Player Matchup

Medusa
Medusa
AZUKI5
Medusa
Level 123
God Stats
9W - 11L
1,469 SR
Queue Stats
271W - 167L
1,711 Elo+
Party 1
Jormungandr
Jormungandr
Mizuragui
Jormungandr
Level 80
God Stats
1W - 0L
1,767 SR
Queue Stats
55W - 58L
1,465 Elo+
Solo
Khepri
Khepri
Sandguardian383
Khepri
Level 115
God Stats
1W - 1L
1,807 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 1
Merlin
Merlin
destiny260
Merlin
Level 129
God Stats
2W - 1L
1,457 SR
Queue Stats
35W - 49L
1,405 Elo+
Solo
Camazotz
Camazotz
its-skull666
Camazotz
Level 37
God Stats
2W - 4L
1,323 SR
Queue Stats
60W - 61L
1,307 Elo+
Solo
Team Averages
Level 97
1,564 SR
1,475 Elo+

VS

Team Averages
Level 79
1,417 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Andekjames
Morgan Le Fay
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,682 Elo+
Solo
Neith
Neith
SadMate1583
Neith
Level 127
God Stats
185W - 254L
1,444 SR
Queue Stats
684W - 761L
1,473 Elo+
Solo
Ra
Ra
TX 53nt1n3l
Ra
Level 126
God Stats
4W - 6L
1,230 SR
Queue Stats
801W - 853L
1,440 Elo+
Solo
Athena
Athena
grunt840
Athena
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 179L
1,418 Elo+
Party 2
Bellona
Bellona
shnookem
Bellona
Level 60
God Stats
3W - 9L
1,410 SR
Queue Stats
154W - 147L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AZUKI5
Medusa
19
15 / 2 / 6
12,954
1,178
22,970
10,328
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Mizuragui
Jormungandr
18
3 / 2 / 10
11,555
1,050
14,392
13,440
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 11
10,113
919
3,586
6,204
7,453
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
destiny260
Merlin
17
2 / 0 / 11
10,837
985
15,640
4,640
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
its-skull666
Camazotz
18
5 / 1 / 11
10,865
988
15,268
14,107
7,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

282

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andekjames
Morgan Le Fay
16
1 / 6 / 4
9,541
867
10,682
13,101
8,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 3 / 3
9,813
892
6,000
9,109
3,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 6 / 3
9,035
821
5,116
11,549
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
grunt840
Athena
16
2 / 5 / 3
9,794
890
11,736
22,275
25,364
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
shnookem
Bellona
16
2 / 6 / 3
10,119
920
11,434
22,342
17,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
26
Kills
7
7
Deaths
26
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
AZUKI5
Medusa
15
2
6
9
L
Morgan Le Fay
Andekjames
Morgan Le Fay
1
6
4
0.5
W
Jormungandr
Mizuragui
Jormungandr
3
2
10
4
L
2
3
3
1.17
W
1
2
11
3.25
L
0
6
3
0.25
W
Merlin
destiny260
Merlin
2
0
11
7.5
L
Athena
grunt840
Athena
2
5
3
0.7
W
Camazotz
its-skull666
Camazotz
5
1
11
10.5
L
Bellona
shnookem
Bellona
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,856
Damage
44,968
48,719
Taken
78,376
31,435
Mitigated
60,093
7,459
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AZUKI5
Medusa
22,970
12,312
0
1,609
10,328
5,180
0
5,310
5,018
0
35,532
L
Morgan Le Fay
Andekjames
Morgan Le Fay
10,682
2,299
0
1,174
13,101
8,416
0
4,643
8,310
22,322
0
W
Jormungandr
Mizuragui
Jormungandr
14,392
4,195
0
1,514
13,440
9,781
0
7,247
6,193
31,541
0
L
6,000
1,761
0
817
9,109
3,970
0
3,992
5,047
0
20,271
W
3,586
98
0
0
6,204
7,453
0
3,632
2,572
15,784
0
L
5,116
683
1,932
382
11,549
4,779
0
4,826
6,593
15,446
0
W
Merlin
destiny260
Merlin
15,640
1,513
0
271
4,640
1,898
0
2,944
1,696
50,208
0
L
Athena
grunt840
Athena
11,736
2,348
0
0
22,275
25,364
0
10,241
11,656
23,909
0
W
Camazotz
its-skull666
Camazotz
15,268
6,592
0
4,065
14,107
7,123
0
8,401
5,706
11
20,534
L
Bellona
shnookem
Bellona
11,434
3,615
0
316
22,342
17,564
0
8,911
13,152
0
40,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
48,302
199
Minions Killed
164
7
Camps Cleared
5
1,050,080
Distance Traveled
931,998
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,954
1,178
27
2
5
206,796
0
L
Morgan Le Fay
9,541
867
29
3
2
177,490
0
W
Jormungandr
11,555
1,050
32
3
0
205,277
1
L
Neith
9,813
892
32
3
0
181,222
2
W
Khepri
10,113
919
22
2
1
193,842
0
L
Ra
9,035
821
22
2
0
186,584
1
W
Merlin
10,837
985
99
9
1
207,640
0
L
Athena
9,794
890
24
2
0
195,464
3
W
Camazotz
10,865
988
19
2
0
236,525
0
L
Bellona
10,119
920
57
5
3
191,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role