Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BloodWolv
Rama
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 178L
1,650 Elo+
Party 3
Cerberus
Cerberus
Cuddleswolv
Cerberus
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
225W - 162L
1,600 Elo+
Party 3
Fenrir
Fenrir
Nexus2point0
Fenrir
Level 99
God Stats
1W - 4L
1,272 SR
Queue Stats
111W - 73L
1,572 Elo+
Party 3
Ares
Ares
XeroTix7
Ares
Level 38
God Stats
14W - 16L
1,690 SR
Queue Stats
477W - 513L
1,506 Elo+
Solo
Team Averages
Level 82
1,492 SR
1,566 Elo+

VS

Team Averages
Level 53
1,653 SR
1,529 Elo+
Bacchus
Bacchus
Azelka
Bacchus
Level 67
God Stats
1W - 1L
1,650 SR
Queue Stats
34W - 35L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
FRAZ3R
Danzaburou
Level 19
God Stats
14W - 4L
1,592 SR
Queue Stats
35W - 23L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
SpaceSavage
Nu Wa
Level 18
God Stats
3W - 2L
1,779 SR
Queue Stats
11W - 10L
1,509 Elo+
Party 2
King Arthur
King Arthur
Synder_Reigns
King Arthur
Level 38
God Stats
4W - 6L
1,665 SR
Queue Stats
231W - 261L
1,477 Elo+
Party 2
Set
Set
Tripple7
Set
Level 123
God Stats
8W - 3L
1,580 SR
Queue Stats
397W - 291L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 0
6,871
458
3,155
8,870
2,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
4 / 7 / 2
7,737
516
7,775
12,247
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Cuddleswolv
Cerberus
15
3 / 1 / 1
8,725
582
8,612
8,026
4,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
13
5 / 6 / 1
8,530
569
6,930
12,598
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
10
1 / 8 / 4
6,603
440
4,125
14,307
10,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azelka
Bacchus
11
5 / 3 / 8
7,736
516
6,024
11,599
8,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
FRAZ3R
Danzaburou
15
8 / 3 / 8
9,354
624
7,838
8,332
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 2 / 8
8,765
584
11,370
7,177
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Synder_Reigns
King Arthur
11
0 / 4 / 0
7,067
471
1,871
12,193
5,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 9
9,700
647
13,759
11,264
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
13
Kills
25
25
Deaths
13
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
Bacchus
Azelka
Bacchus
5
3
8
3
L
Rama
4
7
2
0.71
L
Cerberus
Cuddleswolv
Cerberus
3
1
1
3.5
W
Danzaburou
FRAZ3R
Danzaburou
8
3
8
4
L
Fenrir
5
6
1
0.92
W
3
2
8
3.5
W
King Arthur
Synder_Reigns
King Arthur
0
4
0
0
W
9
1
9
13.5
L
Ares
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
40,862
56,048
Taken
50,565
26,234
Mitigated
25,412
13,340
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,155
229
0
2,896
8,870
2,581
0
4,905
3,657
43,107
0
W
Bacchus
Azelka
Bacchus
6,024
1,045
0
1,230
11,599
8,666
108
2,526
9,073
15,809
0
L
Rama
7,775
6,016
0
3,030
12,247
3,611
0
3,750
8,431
0
52,447
L
Cerberus
Cuddleswolv
Cerberus
8,612
353
0
4,720
8,026
4,692
0
2,100
5,810
58,380
0
W
Danzaburou
FRAZ3R
Danzaburou
7,838
3,869
0
2,983
8,332
2,742
1,791
1,485
6,847
0
58,415
L
Fenrir
6,930
2,148
0
1,194
12,598
4,676
0
3,400
8,988
0
50,348
W
11,370
2,240
0
1,337
7,177
2,281
764
2,024
5,153
51,388
0
W
King Arthur
Synder_Reigns
King Arthur
1,871
71
0
703
12,193
5,027
100
8,232
3,961
9,224
22,005
W
13,759
5,904
0
4,304
11,264
6,696
263
1,724
9,540
0
68,804
L
Ares
4,125
180
0
1,500
14,307
10,674
0
3,835
10,372
9,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
42,622
437
Minions Killed
373
0
Camps Cleared
0
1,336,059
Distance Traveled
1,446,511
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,871
458
87
6
0
253,152
1
W
Bacchus
7,736
516
15
1
0
297,917
10
L
Rama
7,737
516
101
7
0
241,557
4
L
Cerberus
8,725
582
162
11
0
270,786
3
W
Danzaburou
9,354
624
91
6
0
284,242
3
L
Fenrir
8,530
569
78
5
0
285,818
2
W
Nu Wa
8,765
584
92
6
0
267,196
4
W
King Arthur
7,067
471
68
5
0
288,275
0
W
Set
9,700
647
107
7
0
308,881
2
L
Ares
6,603
440
9
1
0
284,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role