Player Matchup

Fafnir
Fafnir
ChaseOnBox
Fafnir
Level 29
God Stats
9W - 5L
1,670 SR
Queue Stats
70W - 65L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
FrostTailz
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,230 Elo+
Solo
Ravana
Ravana
Steadyz
Ravana
Level 29
God Stats
4W - 9L
1,430 SR
Queue Stats
326W - 329L
1,545 Elo+
Party 1
Discordia
Discordia
oakesjoakes1997
Discordia
Level 23
God Stats
15W - 21L
1,421 SR
Queue Stats
236W - 304L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
serhat0711
Sun Wukong
Level 29
God Stats
1W - 6L
1,179 SR
Queue Stats
64W - 97L
1,338 Elo+
Solo
Team Averages
Level 27
1,440 SR
1,366 Elo+

VS

Team Averages
Level 32
1,523 SR
1,436 Elo+
Fafnir
Fafnir
BotGamer303
Fafnir
Level 15
God Stats
2W - 1L
1,720 SR
Queue Stats
23W - 23L
1,505 Elo+
Solo
Anubis
Anubis
Mohamon15
Anubis
Level 87
God Stats
13W - 7L
1,587 SR
Queue Stats
181W - 201L
1,429 Elo+
Party 2
Neith
Neith
VoidTwilight
Neith
Level 27
God Stats
15W - 19L
1,517 SR
Queue Stats
77W - 114L
1,273 Elo+
Solo
Nemesis
Nemesis
XxSantaClaus446
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,642 Elo+
Party 2
Vamana
Vamana
thatguyexit
Vamana
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
94W - 133L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChaseOnBox
Fafnir
20
3 / 4 / 3
15,917
468
7,841
33,956
57,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
FrostTailz
Amaterasu
20
1 / 8 / 3
13,988
411
15,615
45,975
45,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
Steadyz
Ravana
20
7 / 10 / 3
17,262
508
32,390
28,443
24,496
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
oakesjoakes1997
Discordia
18
0 / 15 / 0
12,890
379
14,306
25,586
8,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
serhat0711
Sun Wukong
19
1 / 9 / 5
12,559
369
11,486
33,677
20,814
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
4 / 2 / 19
17,361
511
22,174
27,799
44,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Mohamon15
Anubis
20
17 / 1 / 13
19,578
576
43,765
26,579
17,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 0 / 0
8,798
259
0
0
0
Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 8 / 6
18,077
532
33,946
33,008
16,126
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
20
11 / 1 / 14
19,732
580
34,220
36,793
51,709
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
12
Kills
45
46
Deaths
12
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
2
19
6.75
L
Fafnir
ChaseOnBox
Fafnir
3
4
3
1.13
L
Amaterasu
FrostTailz
Amaterasu
1
8
3
0.31
W
Anubis
Mohamon15
Anubis
17
1
13
23.5
L
Ravana
Steadyz
Ravana
7
10
3
0.85
W
0
0
0
0
W
13
8
6
2
L
Discordia
oakesjoakes1997
Discordia
0
15
0
0
L
Sun Wukong
serhat0711
Sun Wukong
1
9
5
0.39
W
Vamana
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,638
Damage
134,105
167,637
Taken
124,179
155,705
Mitigated
130,297
30,503
Healing
58,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
22,174
7,858
0
9,672
27,799
44,680
252
5,186
22,613
57,489
0
L
Fafnir
ChaseOnBox
Fafnir
7,841
4,596
0
2,773
33,956
57,314
867
12,649
20,759
57,706
0
L
Amaterasu
FrostTailz
Amaterasu
15,615
7,798
0
13,218
45,975
45,010
1,874
13,663
32,093
0
76,028
W
Anubis
Mohamon15
Anubis
43,765
327
0
19,328
26,579
17,782
1,352
6,845
19,734
168,948
0
L
Ravana
Steadyz
Ravana
32,390
11,136
0
1,724
28,443
24,496
580
13,107
15,336
0
174,243
W
0
0
0
0
0
0
0
0
0
0
217
W
33,946
18,009
0
12,224
33,008
16,126
4,715
4,422
28,457
0
148,896
L
Discordia
oakesjoakes1997
Discordia
14,306
1,506
538
3,537
25,586
8,071
1,570
16,062
9,524
80,619
0
L
Sun Wukong
serhat0711
Sun Wukong
11,486
3,383
0
8,713
33,677
20,814
575
16,357
17,141
24
60,187
W
Vamana
34,220
13,274
0
17,731
36,793
51,709
3,819
5,694
30,745
13,415
125,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,616
Gold Earned
83,546
655
Minions Killed
696
0
Camps Cleared
0
2,683,838
Distance Traveled
2,603,762
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
17,361
511
70
2
0
654,838
4
L
Fafnir
15,917
468
81
2
0
540,648
5
L
Amaterasu
13,988
411
138
4
0
639,145
1
W
Anubis
19,578
576
218
6
0
593,762
1
L
Ravana
17,262
508
218
6
0
523,855
0
W
Neith
8,798
259
3
0
0
19,374
0
W
Nemesis
18,077
532
183
5
0
621,220
0
L
Discordia
12,890
379
136
4
0
438,368
3
L
Sun Wukong
12,559
369
82
2
0
541,822
3
W
Vamana
19,732
580
222
7
0
714,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role