Player Matchup

Vulcan
Vulcan
BraCee14
Vulcan
Level 93
God Stats
4W - 1L
1,753 SR
Queue Stats
181W - 164L
1,517 Elo+
Party 1
Fenrir
Fenrir
ElChakasGiovanni
Fenrir
Level 53
God Stats
7W - 4L
1,537 SR
Queue Stats
81W - 89L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
El_matad0rLFC
Guan Yu
Level 72
God Stats
2W - 2L
1,434 SR
Queue Stats
144W - 127L
1,477 Elo+
Party 1
Chiron
Chiron
Hachita18
Chiron
Level 16
God Stats
10W - 10L
1,525 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 1
Cerberus
Cerberus
Ronaldolo8423
Cerberus
Level 15
God Stats
3W - 3L
1,532 SR
Queue Stats
8W - 12L
1,382 Elo+
Party 1
Team Averages
Level 50
1,556 SR
1,458 Elo+

VS

Team Averages
Level 42
1,486 SR
1,372 Elo+
Nemesis
Nemesis
Abysmal_Soldier
Nemesis
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 115L
1,411 Elo+
Party 2
Ares
Ares
BigDawgAnt80
Ares
Level 22
God Stats
7W - 6L
1,659 SR
Queue Stats
202W - 237L
1,303 Elo+
Party 3
Hades
Hades
FearHurts
Hades
Level 23
God Stats
8W - 11L
1,437 SR
Queue Stats
177W - 220L
1,299 Elo+
Party 3
Heimdallr
Heimdallr
Murderlncense
Heimdallr
Level 101
God Stats
7W - 9L
1,417 SR
Queue Stats
531W - 531L
1,443 Elo+
Party 3
Ravana
Ravana
solowarrior007
Ravana
Level 29
God Stats
3W - 3L
1,417 SR
Queue Stats
82W - 100L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BraCee14
Vulcan
14
5 / 1 / 5
8,623
616
13,615
6,242
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 3
7,053
504
3,472
8,437
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
15
9 / 0 / 3
9,260
661
7,009
9,181
7,251
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Hachita18
Chiron
11
2 / 3 / 3
6,338
453
5,025
8,130
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Ronaldolo8423
Cerberus
8
0 / 2 / 4
5,630
402
3,617
8,510
4,773
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,295
450
2,620
9,402
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
5 / 2 / 2
6,974
498
7,063
10,945
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
FearHurts
Hades
11
0 / 2 / 2
6,391
457
2,882
8,245
2,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Murderlncense
Heimdallr
10
2 / 5 / 3
6,641
474
7,969
10,323
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 1
6,673
477
2,348
8,815
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
9
9
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
5
2
2
3
W
Vulcan
BraCee14
Vulcan
5
1
5
7.5
W
3
3
3
1.5
W
Guan Yu
9
0
3
10.5
L
Hades
FearHurts
Hades
0
2
2
0.5
W
Chiron
Hachita18
Chiron
2
3
3
1.17
L
Heimdallr
Murderlncense
Heimdallr
2
5
3
0.7
W
Cerberus
Ronaldolo8423
Cerberus
0
2
4
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
22,882
40,500
Taken
47,730
19,896
Mitigated
18,439
11,899
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,620
468
0
2,328
9,402
3,038
0
2,697
6,705
0
24,807
L
7,063
412
0
0
10,945
5,489
68
4,818
6,127
20,106
0
W
Vulcan
BraCee14
Vulcan
13,615
3,050
0
1,462
6,242
2,572
269
1,853
4,389
63,134
0
W
3,472
1,344
0
2,364
8,437
2,811
0
1,840
6,597
0
28,749
W
Guan Yu
7,009
742
607
2,962
9,181
7,251
84
1,046
8,135
0
48,067
L
Hades
FearHurts
Hades
2,882
153
76
2,993
8,245
2,998
0
3,364
4,881
31,747
0
W
Chiron
Hachita18
Chiron
5,025
1,088
660
2,396
8,130
2,489
0
2,566
5,564
0
26,933
L
Heimdallr
Murderlncense
Heimdallr
7,969
2,563
0
1,107
10,323
3,366
222
3,493
6,830
0
40,217
W
Cerberus
Ronaldolo8423
Cerberus
3,617
253
0
1,448
8,510
4,773
0
2,640
5,870
18,598
0
L
2,348
568
0
1,269
8,815
3,548
0
2,860
5,955
0
31,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
32,974
326
Minions Killed
292
0
Camps Cleared
0
1,380,338
Distance Traveled
1,297,930
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,295
450
54
4
0
269,124
4
L
Ares
6,974
498
23
2
0
268,750
4
W
Vulcan
8,623
616
91
7
0
318,799
5
W
Fenrir
7,053
504
56
4
0
250,631
3
W
Guan Yu
9,260
661
101
7
0
306,514
2
L
Hades
6,391
457
68
5
0
239,395
2
W
Chiron
6,338
453
42
3
0
246,574
0
L
Heimdallr
6,641
474
75
5
0
246,780
2
W
Cerberus
5,630
402
36
3
0
257,820
0
L
Ravana
6,673
477
72
5
0
273,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role