur
7,065
471
54
4
0
276,093
1
L
Cthulhu
5,634
376
20
1
0
299,511
2
L
Thoth
6,031
402
37
2
0
224,402
2
W
Pele
9,399
627
90
6
0
366,162
4
W
Kukulkan
9,011
601
93
6
0
291,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role