Player Matchup

Bellona
Bellona
BeeAndBee
Bellona
Level 8
God Stats
13W - 14L
1,420 SR
Queue Stats
103W - 84L
1,345 Elo+
Solo
Ra
Ra
CloudDarckFire
Ra
Level 7
God Stats
2W - 3L
1,389 SR
Queue Stats
5W - 13L
1,104 Elo+
Solo
Agni
Agni
Hattonfield
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,655 Elo+
Solo
Ne Zha
Ne Zha
SeraLeona21
Ne Zha
Level 14
God Stats
1W - 1L
1,700 SR
Queue Stats
41W - 39L
1,481 Elo+
Solo
Cabrakan
Cabrakan
lobick
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,215 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,360 Elo+

VS

Team Averages
Level 16
1,375 SR
1,361 Elo+
Kuzenbo
Kuzenbo
AwesomeAlbert x
Kuzenbo
Level 29
God Stats
12W - 15L
1,313 SR
Queue Stats
46W - 66L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
Bmoney1215
Kukulkan
Level 8
God Stats
8W - 15L
1,314 SR
Queue Stats
49W - 72L
1,195 Elo+
Party 1
Neith
Neith
Kaiydee
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Sheidez
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Taison101
He Bo
Level 26
God Stats
1W - 2L
1,248 SR
Queue Stats
124W - 146L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeeAndBee
Bellona
16
0 / 1 / 5
10,064
915
6,305
15,240
10,235
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 5 / 3
9,464
860
4,041
8,224
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 4
10,986
999
13,820
8,954
2,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
7 / 6 / 1
12,002
1,091
14,214
14,596
5,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
lobick
Cabrakan
16
0 / 5 / 4
9,643
877
3,508
12,268
11,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

178

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 16
11,086
1,008
8,221
13,557
20,742
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Bmoney1215
Kukulkan
18
5 / 2 / 8
11,414
1,038
20,213
10,144
3,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kaiydee
Neith
17
2 / 3 / 9
10,417
947
6,356
6,792
1,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Sheidez
Guan Yu
17
9 / 3 / 8
12,350
1,123
10,970
13,289
16,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Taison101
He Bo
17
2 / 1 / 7
10,567
961
5,896
4,182
1,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
9
Kills
20
21
Deaths
9
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
Bellona
BeeAndBee
Bellona
0
1
5
2.5
W
Kukulkan
Bmoney1215
Kukulkan
5
2
8
4.5
L
0
5
3
0.3
L
2
4
4
1
W
Neith
Kaiydee
Neith
2
3
9
2.17
L
Ne Zha
7
6
1
1.25
W
Guan Yu
Sheidez
Guan Yu
9
3
8
4.33
W
He Bo
Taison101
He Bo
2
1
7
5.5
L
Cabrakan
lobick
Cabrakan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
51,656
59,282
Taken
47,964
32,717
Mitigated
43,812
8,442
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,221
2,018
0
0
13,557
20,742
0
8,051
5,506
14,356
0
L
Bellona
BeeAndBee
Bellona
6,305
1,181
0
2,258
15,240
10,235
0
9,066
6,174
0
23,350
W
Kukulkan
Bmoney1215
Kukulkan
20,213
1,975
0
579
10,144
3,576
0
4,666
5,478
42,703
0
L
4,041
386
1,201
93
8,224
2,942
0
5,773
2,451
15,835
0
L
13,820
674
950
1,815
8,954
2,465
0
4,550
4,404
39,062
0
W
Neith
Kaiydee
Neith
6,356
3,040
0
724
6,792
1,997
0
1,362
5,430
0
18,500
L
Ne Zha
14,214
3,092
0
1,901
14,596
5,213
0
6,595
8,001
0
44,934
W
Guan Yu
Sheidez
Guan Yu
10,970
1,052
2,074
2,698
13,289
16,327
0
5,792
7,497
0
28,749
W
He Bo
Taison101
He Bo
5,896
885
0
0
4,182
1,170
0
1,498
2,684
23,601
0
L
Cabrakan
lobick
Cabrakan
3,508
347
0
224
12,268
11,862
0
8,346
3,922
8,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
55,834
207
Minions Killed
163
5
Camps Cleared
2
1,029,420
Distance Traveled
1,075,839
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,086
1,008
6
1
0
246,389
0
L
Bellona
10,064
915
45
4
0
238,443
1
W
Kukulkan
11,414
1,038
61
6
0
234,691
1
L
Ra
9,464
860
26
2
1
201,777
0
L
Agni
10,986
999
73
7
2
194,447
0
W
Neith
10,417
947
25
2
0
182,291
0
L
Ne Zha
12,002
1,091
55
5
2
222,494
0
W
Guan Yu
12,350
1,123
31
3
0
241,911
0
W
He Bo
10,567
961
40
4
2
170,557
0
L
Cabrakan
9,643
877
8
1
0
172,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role