Player Matchup

Thor
Thor
CismaOscura
Thor
Level 6
God Stats
1W - 2L
1,155 SR
Queue Stats
1W - 5L
1,064 Elo+
Solo
Sol
Sol
elias93400
Sol
Level 124
God Stats
3W - 1L
1,854 SR
Queue Stats
92W - 100L
1,414 Elo+
Party 1
Zeus
Zeus
freeman-934
Zeus
Level 42
God Stats
56W - 48L
1,485 SR
Queue Stats
83W - 92L
1,410 Elo+
Party 1
Team Averages
Level 57
1,498 SR
1,296 Elo+

VS

Team Averages
Level 88
1,471 SR
1,292 Elo+
Danzaburou
Danzaburou
Arch2078
Danzaburou
Level 157
God Stats
36W - 47L
1,504 SR
Queue Stats
1,514W - 1,884L
1,482 Elo+
Solo
Guan Yu
Guan Yu
ShadowFiend277
Guan Yu
Level 27
God Stats
20W - 23L
1,485 SR
Queue Stats
33W - 65L
1,247 Elo+
Party 2
Merlin
Merlin
Vquaxl
Merlin
Level 79
God Stats
42W - 48L
1,424 SR
Queue Stats
201W - 279L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 10
13,073
654
5,025
13,974
5,604
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 4
14,368
718
19,982
16,004
5,623
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 5 / 9
13,660
683
11,716
15,666
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arch2078
Danzaburou
17
8 / 8 / 3
14,382
719
16,207
19,119
7,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 5
11,789
589
6,112
17,601
14,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Vquaxl
Merlin
18
2 / 3 / 5
12,491
625
14,224
10,318
4,073
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
13
13
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arch2078
Danzaburou
8
8
3
1.19
W
3
6
10
1.33
L
3
5
5
1.1
L
Merlin
Vquaxl
Merlin
2
3
5
1.5
W
9
2
4
5.5
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
36,543
45,644
Taken
47,038
16,712
Mitigated
25,853
6,105
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arch2078
Danzaburou
16,207
6,162
0
3,464
19,119
7,108
1,415
13,531
5,588
0
68,860
W
5,025
788
0
0
13,974
5,604
78
6,162
7,812
0
17,242
L
6,112
444
475
3,657
17,601
14,672
221
12,681
4,920
0
30,120
L
Merlin
Vquaxl
Merlin
14,224
1,056
188
1,800
10,318
4,073
400
5,486
4,832
72,974
0
W
19,982
8,117
0
4,504
16,004
5,623
1,868
2,367
13,637
72,099
0
W
11,716
780
63
1,538
15,666
5,485
994
5,695
9,971
53,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
38,662
215
Minions Killed
237
0
Camps Cleared
0
1,035,662
Distance Traveled
973,690
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,382
719
69
3
0
294,957
1
W
Thor
13,073
654
24
1
0
352,759
0
L
Guan Yu
11,789
589
36
2
0
363,185
0
L
Merlin
12,491
625
132
7
0
315,548
0
W
Sol
14,368
718
97
5
0
363,490
2
W
Zeus
13,660
683
94
5
0
319,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role